225,861 Commits over 3,714 Days - 2.53cph!

2 Months Ago
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2 Months Ago
Check for and apply Harmony mod updates automatically while the server is running
2 Months Ago
Don't wipe the players sleeping bags when starting the tutorial, don't show mainland bags while the player is in the tutorial
2 Months Ago
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2 Months Ago
Fixed clothing being reset when deselecting
2 Months Ago
Fix burst indicator missing on belt bar icons, looks like the nested prefabs lost their connection during a tutorial merge. The prefab links are now restored and the belt bar binds are set up again.
2 Months Ago
Fix for RPC error in StartTutorial if no ping data had been initialised on the server
2 Months Ago
Fix adding and removing clothing
2 Months Ago
Actually fix clothing dresser
2 Months Ago
Don't rebuild skeleton, since that method is editor only!
2 Months Ago
SourceLocation ILHotload test Use built-in FindNode( getInnermostNodeForTie: true ) for ILHotload #1492 Fix ILHotload handling SourceLocation attributes I'm not sure why it wasn't skipping before
2 Months Ago
Terrain default cast shadows off Heightmap import support mac byte order Remake heightmap/controlmap texture when importing at a different size Fix enums on ReflectionSerializedObject properties
2 Months Ago
merge from store-ui
2 Months Ago
merge from tutorial_timetrack_fix
2 Months Ago
merge from vendor_ui_condition_support
2 Months Ago
reapplying 93880 vendor_ui_emoji_support
2 Months Ago
Keys
2 Months Ago
Fixed demo map using old stuff
2 Months Ago
Fixed compile clothing error
2 Months Ago
Very basic editor tint when entering play mode sbox-issues/issues/4333
2 Months Ago
Fix showing project launch errors
2 Months Ago
merge from fix_tut_lag
2 Months Ago
merge from fix_tut_lag
2 Months Ago
splat some shit
2 Months Ago
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2 Months Ago
Add mips to texture editor Fix GPU crash when ReadTexturePixels is provided a srcRect that exceeds texture size Terrain: Add splatting with layers, add heightmap imports, switch to editortool subtools
2 Months Ago
Gradient editor lets you press delete to remove the selected point Resolves sbox-issues/issues/4963
2 Months Ago
Actually do whitelist disabling right omg
2 Months Ago
Actually increase max number of server tags to show to 4 Add the new `tut` tag to the server.tags autocorrect
2 Months Ago
Change how we disable whitelist for recursed folders
2 Months Ago
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2 Months Ago
Added gamemode and entities to whitelist Also disable whitelist for subfolders once a folder passes whitelist
2 Months Ago
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2 Months Ago
Let's try applying a whitelist of folder names to file watchers
2 Months Ago
Move resize box to world space position before snapping it https://files.facepunch.com/layla/1b0711b1/sbox-dev_fVEF49E04T.mp4
2 Months Ago
Menu compile fix
2 Months Ago
player update. exported/set up hammer deploy and attack anims and created hammer override controller for it
2 Months Ago
Add SerializedProperty.ShouldShow() Start reworking ControlSheet so it can hide rows when ShowIf/HideIf is set Add gradient to user customization Clothing item gradient
2 Months Ago
mege from main
2 Months Ago
Game Object Network Mode Selection https://files.facepunch.com/conna/1b0711b1/sbox-dev_G97N4pdA3q.png
2 Months Ago
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2 Months Ago
Cleans up invokes on destroy (applied vending machine screens NRE fix)
2 Months Ago
Merge from tutorial_island_cmd_rate_limit
2 Months Ago
player update. exported/set up salvaged axe, hammer and icepick deploy and attack animations and made new holdtype override controllers for them
2 Months Ago
Approach this differently: let's just do a bunch of preset patterns and allow them to be scaled Remove stuff that we're not using now More patterns (though defining these in code feels silly) Apply scales, clean up
2 Months Ago
merge from main