reporust_rebootcancel

136,127 Commits over 4,474 Days - 1.27cph!

1 Year Ago
Probably fix crash when canceling connecting to a server on "loading world"
1 Year Ago
merge from main
1 Year Ago
lumberjack, wallpaper starter pack pages
1 Year Ago
Add editor tools to save time on workshop screenshot settings
1 Year Ago
Gesture, Graffiti, Ice King and Jungle pages
1 Year Ago
Remove plugin compile defines
1 Year Ago
- Allow scientists to hear other scientists shots, fix situations where scientists are engaged in a gunfight but their friends don't care if the player doesn't shoot back / has a silent weapon - Pull reload sounds directly from the weapon instead of copying them in another array
1 Year Ago
Abyss, Arctic, Frontier, Frontiersman page setup
1 Year Ago
Merge from bounds
1 Year Ago
ItemSelector attribute on page overlay content fields
1 Year Ago
merge from main
1 Year Ago
merge from itempicker_window
1 Year Ago
Added PlayerModel Update avatar for cinematic rigs
1 Year Ago
Fix "move called twice in same frame" warning
1 Year Ago
Fix error when realmed remove tries to remove audio component (do the effects in audiomixer instead of components)
1 Year Ago
ghost ship model separation into final break down, opaque/transparent and decals sorting Prefab hierarchy and groups cleanup - groups are organized to allow stock dressing separation for other ship styles set dressing
1 Year Ago
Weapon racks page
1 Year Ago
Fix new scientist getting stuck on large oilrig doors
1 Year Ago
Set new scientist and heavy scientist health to have similar TTK as old scientists despite not having bullet resistance. It makes balancing damage easier, but the formula I should have used is health/(1-resistance) not health*(1+resistance) so my previous change was wrong.
1 Year Ago
Additional test save
1 Year Ago
Fixed store grids not taking into account height when calculating used cells
1 Year Ago
Fixed store overlay pages showing still showing text group when the content has no texts
1 Year Ago
Some cleanup and support for recalculating after load
1 Year Ago
Adding COL meshes for floating walkways
1 Year Ago
Legacy Wood External images and store setup
1 Year Ago
Add min/max value descriptions to NBZ cvars.
1 Year Ago
WIP more robust bounds/center related calculations.
1 Year Ago
Add Legacy Wood External gate to new store
1 Year Ago
Make silenced weapons harder to hear for scientists
1 Year Ago
merge from main
1 Year Ago
Increase heavy scientist health to match old one
1 Year Ago
Convared the weekly skins preload, makes it easier to debug
1 Year Ago
main -> compass
1 Year Ago
main -> pilot_hazmat_dlc
1 Year Ago
Removed a bunch of components I don't need on the skin viewer camera
1 Year Ago
reapply 125577 reenable_scrappy_damagefx
1 Year Ago
merge from reenable_scrappy_damagefx
1 Year Ago
Compass animation polish
1 Year Ago
merge from hackweek_fps_loggin
1 Year Ago
merge from static_entities_hostile_fix
1 Year Ago
merge from windmill_gib_fix
1 Year Ago
hooked up pilot_hazmat steam id to unlock storage box id
1 Year Ago
Merge from parent
1 Year Ago
Merge from main
1 Year Ago
Merge from naval update
1 Year Ago
Removed all foliage grid baking systems from the tutorial island, including all baked foliage sets Will be replaced with support for new foliage system in naval update, right now island spawns with foliage/clutter
1 Year Ago
Merge from animation_update_medical_syringe
1 Year Ago
Merge from main
1 Year Ago
Merge from hardcore_refresh
1 Year Ago
Fix server not sending fog images to client on connect