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135,631 Commits over 4,324 Days - 1.31cph!

2 Years Ago
Move coconut underwear screen back to its proper folder
2 Years Ago
Viewmodel render setup for FX/lights
2 Years Ago
Trying a different approach
2 Years Ago
Setup shovel for weapon racks after recent changes.
2 Years Ago
CNY Spear - fix for spears penetrating the body too much, updated holster position
2 Years Ago
Fixed final accordion bugs
2 Years Ago
Reduced more delgate allocations Accordions only generate if current listing isnt a solo listing Fixed bugs with accordions
2 Years Ago
Listings allocate delegate memory at start
2 Years Ago
Merge from main -> backpacks
2 Years Ago
3p metal detector - fix for handle becoming detached when crouching and scanning
2 Years Ago
Modified minimum accordion amount Listings handle their own animations
2 Years Ago
Setting up prefabs for view so page transition works
2 Years Ago
Added back button Ensured no listings animations close properly
2 Years Ago
shovel - made to spin when thrown, fixed collider so lands better in the world
2 Years Ago
Vendor interface removes itself to respond to map markers Refactored interaction code in map interface
2 Years Ago
Set up Coconut Underwear page transitions and prefabs
2 Years Ago
Tame the light
2 Years Ago
Reapply
2 Years Ago
Merge from main
2 Years Ago
fixed shovel world model not having lodgroup properly set up
2 Years Ago
Set dressing harbor2 progress
2 Years Ago
Additional terrain test
2 Years Ago
player update. populated the holdtype knife and knife combat override controller with updated 3p knife animation set.
2 Years Ago
Re-add the reveal animation for one prefab
2 Years Ago
Vendor listings and single vendors now sort themselves
2 Years Ago
Merge from main
2 Years Ago
Flash bulb emission colour instead of just the light effect. (needs to be reduced)
2 Years Ago
Fix headers, fix scaling text
2 Years Ago
inventory.copyto now copies the contents of the backpack All of the inventory save/load loadout convars now copy the contents of the backpack (if equipped)
2 Years Ago
Fixed UVsets in smallBackpack
2 Years Ago
Reduced scale by 20%
2 Years Ago
Merge shelter icon fix
2 Years Ago
Fixed some extra merge issues
2 Years Ago
Fixed backpacks not responding to the 'ent' convar Note that this adds the Physics_Debris layer to the ent trace, so this might change the behaviour of that command in some cases
2 Years Ago
merge main
2 Years Ago
Deal with left over shelter markers on client disconnect
2 Years Ago
merged main
2 Years Ago
moved Petur's lights over to fit new metal detector mesh viewmodel
2 Years Ago
removed erroneous chinese lantern emissive psd
2 Years Ago
vm metal detector - updated viewmodel base rig file with new model changes
2 Years Ago
sks folder setup and anim test with mid poly mesh
2 Years Ago
Added additional pool safety checks inside the editor (disabled in standalone)
2 Years Ago
subtracting map_entity_load_fix
2 Years Ago
merge from CNY_Spear
2 Years Ago
update to viewmodel metal detector - adjsuted position of the LEDs so both sit on the PCB Update to the World Model of the Metal Detector - adjusted position and scale of the LEDs to match viewmodel - updated all lod levels and improved LEDs LODs
2 Years Ago
cherrypicking 91786
2 Years Ago
cherrypicking 91780
2 Years Ago
cherrypicking 91734
2 Years Ago
cherrypicking 91731
2 Years Ago
tweaked grounds mesh