reporust_rebootcancel

120,868 Commits over 4,018 Days - 1.25cph!

3 Months Ago
Setup Folder Structure for Bread Loaf
3 Months Ago
Removed Duplicate viewmodel and worldmodel FBX's Changed worldmodels FBX name to make naming conventions
3 Months Ago
Allow custom impact effects through base player
3 Months Ago
Set pie VM animator to always animate.
3 Months Ago
Refresh
3 Months Ago
Gibs update
3 Months Ago
Ballista Gibs updates
3 Months Ago
Merge from consume_food
3 Months Ago
Setup ViewModelRenderer scripts. Re-nabled UsesViewModelCamera.
3 Months Ago
Pie eating. Animator setup. Added Consume event to pie eat anim.
3 Months Ago
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3 Months Ago
strangler fig models - LOD and billboards, materials and textures
3 Months Ago
Merge from train_tunnel_altitude_2
3 Months Ago
brought back older corpse ragdoll prefab for player corpses that was accidentally overwritten with the new temp ragdoll setup, somehow this didn't actually cause any issues beyond losing the corpse flies
3 Months Ago
Fixed ballista choppy up and down player poses
3 Months Ago
med ak viewmodel - removed old ak mesh from prefab - updated attachment positions, adding bepoke where needed - updated deploy anim to fix bolt snapping issue (also improved finger pose to remove hand intersection)
3 Months Ago
Delete placeholder pie viewmodel. Delete placeholder pie entity. Moved to food_pie_generic entity. Copied FoodModelView on to new MV. Disabled my test consuming.
3 Months Ago
Fixed RidableHorseAnimation.GetHipBlendFactorAndSpeed NRE
3 Months Ago
static ballista socket mods tweaks, deploy sound
3 Months Ago
Restored sounds on static ballista
3 Months Ago
Setup crocodile pop to spawn only in swamp, riverside or lakeside
3 Months Ago
Fixed mounted ballista swivel rotations
3 Months Ago
Implemented static ballista rig and new anims Fixed mount pole world rotation
3 Months Ago
Make crocodile prefer being in water when roaming or fleeing unlike other animals who try to avoid it
3 Months Ago
Adjusting ballista weapon rig skinning
3 Months Ago
Ballista Gibs
3 Months Ago
Fixed cases of some underground train tunnel triggers peaking out of terrain
3 Months Ago
Merge again?
3 Months Ago
Merge from cookingv2
3 Months Ago
Adding missing pie prefab content
3 Months Ago
Updated Catapult Scatter Shot Icon to show that its multple rocks rather than just one
3 Months Ago
Plant pot bounds and collision.
3 Months Ago
DoPrepare on plant-wheat.
3 Months Ago
Add wheat plants to spawn prefabs
3 Months Ago
Convert other commands from serverside -> clientside - renamepaste - deletepaste Add `listpastes` to print list of all pastes in client folder
3 Months Ago
Fixed underwater labs colliding with underground train tunnels at the new altitude
3 Months Ago
Corn collectable prefabs, population & autospawn setup
3 Months Ago
Switch directory to a constant
3 Months Ago
Remove old code that was keeping a serverside copy of the clipboard (that was shared between all admins) Keep "undo" system to delete previous pastes Add RPC to download paste from server - locked to admins & devs to prevent servers arbitrary sending pastes to random clients Copy & Paste should now store pastes competely clientside
3 Months Ago
merge from save264 - Staging wipe
3 Months Ago
Wheat, clone, entity, seeds, genes, plant properties setup. Setup growth stages. Setup placeholder growable values.
3 Months Ago
merge from primitive
3 Months Ago
vanilla techtree progress
3 Months Ago
phrases
3 Months Ago
/primitive -> /save264
3 Months Ago
Update manifest
3 Months Ago
Change paste command so it uses uploads paste from the client instead of storing on server
3 Months Ago
Medieval AR icon
3 Months Ago
Update manifest
3 Months Ago
Merge from primitive