141,221 Commits over 4,383 Days - 1.34cph!

2 Months Ago
sulfur box gibs
2 Months Ago
merge from disable_mounted_parenting
2 Months Ago
merge from disable_mounted_parenting
2 Months Ago
Possible fix for ovens producing slightly different amounts of resources compared to last month Always pass an exact 0.5s delta time into the Cook method, deduct that from the timer to match so the tick will happen slightly faster
2 Months Ago
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2 Months Ago
- Ensure ammo is refunded - Rewrite cancel reload system
2 Months Ago
Added SKS and fixed spinning wheel
2 Months Ago
merge from main
2 Months Ago
Dismounting a pt boat turret when its reloading will restore the ammo it had before rather than setting itself to 0
2 Months Ago
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2 Months Ago
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2 Months Ago
merge from smoke_grenade_layer_fix
2 Months Ago
merge from windmill_gibs_fix
2 Months Ago
merge from non_convex_col_cleanup
2 Months Ago
merge from skinviewer_naval_fix
2 Months Ago
merge from trees_scale_fix
2 Months Ago
merge from deepsea_rowboatspawners_fix
2 Months Ago
merge from mounted_parenting_trigger_fix
2 Months Ago
Disable mountable parenting on the cannon (the most problematic and good to turn off as a precaution)
2 Months Ago
Force update triggers after moving position - its slightly more expensive but should fix instances where players can dismount and not be reattached to the boat
2 Months Ago
Fixed missing TerrainToMeshConversionDetails script warning on tropical prefabs
2 Months Ago
Fixed deep sea rowboat spawners settings, fixes bricked deep sea rowboats after a server restart
2 Months Ago
Ensure missing int parameter is added to mapnote validation
2 Months Ago
Tweaks to palm_tree_tropical_small_a_entity to fix its minigame again
2 Months Ago
merge from main
2 Months Ago
Try to fix Linux compile error
2 Months Ago
re-apply craggy changes
2 Months Ago
Implement $pointsamplemagfilter Lets try static client scratch buffer Added support for V12 static prop lump (MC:V) Remove r_maxdlights convar * it's already at its max value Implement empty idle for pistol Scale lightmap pages to current map's needs
2 Months Ago
updated the layout of the complex based on the smaller road width
2 Months Ago
Updated the videos again, was using the wrong codec Optimised build preview video size
2 Months Ago
merge from mapmarker_edit_crash_fix
2 Months Ago
wearable golf flag because why not
2 Months Ago
merge from overalls_headgear_disable
2 Months Ago
Temp fix to stop map marker edits from causing an NRE
2 Months Ago
Updated some mp4 videos in the settings menu to webm mp4 is causing issues on some machines
2 Months Ago
Disable being able to wear headgear with paintball overalls due to balance issues
2 Months Ago
Fixed UI_SkinViewerControls.ExitFullscreen NRE
2 Months Ago
Added LNY armour LODs to horse ragdoll
2 Months Ago
merge from rhib_screen_streamermode
2 Months Ago
merge from trees_scale_fix
2 Months Ago
merge from oilrig_rhib_fix
2 Months Ago
merge from torch_boat_fix
2 Months Ago
merge from skinviewer_naval_fix
2 Months Ago
merge from bbs_limit_fix
2 Months Ago
merge from boat_projectile_radial_dmg_fix
2 Months Ago
Component Ammo Box - Updated textures, updated model with LODs, setup gibs and corpse, rendered icon
2 Months Ago
merge from compound redesign to collect all the art assets created during that branch dev
2 Months Ago
post subsurface pass beginnings
2 Months Ago
setting compound scene back to 'main' state for now
2 Months Ago