138,727 Commits over 4,352 Days - 1.33cph!

2 Years Ago
Further navmesh performance improvements Also added VPROF counters to some of the expensive functions Reset surface.SetMaterial material reference without destroying the texID Fixed performance degradation with sql library Fixed Problem count not being visible if problems are fired before the menu is created Multitude of crash fixes with infinities Mostly ragdoll stuff, but also the animation system Minor clean ups Prevent models going invisible when cycle somehow becomes infinity
2 Years Ago
Redo branch in a less conflicting way - Allow `sourceConnection` to be passed into RPC but don't send it
2 Years Ago
Merge from metal_detector
2 Years Ago
Code review tweaks
2 Years Ago
player update. longsword held and holster positions edited
2 Years Ago
Add memory profiler package to the main branch (instead of adding it to local branch every time we want to use it)
2 Years Ago
player update. diver pickaxe holding and holster positions set up
2 Years Ago
Subtitle text override for general items
2 Years Ago
Custom Icons for general store
2 Years Ago
player update. exported/setup boneclub anim set and made holdtype override controller for it
2 Years Ago
Add a name field to takeovers so they're easier to find in the inspector
2 Years Ago
Remove unused UIBackgroundBlur
2 Years Ago
Made Enqueuing of analytics data points threadsafe
2 Years Ago
Merge from main
2 Years Ago
merge from optimize_baseoven_itemmod
2 Years Ago
Allow overriding the icon images for items in the general tab of the item store
2 Years Ago
Fixed and improved item 3d render supersampling AA
2 Years Ago
merge from analytics_modified_convars
2 Years Ago
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2 Years Ago
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2 Years Ago
merge from full_server_demos
2 Years Ago
Added Updated Minigun Textures Updated Minigun Materials
2 Years Ago
Fix remaining visual issues on overlays, renable masks
2 Years Ago
Nomad header branding
2 Years Ago
Pack Logos on headers
2 Years Ago
Brutalist church progress
2 Years Ago
Baseline
2 Years Ago
Store cart styling updates
2 Years Ago
player update cassette recorder enitity updated
2 Years Ago
merge from main
2 Years Ago
ItemStore Tile styling
2 Years Ago
player update. cassette recorder holdtype updated with latest idle pose and cassette entity updated so the player holds it correctly.
2 Years Ago
merge from vendor_ui_fixes
2 Years Ago
Updated monument prefabs
2 Years Ago
player update. boombox animation set exported/set up in unity
2 Years Ago
Updated prefabs, removed placeholder models
2 Years Ago
Fixed compile error (my bad)
2 Years Ago
Manifest, skins
2 Years Ago
re-write header in flex, tile changes
2 Years Ago
Fixed ElevatorStatic trying to update its floor positions too early when loaded from save
2 Years Ago
updated pivots on electrical boxes for puzzles updated prefabs used in monuments to reflect pivot changes
2 Years Ago
merge from vendor_ui_fixes
2 Years Ago
merge from swap_overlay_invalidslot_fix
2 Years Ago
merge from workshoplightfix
2 Years Ago
merge from AutoTurretQueueFix
2 Years Ago
Merge from tutorial_island
2 Years Ago
Remove some debugging
2 Years Ago
Possibly fixed respawn help text staying active too long
2 Years Ago
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2 Years Ago
Rework tutorial item allowance enums to allow a separate step for unlocking the hammer Fixes being able to craft the hammer before the specific tutorial step which allowed some sequence breaking