reporust_rebootcancel

141,837 Commits over 4,413 Days - 1.34cph!

47 Days Ago
First pass of rentable shop leak decals. Enabled GPU instancing on rentable shop materials. Re-UVd decals on Kiosk F.
47 Days Ago
Another partial fix for small hunting trophy
47 Days Ago
partial fix for point/spot light biasing inconsistency with BiRP
47 Days Ago
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47 Days Ago
Loadout sorting, item count text and added empty item icon background for VirtualItemIcon
47 Days Ago
Add toast error for looting in safe zones
47 Days Ago
Fixed FlexVirtualScroll on disabled gameobjects
47 Days Ago
Fix virtual scroll top and bottom spacers from not being set to the correct height in some instances We werent using min and max height properly
47 Days Ago
repro
47 Days Ago
indirect_instancing.buffer_upload_mode NRE fix
47 Days Ago
merge from main
47 Days Ago
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47 Days Ago
m16a2 viewmodel prefab scale edit and anims
47 Days Ago
merged main -> rust_relay_server
47 Days Ago
pre merge (resolved packet sending issue)
47 Days Ago
kiosk b update
47 Days Ago
fixed check for is in lake
47 Days Ago
S2P both oil rigs
47 Days Ago
Exclude particle systems from S2P flattening, breaks sub emitters like the oil rig flame
47 Days Ago
code clean up and refactor for better ocean/river/lake waterflow calculations
47 Days Ago
lots more charm attachment points
47 Days Ago
Loadout widgets show belt and wearables items
47 Days Ago
merge from reapply_136367
47 Days Ago
Kitchen Mod Set 1 update
47 Days Ago
merge from new_console-ui
47 Days Ago
merge from main
47 Days Ago
merge from iocounter_resetvalue
47 Days Ago
Auto clamp the counter reset value when typing in the input field
47 Days Ago
adding wall_tiles_mosaic tileable textures mapped it on the apartment building facade
47 Days Ago
setting up m16a2 prefbabs
47 Days Ago
merge from iocounter_resetvalue
47 Days Ago
More IO counter code cleanup
47 Days Ago
Phrases, fixed conflict in PressButton.cs
47 Days Ago
Can now change the reset value of IO counters Cleaned up some old code
47 Days Ago
Various final fixes with console input and autocomplete fuckery
47 Days Ago
Added salvaged axe, bunny costume and new egg to the skin viewer
47 Days Ago
Updating female bunny costume prefab with burst cloth and correct mesh
47 Days Ago
Industrial Auto Turret - Initial prefab setup, added blockout model and materials, added skin support for autoturret, manifest, localization
47 Days Ago
Reapply 136367
47 Days Ago
Fix top level padding
47 Days Ago
merge from Armored_ladder_hatch
47 Days Ago
Re-made armored ladder hatch icons
47 Days Ago
Ladder hatch crafting pass and techtree
47 Days Ago
Fix a bunch of borked server compiles
47 Days Ago
Fix UI_DeveloperTools and UI_ServerAdminUGCEntryPattern.OnVisible not compiling on SERVER builds
47 Days Ago
Gracefully close the autocomplete window if we click off the search input field
47 Days Ago
- Dont use selection colour inside the command list input window - Cleanup various autocomplete bugs (0 result searches, not selecting input field etc
47 Days Ago
- Swap dropdown to Show Client/Show server buttons - Minor code cleanup - Add Claude/Network profiles to ignore.conf
47 Days Ago
- Add same darken logic to the toplevel console - Swap autocomplete tooltips to the new menu ones
47 Days Ago
- Fix bug where the new console input could be blank sometimes - Stop text wrapping on autocomplete suggestions - Darken background of command list when typing in command list input - Hide commandlist when pressing escape - Fix description text wrapping - Add tooltip to default values for autocomplete list