142,736 Commits over 4,383 Days - 1.36cph!

23 Days Ago
Don't show parachute canopy on legs renderers
23 Days Ago
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23 Days Ago
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23 Days Ago
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24 Days Ago
industrial shelves - update item inventory move sounds to metal - assigned metal sfx
24 Days Ago
prefabs/Deployable ok
24 Days Ago
kiosk placement changes and kiosk b fixes
24 Days Ago
Industrial Autoturret - Updated model, updated with placeholder textures
24 Days Ago
Split off interiors of rentable shop D and F
24 Days Ago
Bowless Crossbow - texture update
24 Days Ago
protection update from feedback
24 Days Ago
actual fix fire damage, ty aron
24 Days Ago
removed CLIENT preprocessor requirement from TestRunner window/pipeline
24 Days Ago
rewrote paste test to monitor linear/angular velocity instead - locked playerboat tests behind just Server define, too many listen-server issues to reliably test it in combined
24 Days Ago
merge from waterwheel_deployable
24 Days Ago
Small Backpack clearance update
24 Days Ago
horse no go in water wheel, adjust eyepos for less potbelly
24 Days Ago
shortened loop to fix 3p sitting for now (until full mount loop is added)
24 Days Ago
Updated Ik targets for computer station
24 Days Ago
edited crossbow bowless viewmodel prefab
24 Days Ago
Merge from main
24 Days Ago
Updated Krieg Backpack holster values
24 Days Ago
Industrial shelves - Added Gibs - Tweaked yellow material - Updated prefabs
24 Days Ago
Wetsuit female model update
24 Days Ago
prefabs/clothes ok
24 Days Ago
hooked up workshop prefab
24 Days Ago
restored clouds to skybox in workshop scene
24 Days Ago
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24 Days Ago
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24 Days Ago
resize gibs
24 Days Ago
Fixed clipping, normals and LODs on leather gloves
24 Days Ago
merge from main
24 Days Ago
merge from main
24 Days Ago
Bowless Crossbow - updated viewmodel with alternative handguard position, updated textures
24 Days Ago
prefabs/ammo ok prefabs/building ok
24 Days Ago
Updated Electric Furnace Skinnable Asset
24 Days Ago
Updated Skin List and Manifest Created Electric Furnace Workshop Deployable Added Electric Furnace Workshop OBJ
24 Days Ago
Scientist2 and ragdoll now use PlayerModel.fbx as their base for better future compatibility
24 Days Ago
added test to see if pasted boats are positionally stable to check assumption of other tests (they aren't)
24 Days Ago
24 Days Ago
added simple drag-by-angle consistency tests - replaced galleon copypaste data with square/rectangle/triangle simple boat shapes
24 Days Ago
vehicles folder ok
24 Days Ago
Fixed non pooled WireLineAnchorInfo being returned to the pool in ClientIOLine and IOEntity
24 Days Ago
industrial shelves - models updated - added lods for all shelves - updated prefabs - updated icons
24 Days Ago
industrial shelves - created shelf material colour variations.
24 Days Ago
industrial shelves - moved textures to its own folder.
24 Days Ago
Automated test suite
24 Days Ago
Merge from visual_config