254,385 Commits over 3,990 Days - 2.66cph!

14 Days Ago
Fixed more cases of some underground train tunnel triggers sticking out of terrain
14 Days Ago
concrete decals
14 Days Ago
Default WindowedLocalInstances preference to true
14 Days Ago
Fixed WorldModels not getting created for a bunch of weapons :/
14 Days Ago
IES should be using RgbaF16 to avoid banding
14 Days Ago
Switching weapons by hitting LMB no longer fires the active weapon on connected clients. Resolves #84
14 Days Ago
Don't run PickupNotice if Player is bot (prevents popups from appearing on host client when bots pick up weapons)
14 Days Ago
More design cleanup Fix some permissions Flesh out monetization section
14 Days Ago
Projectiles now ignore any objects with `particles` tag. Prevents rockets from instantly explosing since they would collide with the casing eject particle
14 Days Ago
Setup leard armor insert worldmodel on the item
14 Days Ago
Do InputRouter::OnWindowActive based on engine window (not app) focus, fixes click-to-focus going thru as an input and shooting or whatever
14 Days Ago
primitive -> main
14 Days Ago
merge from primitive -> aux2
14 Days Ago
▍▋▊█▆▆_▊▄▆▍▇▋_▆▉▇▋▊▍▋▄▉▌_▍▋▋ -> ▊▍▆▍▌█▅▉▉
14 Days Ago
▌▅▆▄▇▉▋ ▄▍▅▌▅▌ █▍▉▌▋▊ ▇▆█▊▄▉ ▇▆▍▇▆▋▊ ▋█▉▇▇ ▇▊ ▌▆▌▅▊▊▊ ▍▇▇▊ ▅▉ ▄▅ ██▉'▆ ▉▍ ▆▋▋▋█▆██ ▍▊ ▅█▄▌▅█▇ ▍█▌▇▌▊.▋▄▅▉▊▄▄▌▅▌ ▋▉ █▅▇▆▇
14 Days Ago
Cherrypick CS 112520 (fix_catfish_primitive_items)
14 Days Ago
Cherrypick 112514 "fix_metal_detector_no_loot"
14 Days Ago
updated .worldmodelprefab and fbx
14 Days Ago
Delete IESTextureGenerator, causes exceptions and IES are now images
14 Days Ago
lead armour plate model world model lods, materials and textures setup .worlmodel prefab
14 Days Ago
Add bitmap loader for IES files, treat them as images
14 Days Ago
Better throw event timing in anim
14 Days Ago
Update mouse capture position if we get new absolute pos while locked (eg when unfocused, tabbed) Keeps cursor position predictable/reliable, stops occasional out of date position being restored and yeeting my mouse across the screen Only SetCursorPosition while engine window's got mouse focus, prevents unwanted movement in editor
14 Days Ago
Throw anim frame mismatch fix
14 Days Ago
merge from primitive/supplydrop_flyhack_fix
14 Days Ago
Fixed supply drop flyhack kicks, for real this time
14 Days Ago
Correct roughness curve for dynamic reflections
14 Days Ago
new todo
14 Days Ago
ask the backend if this server key/wipeid already has a map uploaded, if so, early exit
14 Days Ago
Apply offset when sampling Prepass Normals https://files.facepunch.com/sampavlovic/1b0411b1/dfC5VELlYw.png
14 Days Ago
Fix catfish giving out pistol bullets (which are restricted in primitive)
14 Days Ago
Added Show Hitbox Debug option in Debugging Menu in the editor. debug_hitbox ConVar. Can debug hitboxes in the editor or in-game similar to Show Interpolation Debug. Fixes Facepunch/sbox-issues#7505
14 Days Ago
Art progress
14 Days Ago
Merge from primitive
14 Days Ago
Disable projectile refraction on projectiles with noGravity set (AutoTurret)
14 Days Ago
merge from primitive
14 Days Ago
merge from primitive/batteringram_playercollider_fix
14 Days Ago
Reduced player collider size when sitting in the battering ram Fixes turrets, fire, spikes and explosions damaging you from outside
14 Days Ago
Make SegmentParams struct internal
14 Days Ago
ActionGraph: add warning frame for graphs that can't be saved Fix case where empty editor scene is opened Fixes Facepunch/sbox-issues#7026
14 Days Ago
Fix metal detector giving out no loot because it creates an empty array by default instead of a null one
14 Days Ago
Spline Class Ported from scenestaging
14 Days Ago
Fixed Show Interpolation Debug not being able to be toggled in the UI. If a ConVar value is a boolean, use its integer form. Fixes Facepunch/sbox-issues#7503
14 Days Ago
Added Object property to WrappedMethod<T> (Fixes Facepunch/sbox-issues#7497)
14 Days Ago
Disabled static ballista deployment on tugboats, will revisit later
14 Days Ago
Update: DemoServer - don't try to launch it in SERVER+CLIENT mode That's a can of worms I don't want to deal with right now Tests: none, trivial change
14 Days Ago
Fixed static ballista mount culling too early
14 Days Ago
merge from primitive/techtree_constructable_infopanel/
14 Days Ago
Added the constructable item info UI panel to the tech tree as well
14 Days Ago
Added the constructable item info UI panel to the tech tree as well