194,665 Commits over 4,079 Days - 1.99cph!

5 Months Ago
Fix items being blocked when server has unassigned era
5 Months Ago
- Remove further conflicting bone names - Setup Model root bone
5 Months Ago
Merge from presets_editor/quality
5 Months Ago
- Siege tower doors no longer parent sleepers - Siege tower doors now parents mounted players
5 Months Ago
Hopefully fix flyhack kicks when jumping on top of the siege tower. Made the parent boxes pretty generous
5 Months Ago
Restrict armored door
5 Months Ago
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5 Months Ago
Only following weapons enabled in primitive - melee - bow, crossbow, compound bow - nailgun - water pipe - double barrel - revolver
5 Months Ago
fixed horse reverse jittering/bouncing
5 Months Ago
Aux2 Network++
5 Months Ago
Unassign all item's eras to start from scratch
5 Months Ago
updated vm minicrossbow string idle anims
5 Months Ago
merge from main -> primitive_gm
5 Months Ago
Items not assigned to an era will be available to all eras
5 Months Ago
Replaced blockout meshes with beam kit in jungle ruins. Fixed some UV errors.
5 Months Ago
Disable saving item after changing an item's era because it actually lag spikes the editor
5 Months Ago
Double the amount of horses spawned in the wild in primitive gamemode from 2 -> 4 per km^2
5 Months Ago
Added an armor insert item. Armor inserts can be slotted into armor. Include armor slots in CollectProtection
5 Months Ago
Merge from tick_limit_improvements
5 Months Ago
Better maxpacketspersecond_tick lag forgiveness
5 Months Ago
When trying to change replicated convars from the F1 menu on the client / from the editor, send the replicated convar to the server (as if you prefixed it with `sv`) instead of telling the client it can't change replicated convars locally
5 Months Ago
- Cleaned up layer setup - Bow strings setup on additive layer again - Renames
5 Months Ago
Better horse grounded checks
5 Months Ago
Restored breed max speed scale
5 Months Ago
Merge from train_tunnel_altitude_2
5 Months Ago
Add convars for boat purchases as well - `vendor_sub_solo_enabled` - `vendor_sub_duo_enabled` - `vendor_rowboat_enabled` - `vendor_rhib_enabled`
5 Months Ago
merge from workshop_normalmap_issue
5 Months Ago
Add primitive gamemode to manifest so it can be loaded
5 Months Ago
Now that we have convars, apply default settings to primitive gamemode - block metal & hqm upgrade tiers - disable patrol heli event - disable purchase of minicopter, scrap heli & attack heli from airwolf vendor (he only sells hot air balloon now)
5 Months Ago
New: Editor-Server can playback a server demo Mimics how client demos are played back - streams commands to the server for execution. Currently doesn't spawn players/has some entities missing - that's next to investigate Tests: Took an old 5 min demo and played it back until it stopped the editor play session.
5 Months Ago
Increased horse wheel mass to 600 Tweaked braking forces
5 Months Ago
Added replicated convars to control vehicle purchases `vendor_minicopter_enabled` `vendor_hab_enabled` `vendor_attack_heli_enabled` `vendor_scrap_heli_enabled` Will modify the conversation options of the NPCs so you don't see blocked vehicles available for purchase & block the purchase of the vehicle itself
5 Months Ago
- Added Hopper mounts - updated hopper mesh
5 Months Ago
main -> 4ShotMiniCrossbow
5 Months Ago
Fixed server events being removed from list of events when disabled Fixed toggling server event not being printed to server console
5 Months Ago
Horse clipping checks Created new saddle prefabs Prevent movement colliders
5 Months Ago
Initial
5 Months Ago
Set up jungle ruins beam kit prefabs
5 Months Ago
Add convars to modify server events `print_server_events` will list all events & their settings `set_event_enabled <event> <true|false>` will enable/disable events `set_event_min_delay <event> <delay>` will set in-game hour minimum delay `set_event_max_delay <event> <delay>` will set in-game hour maximum delay
5 Months Ago
-Ballista LOD material fix
5 Months Ago
Create primitive gamemode prefab
5 Months Ago
Also expose ability to modify a weapon's workbench level via an override
5 Months Ago
Add ability to override crafting cost & crafting time of items based on the era
5 Months Ago
Progress on foliage instancing: noise generation on gpu, fixed compute placement sync issues, wip instance data offsets and usage in foliage shader.
5 Months Ago
Parent merge
5 Months Ago
Codegen
5 Months Ago
Merge from avatar_masks
5 Months Ago
Merge from avatar_masks
5 Months Ago
Cleanup of avatar masks for player/humanoid animations + added a collection of masks useful for isolated anim playback.