130,541 Commits over 4,232 Days - 1.29cph!

2 Months Ago
Removed the InSafeZone check from my new HAB code to match hostile behaviour of BaseVehicle's
2 Months Ago
trying a different steering control mechanism, convar to hotswap - don't adjust sail forces for steering, still allow position adjustment for some controllable resultant torque from positioning - pseudo-rudder accel forces for steering with pre-calculated thrust point, scaled with velocity
2 Months Ago
Splat stuff
2 Months Ago
Splat blockout
2 Months Ago
Fix wearables with random parts/colours not working on mannequins
2 Months Ago
Prefabbed supplies barge for working on
2 Months Ago
merge from floating cities into medical bay props subbranch to get everything up to date
2 Months Ago
Fix the translation changes breaking some mods Fix ammo.snowballgun is missing a display name translation
2 Months Ago
Minor cleanup Remove DDraws
2 Months Ago
Food market barge - Replaced various placeholder world models with new static versions. Reduced AO on food market boxes. Removed bridge blockers from bar area.
2 Months Ago
Wall light will now allow you to grow plants Currently at a lower rate than ceiling lights
2 Months Ago
better defaults for pos/dir influences vars
2 Months Ago
per-sail force application and steering test - convars for force application point/direction modifiers - brought PlayerBoat back down to derive from BaseBoat rather than MotorBoat, though we still handle forces propulsions separately
2 Months Ago
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2 Months Ago
Medical bay container collision
2 Months Ago
Fix being able to see nametags through water.
2 Months Ago
Merge from boat_building
2 Months Ago
medical bay container LODs
2 Months Ago
▅▌▍▋▄ ▊▌▆▉▆▅▉▇▌ ▋▆▋▊▉▄ ▌▉ ▋▊▌▌▋▊▊▋▇, ▉█▄▊█ ▍▊▊▄▄▇▇ ▅▍▉▋▆▉▅▆ ▍▊▄▅▊▅ ▇▍▆▌
2 Months Ago
Apply new changed script to the wall fluorescent light
2 Months Ago
Walllight now refreshes growables
2 Months Ago
merge from string_lights_fix_2
2 Months Ago
Remove rounded foundaction block from planner list
2 Months Ago
updated wallcabinet lock positon
2 Months Ago
Undo: Enable more materials for instancing that weren't caught previously because of a buggy automation in indirect instancing tools
2 Months Ago
Undo setting instancing flags on additional materials because the automation seems to be still incorrect
2 Months Ago
Add snapping to the test generator Setup ranges on the snapping values so its a little easier to tune
2 Months Ago
- Initial setup of oil rig mission - More small misc changes to mission editor
2 Months Ago
Tweak dismount positions for steering wheel for more lenient mounting
2 Months Ago
First pass medical bay container shell plus materials
2 Months Ago
Cherry pick quick-save to GameSetup specified save file so I can merge to main after lockdown.
2 Months Ago
Added an option to the Game menu to quick save to the savefile specified on the GameSetup object, without the need to deal with the file dialog.
2 Months Ago
RPC Build
2 Months Ago
Force 32 bit index space everywhere (for now)
2 Months Ago
Fixed node visuals not chaning while harvesting them
2 Months Ago
Merge from naval_update
2 Months Ago
Merge: from baseplayer_serverupdateparallel - Bugfix for frequently disabling UsePlayerUpdateJobs leading to player cache desync Tests: wrote a unit test that confirms the bug and confirms the fix
2 Months Ago
Merge: from main
2 Months Ago
Disable my test scene loading in craggy
2 Months Ago
Update: move OcclusionCache reset to always happen for disabled UsePlayerUpdateJobs Don't think this fixes anything, but helps avoid invalid emergency shutdown fallout if it happens in the future. Tests: none, trivial change
2 Months Ago
Merge from boat_building
2 Months Ago
Compile fixes
2 Months Ago
Bugfix: StableObjectCache - properly drop references when clearing - PlayerCache emergency shutdown logic inspects internal buffer, which tripped up. Change also allows GC - Added a unit test that validates Clear call. Tests: Ran the new unit test - it was borked before the fix, gud afterwards
2 Months Ago
Renamed all of the floating city container materials to be more standardised
2 Months Ago
Merge from boat_building
2 Months Ago
Merge from parent
2 Months Ago
Merge from main