255,859 Commits over 3,990 Days - 2.67cph!

51 Days Ago
Update Facepunch.ActionGraphs to 1.9 * Fix graph compilation times * Compiled graphs avoid allocations where possible * Compiled graph performance is now much closer to C# * Cleaner node definition API * Groundwork for new features #1667 Fix scene.ref nodes in prefabs referencing stuff in containing scene Fixes #1756
51 Days Ago
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51 Days Ago
Moved siege tower drawbridge notifiers to a slightly better position
51 Days Ago
Removed old towing code left on modular cars
51 Days Ago
Add some really simple jumping animations to nav test scene https://files.facepunch.com/lolleko/2025/January/06_17-14-NotableChanticleer.mp4
51 Days Ago
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51 Days Ago
Port c++ navlink implementation to c# Make agents aware of when they are traversing a link Allows users to handle link traversal (e.g. by playing an animation)
51 Days Ago
Move sounds Item Tripmine
51 Days Ago
merge from siege_weapons (horse siege harness)
51 Days Ago
Fixed occasional legs animator NRE when destroying the collider a leg is attached to
51 Days Ago
edited vm mini crossbow shoot animations
51 Days Ago
ModelDoc: Add a wizard to keep all bones
51 Days Ago
Leaderboard backup, run #16671
52 Days Ago
Tripmine
52 Days Ago
Merge from presets_editor/quality
52 Days Ago
Split menu convars to MenuConVar, MenuConCmd Move language convar to engine
52 Days Ago
Merge from integration
52 Days Ago
RFO debug stuff for Dayaan
52 Days Ago
Various atlas iterations.
52 Days Ago
Fixed female breasts censor cube covering screen when using ballista
52 Days Ago
reset ragdolling player flags properlly if they unmount at any point (usually early dismount from dying) - stops player model getting stuck in cursed states
52 Days Ago
Some work on the hand grenade (some missing stuff like fp anims, tweaking, impact sounds), can either throw or cook it and blow up
52 Days Ago
- Changed reload fraction duration to recommended - Enable loop pose on idle
52 Days Ago
-Updated Ballista Texture and material assignments
52 Days Ago
Negative background to fix halo.
52 Days Ago
Set shadows to hard & soft across all quality levels, in-line with previous settings.
52 Days Ago
Fixed horses floating when hitched Fixed horse air time not being reset correctly when stationnary
52 Days Ago
Leaderboard backup, run #16670
52 Days Ago
Added Rotation.LerpTo/SlerpTo for consistency with Vector3.LerpTo/Angles.LerpTo/ect. Fixed Revert Changes not working for Title/Org on Project Setup page of Settings
52 Days Ago
Added DLAA support and added it as an option in the graphics menu
52 Days Ago
merge from main -> primitive_gm
52 Days Ago
Saving prefab session reloads cached prefab scene, resolves Facepunch/sbox-issues#7307 File > Open menu supports opening prefabs too
52 Days Ago
Fixed horses keeping the last input from driver if there is a passenger and driver dismounts
52 Days Ago
Added "Find in Scene" to GameObjectControlWidget context menu https://files.facepunch.com/CarsonKompon/2025/January/06_09-32-OutstandingCuscus.png
52 Days Ago
-Hopper Blockout
52 Days Ago
Remove configdefaults.PLAT.vcfg, completely bullshit for us PerViewLightingConstantBuffer_t completely unused
52 Days Ago
Host Stats / Local Network Stats in Console (#1758)
52 Days Ago
Make GetStats a property, make it public, document it
52 Days Ago
InputActionControlWidget sets value to "" instead of null so value is serialized.
52 Days Ago
Merge from parent
52 Days Ago
New flame impact atlases.
52 Days Ago
Start with empty feed Move AddHitMarker to HitMarker.CreateFromTrace Inventory uses BaseCarryable instead of BaseWeapon Crowbar derives from BaseCarryable Put crowbar sounds next to crowbar Clean up player spray
52 Days Ago
Updating Ballista rig with new LODs
52 Days Ago
Add `UseFovFromPreferences` bool to PlayerController so you can disable and override the FOV without having to create your own camera component. Fix NREs in the default Pause Menu for connected clients when game package is set to local
52 Days Ago
Switch to quiet run so that setting convar changes aren't printed to console
52 Days Ago
Host stats initial commit
52 Days Ago
Remove some more logging
52 Days Ago
cargo_docking_fishingvillage_fix -> main
52 Days Ago
Increased min distance to a better level
52 Days Ago
Sprays T to spray Uses player avatar