reporust_rebootcancel

131,415 Commits over 4,262 Days - 1.28cph!

20 Minutes Ago
Improvised walkways / fixed z fighting issues on wooden caps / part 2
27 Minutes Ago
Remove store.extraitems and added store.extrageneralitems and store.extraweeklyitems Its simpler and less confusing for extra items that aren't uploaded to steam yet
43 Minutes Ago
Balloon bugfixes - fixed text disappearing on boats when assembling - fixed arabic text not being inputtable - added lock to balloons, same behaviour as paintings - editable balloons can now be picked up
1 Hour Ago
Merge from alternate_grill_fix
1 Hour Ago
Add settings on RadialSpawnPoint for random rotation on all axes and random y position offset
1 Hour Ago
Merge from hopper_transparency
1 Hour Ago
Improvised walkways / fixed z fighting issues on wooden caps / part 1
1 Hour Ago
Paintball Gun - adjusted hopper opacity values
1 Hour Ago
merge from main
1 Hour Ago
Added birthday balloon pack to the skin viewer, material needs to be reviewed, texts sorting too Includes some code fix for packs with no itemdef associated
2 Hours Ago
Fixed incorrect LOD materials on a few improvised walkway variants
2 Hours Ago
2 Hours Ago
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2 Hours Ago
Show an errror toast when boat is moving too fast to deploy & edit. Groundwork for any future toasts.
3 Hours Ago
merge from ice_sculptures2 - renamed old christmas2025_dlc/ice_sculpture to get it out the way, the merges were too broken
3 Hours Ago
Removed stray tutorial barrel spawner. Moved some ores closer to cliffs and away from ruin spawns.
3 Hours Ago
Removed stray tutorial barrel spawner. Moved some ores closer to cliffs and away from ruin spawns.
3 Hours Ago
Removed stray MonumentInfo from Ruins_D
3 Hours Ago
birthday cake - adjusted LODs distance screen percentages, added world outline to wm
3 Hours Ago
Missing proto file
3 Hours Ago
Add JunkPileWater.MinimumPlayerBoatVelocityToBeDestroyed convar, defaults to 5.
3 Hours Ago
Floating city farm barge door now plays chainlink sounds
3 Hours Ago
3 Hours Ago
Alternate grill fix
3 Hours Ago
Add a death screen icon for the new scientist
3 Hours Ago
Fix ClientOnPlayerDismount NRE
4 Hours Ago
Merge from parent
4 Hours Ago
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4 Hours Ago
Re-bake navmesh for all ghost ships to include hackable crate navmesh modifiers
4 Hours Ago
turned floor.triangle.grill collision convex
4 Hours Ago
Fixed the color mask on the Particles/Additive (HDR) shader as it wasn't writing to the render targets alpha channel
5 Hours Ago
Merge: from invis_phantom - Bugfix: old ServerOcclusion logic could spawn a phantom player on the client for invis players Tests: on a fresh server tried to come into range of invis player - phantom no longer spawns. Validated UsePlayerUpdateJobs 0, 1, 2
5 Hours Ago
Compile fix
5 Hours Ago
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5 Hours Ago
- PT Boat turret now load in ammo instead of respawning with ammo each time - Dont try and load turrets at all (just nuke em and recreate them at the other side) - Put load data into a cache so it can be loaded afterwards
5 Hours Ago
dot matrix - example matrix characters updated
5 Hours Ago
Added birthday hat to the store skin viewer
5 Hours Ago
Phrase contexts
5 Hours Ago
added balloon pack icon to sitem
5 Hours Ago
mrege from parent
5 Hours Ago
Swimwear 06 reposed
5 Hours Ago
Bugfix: ServerOcclusion - don't send out initial snapshot if other player is invisible/spectating UsePlayerUpdateJobs 0 & 1 only issue. Fallout from my invis rewrite Tests: on playground, went invis and flew away from spawn. p2 connected then flew to p1 - no more phantom. Repeated 3x. Tested UsePlayerUpdateJobs 0, 1, 2
5 Hours Ago
merge from main
5 Hours Ago
merge from ice_sculptures2, kept source to override previous merge from older changeset
6 Hours Ago
Phrase update
Today
Protobuf, codegen
Today
Renamed Rug Bear Skin to Bear Rug Skin
Today
Swimwear 05 and all variations reposed
Today
Merge from main (will need fixes)
Today
Removed boat ladder from prim and hardcore tech trees, moved naval tree so it fits on the screen