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121,642 Commits over 4,048 Days - 1.25cph!

4 Months Ago
Fix heli targeting scientists
4 Months Ago
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4 Months Ago
Various ammo & impact related.
4 Months Ago
Merge from main
4 Months Ago
Added a button to disable any other prop renderers in the scene when selecting a prop renderer
4 Months Ago
Scene backup
4 Months Ago
Exposed all of the right click context menu options on the PropRenderer component as actual buttons
4 Months Ago
Fixed wellipets hat missing interaction highlight
4 Months Ago
Merge from primitive
4 Months Ago
Parent merge
4 Months Ago
Parent merge
4 Months Ago
LODStripper should now work with the Undo system
4 Months Ago
Updated anims to use actor's global avatars
4 Months Ago
Remove a debug toggle shield option that was accidentally left in
4 Months Ago
Fix NRE if no mask is applied to PoseTools window
4 Months Ago
Merge from demo_shot_improvements
4 Months Ago
Restore camrea control if shot recording is cancelled early Don't reset folder input field to default on escape
4 Months Ago
Parent merge
4 Months Ago
Avatar backups
4 Months Ago
Anim & timeline backups
4 Months Ago
Perfab updates/backup
4 Months Ago
Codegen
4 Months Ago
Parent merge
4 Months Ago
Merge from primitive
4 Months Ago
Parent merge
4 Months Ago
LODStripper script update - includes BurstCloth namespace
4 Months Ago
Mini crossbow can now be used with shields
4 Months Ago
Texture changes, scene backup
4 Months Ago
Moved materials and textures to media directory
4 Months Ago
Wallpaper 4k materials setup
4 Months Ago
Don't process the shield arm on the vm for the first couple of frames, fixes some strange camera snapping when switching between some weapons
4 Months Ago
Media directory + sav backup
4 Months Ago
Merge from lunar_new_year_2025
4 Months Ago
Update knight armour vest with new id to fix conflict (10287)
4 Months Ago
Changed Snake mask from 10241 to 10284 to not conflict with the wellipets
4 Months Ago
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4 Months Ago
massively reduce lunar_new_year_wall_frame trim texture (2048x2048 to 1024x512) and remapped uvs accordingly, reexported all meshes
4 Months Ago
Armor items can now have a randomised number of insert slots on creation. Set the range to 0-3.
4 Months Ago
Impact iteration
4 Months Ago
Updated Lunar new year mask textures
4 Months Ago
Cant build siege weapon constructables when intersecting with a vehicle
4 Months Ago
Can build siege weapons on roads
4 Months Ago
Make Siege Tower doors actually physical (helps prevent glitching with pushing the doors through the wall and then closing them on people)
4 Months Ago
Merge from main
4 Months Ago
primitive -> Aux2
4 Months Ago
Siege Tower: - Fixed middle door not getting closing notifications - Doors now dont auto close on closing, only opening
4 Months Ago
Horses client side optimizations
4 Months Ago
Can open top siege tower door even if you are close to it
4 Months Ago
Missing beam LODs
4 Months Ago
exported updated vm mini crossbow reload anims