193,207 Commits over 4,049 Days - 1.99cph!

3 Years Ago
▇▇▋▉▊▆▉ ▋▌▍▋▉▋ ▊▉▍█▆▄▄ ▆▋▌▋██▊ ▊▍▊▍▇ ▅▍▉▍▆ - ▌▋▍▉▆ █▍▌▋▋▅ ▋▄▆▉ ▋▇▌ ▉▉▄▄▆▊ ▍▌▆▄██ ▌▄ ▊▋ ▉▉▅█▄▇▌ - ▌▋▊█▍ ▌▇▇ ▉▋▅▍█▅▌█ ▆▊▇▆▍█▆▍ ▄▅▇ ▋▍▊ ▌▋▆▊▅▇▉ ▆▍▄ - ▍▊▌▊▋ ▅▅▉▋▄▍▌ ▊▅▍██ ▋▇▌▉▉▇▍ ▌▇▊▋▄█▌ ▍▊ ▆▆▆ ▊▉▅ - ▍▍▋▍▍ ▊▄▅▅▊▋▌▌ ▍▅▉▇▆▌ ▌██ █▉▆▅▍▅▇▌ - ▋▌▌▉▇▌▋▊█ ▆▌▆ ▉▅▆▉▄▍▉ ▋▍▍▋ - ▋▋▉▉▅ ▊▋▋▌▋▇ ▍▍▄▆▊ ▆▋ ▋▌▉ ▍▆▍▆▇▊▅▍ ▉▊▍▌▄▄▌ (▌▇▊▍▋▉▍▉ ▅▆▇▉▌▇▇▍ ▅▅▅ ▌▉▉▆▌▄▉▋▆▄) - █▄▌▍▇ ▋▌▅▋▄▍▍▋, ▋▄▍▅▇▉▆▊ ▋▊▌ ▆▆▆▅▋▍▅▌▋ - █▋▅█▊█ ▉█▌▇▄▆▌▌▌ ▅▍▌▆▅, ▄█▋█▄▊▅▉▋ █▌▌ ▅▆▆▄▍█▉▌. ▍ ▋▌▇▊ ▊██ █▍ ▌▄ ▍▊▊▍▍▋ █▍▇▄▋ ▇▉▆ ▄▉▉▋▅█▇▇ (▅▆▊█▋▇▆▊ ▅▋▉ ▌ ▍▉▊▇▄ ▆▄ ▉▉▍▍█) ▋▇▊▍▌://▊▌█▊▉.█▇▇▉▍▅▊▊▌.▄▋▊/▆▉▍▆▋▌█▋▋▆/▆▅▊█▋▇▌█/▍▅▅▇▄▆▍.█▇▍
3 Years Ago
Partially revert 72855 - no more querying server info from a background thread (should fix possible crash when clicking on a server)
3 Years Ago
Merge from main
3 Years Ago
Show zone names on the nexus map Fade out zone names when zooming in because the details panel will show
3 Years Ago
Merge from line_mask
3 Years Ago
source files
3 Years Ago
Merge from fish_swarm
3 Years Ago
Added proper shader, artwork etc. hook it all up
3 Years Ago
merge from main
3 Years Ago
Disable the ore plane gameobjects when the transform scale is at zero (less efficient than disabling just the renderers, but since there are multiple LODs this keeps it simple)
3 Years Ago
merge from MoreTrainFixes
3 Years Ago
merge from molotov-icon
3 Years Ago
merge from art_bug_fixes
3 Years Ago
Made a new Radio tester editor window (Window>Tools>Radio Tester) that can check all included radio station URL's with a single command
3 Years Ago
Merge MoreTrainFixes -> TrainWorkContinued
3 Years Ago
▉▆▆█▉▄▉ "다케시마는 일본의 영토" / "▋▅▍▋▍▊▌▍▆ █▋ ▄▇▅███▋▍ ▍▅█▄▌▇▌▍▆" ▆▋ ▍▆ ▇▇▊▋▊▌▆▌▉▄▄▌
3 Years Ago
Updated slots to match new interface
3 Years Ago
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3 Years Ago
Prevent players moving items into output slots
3 Years Ago
Nuclear missile silo greybox and scene
3 Years Ago
V3 of furnace UI
3 Years Ago
toggled generate mipmaps on molotov icon
3 Years Ago
re-rendered molotov icon without flames
3 Years Ago
removed shadow proxies from garage doors, use renderer
3 Years Ago
merge from main
3 Years Ago
merge from main
3 Years Ago
Fixed flickering decals on tower (depth bias issue)
3 Years Ago
import settings fix for coaling tower colliders
3 Years Ago
Same thing for RendererGrid and WorldGrid
3 Years Ago
Faster trivial reject for LOD cells
3 Years Ago
Merge from main
3 Years Ago
Remove placeholder bed changes Can add arbirary convars to gamemodes Run convars when the gamemode is created
3 Years Ago
Picked out Matt's fish updates
3 Years Ago
merge from main RC
3 Years Ago
Applied camera changes.
3 Years Ago
Merge from main
3 Years Ago
Added traincar.decayminutes and traincarunloadable.decayminutesafterunload convars for decay times
3 Years Ago
Fixed not being able to enter the locomotive's rear door on upward inclines
3 Years Ago
Fixed wagon unload animation not ending if the wagon moved away from the vacuum while being unloaded
3 Years Ago
Additional null check in SpaceIsClear. Fixes NRE when a train spawns inside a collider which isn't an entity
3 Years Ago
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3 Years Ago
Improved wagons flying away too fast when uncoupled, or after collisions
3 Years Ago
Fixed two situations where train cars would end up with the reverse of the speed they should have after coupling or uncoupling
3 Years Ago
▅█▉▋▊ ▅▌▊▆▇▉ ▍▊▉▅▆ ▉▄▆▉▊▋▊▅ (█▌▍█▋█▆█▅▇ ▍▉▋▇▆▍▆) ▌▅█▄▍ ▄▉▋▉█▉▊ ▉█▇ ▌▇▇▌▆█ ▌▋▅▅ (▌▆▊▊▉▆ ▋▆▆▌▊▅▄▉▋▇)
3 Years Ago
merge from main RC
3 Years Ago
MeshCull components now get culled correctly when inside of a HLOD volume
3 Years Ago
Test map update for testing coupling/uncoupling forces
3 Years Ago
Fix some cases of occludee shadows remaining enabled after HLOD has beocme active
3 Years Ago
Fixed NRE spam if a train car was uncoupled while the last car in a moving train was passing under the unloader
3 Years Ago
locomotive engine & movement sounds