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118,917 Commits over 3,987 Days - 1.24cph!

49 Days Ago
49 Days Ago
Add `disableMovementCollider` bool to player - allows players to ignore collisions with other players (parkour anyone?)
49 Days Ago
More rocket tests Refactoring
49 Days Ago
Changed the test results json structure
49 Days Ago
Add ability to modify gravity & swimming gravity per player
49 Days Ago
Add `flyhackScaleVertical` and `flyhackScaleHorizontal` to allow flyhack to be scaled to lower gravity & higher jump velocity
49 Days Ago
Parent merge
49 Days Ago
Meta dump
49 Days Ago
Merge from media_projects
49 Days Ago
Farmable chickens don't collide with player movement Added a crosshair panel to show stats of each chicken when the player looks at them (like the plant genetics display)
49 Days Ago
Unsaved changes/backups
49 Days Ago
Chickens now animate correctly Fixed sfx not working, falls back to normal chicken sfx
49 Days Ago
Cloud configuration
49 Days Ago
Add ability for mods to scale the "max distance moved per tick" convars to account for the higher player speed - encourage mods to adjust antihack instead of disabling completely
49 Days Ago
Allow servers to modify player movement directly - walk speed - run speed - crouch speed - crawl speed - jump velocity - drag
49 Days Ago
merge from delivery_fee -> hackweek_modding_improvements
49 Days Ago
Allow market terminal to have the drone purchase tax modified on client - can change both currency and the amount it costs
49 Days Ago
merge from item_icon -> hackweek_modding_improvements
49 Days Ago
Rocket splash damage test
49 Days Ago
Pies folder/naming cleanup. Manifest.
49 Days Ago
Add commands to test that feature works
49 Days Ago
Setup food_pie_generic.entity materials
49 Days Ago
merge from item_icon -> hackweek_modding_improvements
49 Days Ago
Refactor CommunityEntity.UI.ServerImage so it can return sprites directly for items
49 Days Ago
Fix double null check
49 Days Ago
Add ability for items to specify an `imageId` for their item icon - uses same Image system as community UI & Signs (FileStorage) - allows you to change an item's icon without uploading a custom item to the workshop - will fallback to vanilla icon as it's requesting the image from the server
49 Days Ago
Fix being able to spam the eat action
49 Days Ago
Restored options UI again
49 Days Ago
Merge from main
49 Days Ago
Increased pending send limit from 256 to 2048 so rcon spam is less likely to cut it off
49 Days Ago
Home hive and target setup
49 Days Ago
Missing files
49 Days Ago
Laid out basic swarm behaviour setup
49 Days Ago
Code cleanup
49 Days Ago
Update: ServerProfiler - Track allocations on all threads The display of this information is still abysmal - need to figure out how to make it better. Tests: took snapshots both in editor and in standalone server builds (win + linux). Hacked a version that used to crash, but current changes don't anymore.
49 Days Ago
missed this
49 Days Ago
add some configs
49 Days Ago
Rocket tests: fire rockets at all doors and building blocks (every grade, every skin) and verify that everything works
49 Days Ago
remove unused textures, fix moon lighting transition
49 Days Ago
setup pumping on the handcar - consumes metabolism over time, similair to bicycle - also switch seats to use the horse pose because it's funnier
49 Days Ago
use configured step count again
49 Days Ago
Nested coroutine tests support
49 Days Ago
add back option/convar removed during merge
49 Days Ago
Game UI isolated slider
49 Days Ago
Merge from main
49 Days Ago
Menu UI Scale decouple from GUI scale, restructure menu folders
49 Days Ago
scene
49 Days Ago
blackboard update made it paintable and deployable
49 Days Ago
scene
49 Days Ago
Split Handcar mesh