141,489 Commits over 4,383 Days - 1.35cph!

5 Days Ago
wip/test merge from main
5 Days Ago
parts of /nature folder ok
5 Days Ago
merge from main
5 Days Ago
Updated FIrewood Holder Stack Prop to fix shading issue
5 Days Ago
Merge from PlayerRigUpdate2
5 Days Ago
Updated Small Kitchen Cabinet A Prop LODs to be more optimized
5 Days Ago
Refactor and additional fix
5 Days Ago
merge from droppeditem_improvements (compile fix)
5 Days Ago
merge from droppeditem_improvements (compile fix)
5 Days Ago
Don't open or process light radial menu if map is open
5 Days Ago
compile fixes
5 Days Ago
effects folder ok
5 Days Ago
▆ ▉▅█ ▄▋▍▄▍ █▍█▅▅▆▍▇▆▊▉
5 Days Ago
building folder ok
5 Days Ago
props folder ok
5 Days Ago
merge main -> rust_relay_server
5 Days Ago
merged main -> rust_relay_server
5 Days Ago
L shaped sofa collision
5 Days Ago
merge from droppeditem_improvements
5 Days Ago
merge main -> rust_relay_server
5 Days Ago
Resolved relay startup issues, added relay.restart convar, tidied thread shutdown/restart
5 Days Ago
▉ ▆█▅▅▅▄▉▊█ ▌▌▊ █▉▄▋█▇▇▌█▅▊ ▋▆▄▉▊▍
5 Days Ago
▄ ▍▋▍ ▊▆▊▄█▄▄▄ ▍▍▌█▇▌▇▍ ▊▆▍▆ ▊▉ ▅▌█▄▇
5 Days Ago
L shaped sofa and rugs textures and lods
5 Days Ago
Merge from main
5 Days Ago
wrapped DroppedItem RB-removal behaviour behind `droppeditem.remove_rb_on_sleep` convar (defaults off, very experimental) - only changes existing dropped items as they become inactive/active, doesn't go through and remove bodies from anything
5 Days Ago
Merge from chainsaw_hotspot_gathering
5 Days Ago
Fix null exception when throwing things at trees/ore nodes
5 Days Ago
dropped item improvements with vehicles - item clipping check data stored in LS, behaves properly with boats now instead of falling through all the time - experimenting with destroying/adding RB components instead of setting kinematic
5 Days Ago
Merge from main
5 Days Ago
changed rotation sway amount to 1 in salvaged hammer viewmodel prefab
5 Days Ago
structures folder ok
5 Days Ago
Merge from light_toggle_icon_fix
5 Days Ago
Fix light state not appearing on icon
5 Days Ago
Teleport boat fix
Rin
5 Days Ago
merge from armored_ladder_hatch
5 Days Ago
Merge from terrain_renderer
6 Days Ago
Codegen
6 Days Ago
▌ ▌▅▆▊▅▋▉▊ ▊▆▌▊▌▅▄▆▊█ ▍▉▊ ▋█▊▊█▊▌▅▍█ ▆▇█▉ ▆▌▅▌
6 Days Ago
Make terrain ConVar developer only
6 Days Ago
BasePlayer.Command now has overloads for 1-4 parameters, makes all calls from our code alloc free Left the params version for mod support
6 Days Ago
Various spinner fixes
6 Days Ago
Spinner fixes
6 Days Ago
Merge from terrain_renderer
6 Days Ago
Merge from main
6 Days Ago
Bring back terrain margins for collision with geoclip terrain
6 Days Ago
▇▄▅▄▊▋▋█
6 Days Ago
▌▋█▌▅▌ ▇▍▄ ▌▋█▅▌█
6 Days Ago
Commit progress on misc spectating improvements: - Can now spectate bots with 'global.spectatebots' enabled - Can now open chat whilst spectating in third person - Vitals UI should now update correctly whilst spectating in third person - Display SteamID alongside player name when spectating a new player
6 Days Ago
VehicleAimYaw parameter is now applied in -1 to 1 space Updated clips on horse seat to match new ranges, looks waaaaay better