120,881 Commits over 4,018 Days - 1.25cph!
Switch directory to a constant
Remove old code that was keeping a serverside copy of the clipboard (that was shared between all admins)
Keep "undo" system to delete previous pastes
Add RPC to download paste from server
- locked to admins & devs to prevent servers arbitrary sending pastes to random clients
Copy & Paste should now store pastes competely clientside
merge from save264 - Staging wipe
Wheat, clone, entity, seeds, genes, plant properties setup.
Setup growth stages.
Setup placeholder growable values.
vanilla techtree progress
Change paste command so it uses uploads paste from the client instead of storing on server
Fixed NRE when connecting to a server after disconnecting while holding the mini crossbow
Effect: revert hit normal transformation
Gave ballista projectiles the orientation bools they should have, but the new impact orientation code isn't quite working properly yet so they are all weirdly rotated.
Another attempt at fixing crossbow NRE
Reverted car shredder to a RendererLOD, match prior culling settings
Cheaper shield ServerTick, only try and find a shield if the player has a held entity that is compatible with shields
Convert hit normal to world position
Fixed horse EatDroppedFood nre
Effects: Way more normal orientation settings and some tooltips!
Fixed anim warning when switching ballista ammo
▍▆▍▋█ ▋▍▄▆ ▉▄▅▊_▍▄▇▅▇▌▆_▌▆▌█
█▍▆█▍▌█ ▉▅▅▇▇ ▍█▇ ▊▋▋▌▌▋ ▄▊▄ ▊▍▇▅
▌▄█▄▄▍▋ █▍▅▇▆█ ▆▋▇▆▋▋▊▊▉▍ ▊▋ ▊▄█▇▅▌ ▄▉▇▊ #▄▋ ▇▇▄▋▌▊▊▇▊▇ █▆▆▌▍▆▋ █▆▅▋▇ █▌▆▅▌'▇ ▇▋▅ ▊▋▊▌█ ▊▍▌▍▇▆▄▆▊▅▄ ▆▍▋▋ ▌█▍ ▍▄▍▆█▊ ▌▆▄ ▍▆▌ █▉▍█▉▌▊ ▇▋▉▆▅▅▅ ▅▊█▉ ▍▇ ▅▌▋
Cleaned up battering ram detailed and world colliders scale
Fix NRE in Mini Crossbow UpdateArrowHeads method. Players can now rejoin servers they were locked out of
▌▉▋█▊ █ ▆▄▉▇▊ █▉▌▌▉▊▊ ▋▍ ▄▌▌ ▇▅▋▄ ▄█ ▄▊▋ ▍▋▍▆▌ ▋█▇▊ ▌▍ ▌▉▇▄▉▆▍ ██▄▉▄▄ ▊▇▆▍ █▅▉█▋▍█ ▋▌▉▋▍▅ (▇▆▅▌▍ ▋▌ ▋█▌▉▊ ▆▊█▊ ▍▉█▉▉▍ █ ▇█▅▊▍▆▊ ▊▆█▆▋▆▍ ▅▊▉█▆▍▆)
▄▋ ▉▇▄▄▍ ▍▆▇▊
Jarryds fix for PlaySoundFirstPerson NRE
Fireball velocity calculation improvements.
Increased tick rate on fireball small
Enabled repair and pickup on static ballista
All siege weapons item removed from loot pools
Battering ram head removed from lootpool
▊▅▅▋▄█▊▄▉ ▇▋▅▄▊▆▉ ▇▊█ ▌▍▌█▉
New branch of primitive_media from cs
111890, prior to ballista ammo rework
Cherrypicks all subsequent changes ont he branch, but not any merges from primitive
Cherry picks
111915,
111916,
111917,
111919,
111962,
112033
Fixed BaseVehicle.PenetrationResistance NRE
Fixed some annoying bugs still left in the new effects code
Implemented new rock models for the catapult scattershot