224,153 Commits over 3,684 Days - 2.54cph!

30 Days Ago
Fixed left over volume under the ladder area of module_1200x1800_ladder_moonpool
30 Days Ago
merge from pie_menu_phrases
30 Days Ago
merge from tutorial_island
30 Days Ago
merge from toolcupboard_retroskin
30 Days Ago
fixed off grid meshes
30 Days Ago
added stairs near bridge on H2 to help getting up the dock
30 Days Ago
Random npc bodygroup idle should be looping temp lighting and npcs
30 Days Ago
merge from save248 - staging wipe
30 Days Ago
network++ save++
30 Days Ago
block off some areas
30 Days Ago
fixed plywood mossy set having part. layer on by default
30 Days Ago
extended prevent building zone in both harbors with a bias towards the sea S2P
30 Days Ago
merge from Minigun_2024
30 Days Ago
Do not render first person physgun effects during skybox pass Let's try enabling custom activity IDs on client
30 Days Ago
Leaderboard backup, run #10635
30 Days Ago
Automatically upload procedural maps to our backend so that all Rust servers allow players to download maps instead of generating them on first join Downloading the maps is much faster and way less resource intensive Can be disabled by setting server.autoUploadMap to false
30 Days Ago
List pooling
30 Days Ago
Merge Main -> Bikes
30 Days Ago
Added a prefab information to CargoShipTest so it can appear localised and with an icon on the death screen It's currently missing an icon
30 Days Ago
minigun sounds
30 Days Ago
Fixed cranes picking up containers not properly aligning their coliders on the server, leading to flyhacks and bad movement
30 Days Ago
New sprint input networking. Rename smowmobile protobuf to smallVehicle since it's shared with bikes. Network++ Also fixed snowmobile not sending fuel fraction in save/load.
30 Days Ago
Merge from main
30 Days Ago
Minigun Ammo Backpack Textures
30 Days Ago
Fix some server/client stuff
30 Days Ago
Attempted to merge orbital strafe to the end of the strafe run. Couple bugs, needs looked at again
30 Days Ago
Fixed the find scrap tutorial step not working if player finds the hidden crate first
30 Days Ago
Merge from main
30 Days Ago
Smooth out jittery bike steering visuals
30 Days Ago
Merge from media_projects
30 Days Ago
Fix NRE when shooting players spawned from the console Add assertions when enqueueing writes so it's easier to identify where the problem was in the future
30 Days Ago
Prevent orbit strafe from breaking until rockets are emptied
30 Days Ago
Various lighting, material, occlusion, screen improvements. (WIP)
30 Days Ago
Slowed down rockets shot during orbit strafe
30 Days Ago
Don't show the minigun backpack model if the player has anything equipped in the backpack slot
30 Days Ago
Parent merge
30 Days Ago
Merge from save248
30 Days Ago
Add viewmodel camera animation component to minigun viewmodel Zeroed out the camera transform so it's at 0,0,0 pos/rot
30 Days Ago
Parent merge
30 Days Ago
Added WearableWhileEquipped property to HeldEntity, allows us to add a piece of clothing onto the character whenever the player deploys that entity
30 Days Ago
Materials
30 Days Ago
Merge from main
30 Days Ago
Ensure that heli instantly explodes when impacting the water the same way as it does on land Prevented exiting any state if retiring - probably not needed
30 Days Ago
Multi select move grid snaps handle pivot instead of each selection https://files.facepunch.com/layla/1b2711b1/sbox-dev_LEYJCm0K2B.mp4
30 Days Ago
Prevent patrol helicopter from being able to be aggro'd when leaving the map This stops it despawning mid fight
30 Days Ago
Minor edit
30 Days Ago
Added lods to minigunammopack wearable
30 Days Ago
Sidecar bike steering adjustments
30 Days Ago
Multi select rotates around gizmo handle pivot point https://files.facepunch.com/layla/1b2711b1/sbox-dev_WxhiXwtdBc.mp4
30 Days Ago
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