reporust_rebootcancel

118,192 Commits over 3,987 Days - 1.24cph!

43 Days Ago
Bugfix: Make sure WaterLevel tests run full simulation path during unit testing Previously it was earlying out during GetWaterLevel Tests: ran the new tests, they report an issue that I need to fix
43 Days Ago
Removed Vehicle Detailed layer from horses k detection layer mask, it prevents legs from hitting themselves
43 Days Ago
Restored horse animation speed reset when exiting ragdoll
43 Days Ago
Test item tweak
43 Days Ago
More work on ziggurat exterior (decal passes). Renamed jungle decal test materials.
43 Days Ago
Reset horses server and client bone local positions after exiting ragdoll Reset lastMovingTime when exiting ragdoll
43 Days Ago
Fixed a bug with using a pre-culled volume list when creating the environment volume compute buffer
43 Days Ago
Don't start attacks or hazzards when dead
43 Days Ago
Zero the Y when calculating look forward
43 Days Ago
Added a cooldown timer for the main triggered attack, use regular attack when on cooldown.
43 Days Ago
Update: missing meta files from merge Submitting for now, but should nuke once back on main Tests: none, trivial change
43 Days Ago
Merge: from main - Skipping a couple meta files for empty folders, will submit them separately Tests: booted editor for import
43 Days Ago
Setup hiss anim state, trigger it.
43 Days Ago
Add a regular attack, starts after the initial hazard trigger attack and continues while a player is in range.
43 Days Ago
exported snake hiss anim
43 Days Ago
chicken coop progress
43 Days Ago
cookingv2 -> bees
43 Days Ago
main -> cookingv2
43 Days Ago
merge from ballista_reload_fix
43 Days Ago
Attack (placeholder) sound and events.
43 Days Ago
merge from store_medieval_pack
43 Days Ago
Improve fluidity of tiger combos, remove weird pause before running away
43 Days Ago
merge from vending_stats_protection
43 Days Ago
merge from batteringram_fuel_protection
43 Days Ago
merge from vending_stats_fix_3
43 Days Ago
merge from horse_gravity_fix
43 Days Ago
▊▆▋▉▊ ▌█▇█ ▋▉▍▄▆_▌▍▍_▄▄▆▍_▉▌▊▇▆▅
43 Days Ago
Better LOD settings
43 Days Ago
Make tiger flee after attacking if the player managed to injure it during its charge
43 Days Ago
Trying out some UI to show event has triggered and reaction time. Warning hissing. Increase turn speed.
43 Days Ago
merge from main
43 Days Ago
Removing unnecessary memory allocations from the EnvironmentVolumeStencilPass class
43 Days Ago
merge from clothing_items_dissapearing_fix
43 Days Ago
▌▌▆ ▇▌▋▋▌▊▅█ ▆▋█▇▉▊▋ ▊█▍▌▇ █▌ ▊▆▌█▅▍ ▄█▉▌ ▉▉ ▊▇▋▉
43 Days Ago
Audio. Alert tick interval.
43 Days Ago
▋▆▌▍▍ ▄▌▌▇█ ▄▊▇▇▍▆▋ ▉▉▊▊▇▍▋▊ ▇▉▉▍▉ ▅▉ ▊▉▅█▌▆▄▊▄ ▄▌█▊ ▅▊▆▇▌▆▌ ▌▋▉█▇ ▄▇ ▊▉▆▍▌▆▉▄▌
43 Days Ago
merge from ix_quick_craft_5x
43 Days Ago
merge from era_analytics
43 Days Ago
merge from primitive_gamemode_changelog
43 Days Ago
merge from primitive (only change is Reapplied 112676 - Don't allow deployed firebomb to be deployed in water because science (stomped in 112706))
43 Days Ago
merge from explosive_pickup
43 Days Ago
merge from catapult_ammo_ui_fix
43 Days Ago
▅▆▍ █▌▍▋ ▇▉▌▌▆ ▉▋▄▍▌ ▆▇▍▋▊ ▋▇▍▌▉▆▍▍ ▉▊ ▌▇ ▋▅ ▄█▌▊ ▊▅▌▊▍▍▆ ▅▊ ▍█ ▋▋ ▇▅ ██▊█
43 Days Ago
merge from mini_crossbow_postnetworkupdate_nre
43 Days Ago
merge from fleck_memory_fixes
43 Days Ago
▉▇▌▌█ ▆▇▌▅ ▋▊▌_█▅▍▄▉_▇▆▌_▇▍▆▆▊ (▍▍▇ ▅▉█▌▊▆▊ ▄▉ █▇▍▇▆▅▇)
43 Days Ago
Added server.clear_bushes_radius, works the same as clear_trees_radius but for bush entities
43 Days Ago
Added debug.dofExposerForceDisable
44 Days Ago
Fix demo button appearing if player has no demo folder
44 Days Ago
Less horizontal frustum shift on the torch holder fire vertical billboard.