225,026 Commits over 3,714 Days - 2.52cph!

30 Days Ago
merge from moonpool-reflection-fix
30 Days Ago
Leaderboard backup, run #10924
30 Days Ago
Added LOD5, tweaked AO for consistency, and updated the prefabs
30 Days Ago
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equipment chest Item helper supports equipment Update base equipment
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Merge from main
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Tall cliff whiteboxes Test autospawn prefabs Debug scene
30 Days Ago
Destroy scrapper ui if move away If no equipment show ui still
30 Days Ago
Remove client UI button for ping estimation
30 Days Ago
Regen Item Equipment item equipment ui Update .gitignore
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player update. exported/setup double barrel shotgun anim set
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Fix linux compile (case sensitivity)
30 Days Ago
- ▆█▊▇▊▊▊▍ ▌█▅▊▍▇▅ ▇▉▋▌▆ ▇▋▋▊▄▉▊▉ ▆▊▄▌▄█▋▇▊ ▊▆▌▉▉▄ - ▄▆▅▅▄▆▋ ▇▅▋▊▆▉▊ ▄▇ ▅▄▄▊▅ █▆▊▉▉ ▋▊▌█ ▄▊ ▌▊▊▇▌▇ ▉▇▉▆ ▌▄█▅▆ - ▊▊▇▅▋█▌▌▊▍ ▉▊▉ ▉▄▉▊▋▍█▌▄▊ █▋▉ ▋▅▍▊▆▅█▆▄ ▄▉▆▆▆▍ ▌▄▇ - ▇▋▄▌▉ ▋▅▇▉▊█ ▊▄▌█▆▊ ▋▍ ▄▋▇▆▆█▄▍▇█▊▉▍▍▇▅▄ ▉▍▉▅ █▌▉▋▌▇▄▋▌ ▄▉ ▅▍▄▉▍▉▋'▇ █▋
30 Days Ago
Restore "gamemenucommand RestartWithNewLanguage" Fixed render.SetLocalModelLights ignoring last light Fix Bootil memory leak when trying to extract buf to invalid filepath Fixed NPC kill related achievements not working Remove more unintentional files from the fallbacks vpk Quick Rotate Model +/- 45deg yaw button for spawnicon editor Also more spawnicons of built-in props Iterate over Unknown Addon mechanism Do not try to mount Unknown addons (they could be banned/backdoored), detect demos/saves/dupes and push them to their own list Moved extracted .gmas from addons/ to cache/workshop/ This simplifies code for the game Rework menu_cleanupgmas to take into account server downloads Meaning, Workshop files downloaded from servers and extracted, then deleted by Steam in 2 weeks, now get detected as useless extracted versions and are prompted for deletion.
30 Days Ago
Update Facepunch.ActionGraph
30 Days Ago
Test Clean up - use TransformInterpolate class Can't modify transform if we're a network object root and a proxy - we must stay true to network transform target Hook up Interpolation enable/disable from Inspector. When Owner calls ClearInterpolation, set a bit on the update msg to have other clients do so as well. Hook up Network.Interpolation and Enable/DisableInterpolation() on the accessor. Fix to allow interp property to be set by GameObjectHeader Serialize the interpolation bool with GameObject
30 Days Ago
Specify in documentation that NetPermission.OwnerOnly works the same as NetPermission.HostOnly for static actions.
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30 Days Ago
Fix serializing System.Object
30 Days Ago
Fix serializing System.Object
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30 Days Ago
Fix crash when selecting nodes with System.Object inputs / properties
30 Days Ago
Minor correction
30 Days Ago
Fixed reading String Table snapshot that has an entry with 0 elements throwing an exception. Instead, ByteStream.ReadArray should return null (empty span) if it has a length of 0. Added a test to prove the bug. Fixes Facepunch/sbox-issues#5357
30 Days Ago
Fixed moonpool reflecting the sky when water reflections = 0
30 Days Ago
New Hair - Medium Beard https://files.facepunch.com/daniel/1b0811b1/sbox-dev_pc2pbsjud1.jpg
30 Days Ago
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Serialize Component FullName instead of ClassName. Fixes cases where two components with the same name exist in different namespaces, sometimes the wrong one will be serialized. Fully backwards compatible. Fixes Facepunch/sbox-issues#5331
30 Days Ago
Merged main into wire_slacking
30 Days Ago
Merge from main
30 Days Ago
merge from main
30 Days Ago
Test Clean up - use TransformInterpolate class Can't modify transform if we're a network object root and a proxy - we must stay true to network transform target Hook up Interpolation enable/disable from Inspector. When Owner calls ClearInterpolation, set a bit on the update msg to have other clients do so as well. Hook up Network.Interpolation and Enable/DisableInterpolation() on the accessor. Fix to allow interp property to be set by GameObjectHeader Serialize the interpolation bool with GameObject
30 Days Ago
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Reverting 95562 electrical button power burst change, back to 2
30 Days Ago
Fixed Timer Switch not deployable ~1 meter below ceilings
30 Days Ago
player update. water pipe shotgun holster position edited
30 Days Ago
playerupdate. water pipe shotgun anim set exported and waterpipe wm reload anim edited
30 Days Ago
Fixed electrical components consuming 0 power still mentioning 1 power usage in their information panel Explicity show 0 power usage on electrical items consuming 0
30 Days Ago
Health Regen
30 Days Ago
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Merge from main
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Added 'selectitem' command to allow non-admin clients to use pipette without the item giving part Codegen
30 Days Ago
Fixed charge and deplete battery commands compiling issue on client
30 Days Ago
random spawns printers
31 Days Ago
Debug view for scene ref nodes
31 Days Ago
Make control sheet labels draggable
31 Days Ago
Merge property or variable get / set nodes