reporust_rebootcancel

138,489 Commits over 4,505 Days - 1.28cph!

34 Days Ago
Fixed inaccurate High Ice Wall collision Removed High External Stone Wall collider out of the ice wall prefab Added inner boundary collider for nametags
34 Days Ago
Merge from PlayerMaintainedMonuments/powergrid
34 Days Ago
S2P powerplant
34 Days Ago
Merge from PlayerMaintainedMonuments
34 Days Ago
When powergrid stage changes now notify all powergrid entities via a work queue instead of churning through them all in 1 frame Work queue process order is sorted by distance, entities closest to the powerplant receive notification of a stage change first Update powergrid.status convar
34 Days Ago
Rock Sculpture - texture update and new shader features
34 Days Ago
Powerplant exterior updates.
34 Days Ago
game_room_dlc -> main (missed files)
34 Days Ago
game_room_dlc -> main
34 Days Ago
merge from darts_game
34 Days Ago
monument blocker texture cleanup
34 Days Ago
LOD3s for stacked terminals
34 Days Ago
Boar animation exports and rig set up
34 Days Ago
Added missing UnityEvent attributes in SkinViewerEvents
34 Days Ago
Adding world model rig for m92
34 Days Ago
New ladder hatches and prefab setup
34 Days Ago
Clean up of now unused code + inspector hookups
34 Days Ago
Fixed recharge countdown display
34 Days Ago
Rock Sculpture - added new material, shader, textures
34 Days Ago
Correctly allow mounting the computer during final descent/impact. Fix countdown display issues. Switch instantly to the recharging/cooldown screen after impact.
34 Days Ago
placeholder assets for HitGuide on all carve shapes - cone and capsule pretty shit
34 Days Ago
Added open/close FX to apartment upkeep terminal. Fixed incorrect 'Decay' text string when terminal is empty.
34 Days Ago
merge from apartment_s2p_spawner
34 Days Ago
Remove rogue disabled small apartment in the scene S2P apartment complex
34 Days Ago
Hide the timer when mounting after lockin
34 Days Ago
Setup larger powerplant fusebox, placed in powerplant. S2P Reduce default fuse condition loss rate, was silly high for testing
34 Days Ago
merge from automated_testing
34 Days Ago
Fix small backpack broken world model outline Testlist
34 Days Ago
fix UI controls to reflect new zoom key (Secondary fire instead of Use)
34 Days Ago
merge from main
34 Days Ago
Updating mini crossbow with new arrow meshes
34 Days Ago
remove a bunch of ? nullable wrappers
34 Days Ago
Baseline, added premium manifest and new SteamInventoryBundle item type
34 Days Ago
merge from darts_game
34 Days Ago
fix invokes from strings to actions
34 Days Ago
Remove old slow mip map bias code
34 Days Ago
merge from raid_window_door_melee
34 Days Ago
Reduce noise locker retexture
34 Days Ago
merge from AK_ReloadUpdate
34 Days Ago
merge from metabolism_optimization_2
34 Days Ago
Revert PlayerAnimation controller - merge issues
34 Days Ago
Second pass of monument blocker locker textures to make 'em dirtier
34 Days Ago
merge from rust_relay_server
34 Days Ago
merge from apartment_day_limit
34 Days Ago
Apply additional mip map bias when upscaling (DLSS)
34 Days Ago
fixed nasty memory leak with mesh data
34 Days Ago
refactored mesh data to be written directly with the native API and calculate normals ourselves, removes another gross mainthread bottleneck
34 Days Ago
Set _GlobalMipBias automatically from ConVar
34 Days Ago
Codegen