reporust_rebootcancel

125,465 Commits over 4,079 Days - 1.28cph!

12 Months Ago
Merge from main -> scene_warmup
12 Months Ago
Merge from monument_scenes -> aux1
12 Months Ago
First stage integration
12 Months Ago
cape cloth prefab setup
12 Months Ago
Fixed terrain-blend shader secondary layer uv/tiling params not working
12 Months Ago
exported wolf attack test anim
12 Months Ago
merge from main
12 Months Ago
Travelling Vendor Revisions -> Main
12 Months Ago
Fix bug causing vendor to just sell one item
12 Months Ago
assets gym scene wip
12 Months Ago
updated test scene
12 Months Ago
resetting bone transforms on cloth when it's re-enabled to avoid spike in velocity with LODing
12 Months Ago
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12 Months Ago
Prototype custom networked root motion
12 Months Ago
pickaxe chain controller LODing
12 Months Ago
min/max length constraints respected properly and slightly reduced precision in collision detection
12 Months Ago
corrected LODing on cloth controllers for ghostsheet
12 Months Ago
Heater static prefab lighting tweak
12 Months Ago
Prefab backup
12 Months Ago
Pottedplant.mat using Rust/Std transmission instead of Foliage. Looked broken and wasn't using wind features anyway.
12 Months Ago
Merge from hood_and_cuffs
12 Months Ago
Merge from force_mount_opt_out
12 Months Ago
merge from admin_panel_fix
12 Months Ago
Merge from surrender_gesture_warning
12 Months Ago
merge from improve_underwater_dropped_items
12 Months Ago
Merge from main
12 Months Ago
merge from conversation_canceldistance
12 Months Ago
merge from firemode_improvements
12 Months Ago
merge from aug_2024_meshlod
12 Months Ago
merge from lodleveldisplay_update
12 Months Ago
reapplying burst update 1.8.15 -> 1.8.16 - Was subtracted due to an unknown server fail to start
12 Months Ago
merge from radtown_redux
12 Months Ago
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12 Months Ago
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12 Months Ago
Fixed bike passenger eye rotation bug (introduced in 100729)
12 Months Ago
Bike passengers now use the same camera roll code as the driver
12 Months Ago
Change convar name of surrender gesture
12 Months Ago
Add a gizmo to ZiplineTargets
12 Months Ago
Horrible code for bike driver camera roll, but it now lerps to the actual roll angle when not grounded
12 Months Ago
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12 Months Ago
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12 Months Ago
Added ziplinelaunchpoint.highlight convar, draws an arrow with DDraw for every zipline on the server
12 Months Ago
Renamed more ConvarControllerSpawnPointPopulation to ConvarControlledSpawnPointPopulation
12 Months Ago
Renamed ConvarControllerSpawnPointPopulation to ConvarControlledSpawnPointPopulation
12 Months Ago
Progress backup
12 Months Ago
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12 Months Ago
Added a new hostile mixer group for all footstep mixers, sound effects can be marked as Hostile and will use the appropriate group Added a distortion filter to hostile walk footsteps to make them sound distinct from teammates, WIP
12 Months Ago
Add a parameter to FootstepSound.PlayFootstep whether the footstep has come from a teammate
12 Months Ago
Remove unused field
12 Months Ago
Remove the swayMuzzle transform and set the rotate around muzzle point to 0.7