128,696 Commits over 4,201 Days - 1.28cph!

3 Months Ago
Improve connect/session modal
3 Months Ago
RHIB Update
3 Months Ago
Added test assets for bottom layer of food market structure. Continued set dressing.
3 Months Ago
Fix listplayerreportcounts command
3 Months Ago
merge from fogmethod1 (sky branch)
3 Months Ago
Tweaked home screen gradient overlay, less noise
3 Months Ago
floting city tarp kit
3 Months Ago
Misspelt webm folder name
3 Months Ago
tarp trim texture update
3 Months Ago
Setup safe video player - this allows us to swap between playing .webm and .mp4 files if the system doesnt have the correct .mp4 codecs Setup the same system in the main menu videos Add MP4 versions of the background videos
3 Months Ago
Reworked how fake items are handled and spawn by store item grids Tweaked all grids Fixed a featuring takeover issue
3 Months Ago
Fixed printWeeklyItems and printGeneralStore commands not printing all items
3 Months Ago
added tooltip to view stats as "base [+- diff]"
3 Months Ago
Add help text "Press Capslock to use UI" and change default text on FilterInput to "Filter items..."
3 Months Ago
Merge from main
3 Months Ago
Fixed the width and height of the temp render target for blitting the under water background texture
3 Months Ago
Fixed the spinner blocking you if you remove a favourite whilst in the favourites page
3 Months Ago
merge from main
3 Months Ago
Fixed refreshing in the community tab from dumping duplicate listings into the modded tab Add a gradient for favourited servers Add support to change gradient direction in the style asset
3 Months Ago
Tonemap shoulder curve tweak to mitigate arctic whiteout from a distance. Tundra haze tweak.
3 Months Ago
ghost ship B vraiant set dressing progress
3 Months Ago
Updated Pilot Hazmat Textures
3 Months Ago
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3 Months Ago
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3 Months Ago
Bunch more very WIP including: client side player boat entity dimension synching block collider reparenting enabling building priv for player boats steering wheel vehicle priv basics some additional serialization and protbuf
3 Months Ago
Updated the texture bundles to include the new and fixed normal maps
3 Months Ago
ghost ship variants, variants lod bakes. Currently only ship colours and name change, working on set dressing variation next
3 Months Ago
Fixed store pack showcases only spawning if you own them..
3 Months Ago
Added a loading spinner when the server browser is refreshing
3 Months Ago
created pilot pack steam item (master sitem) and given it the old steam item ID of 10328" class="changeset">10328. I've moved the Pilot Hazmat sitem ID over to 10331. All pilot hazmat items now unlock via "pilot pack" 10328" class="changeset">10328. Rebuilt manifest
3 Months Ago
replaced text with updated text on hazmatsuit.dive.item and fixed loot table on it too
3 Months Ago
removed steam item unlock in item definition on pilot hazmat items so they only unlock via sitem
3 Months Ago
holster position edited on p17
3 Months Ago
nailgun gun holster position and bounds edited
3 Months Ago
Store takeover priority override changes
3 Months Ago
Fix the loading screen image size on all resolutions and scaling (i hope pls)
3 Months Ago
Set up entitys and override controllers for a selection of weapons
3 Months Ago
merge from fix_buried_weapon_ownership
3 Months Ago
merge from compass
3 Months Ago
merge from pilot_hazmat_dlc
3 Months Ago
Merge from hardcore_refresh
3 Months Ago
Death screen fade fix
3 Months Ago
Reassign the read only death screen fog images every time we open the death screen
3 Months Ago
merge from fogmethod1 (sky branch)
3 Months Ago
fix debug_cloud_position not reporting the randomized offsets
3 Months Ago
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3 Months Ago
Iterating: - Exposure improvements. (Overexposed horizon fix). - Minor tonemapping tweaks for highlights (overexposed arctic fix). - Cloud shading improvements in tundra/arctic. Clouds blend in better with the sky. - Various related adjustments to keep harmony.
3 Months Ago
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