193,343 Commits over 4,079 Days - 1.97cph!

9 Months Ago
Increase EventRecord pool size from default of 512 -> 16k
9 Months Ago
blow pipe blowdart art
9 Months Ago
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9 Months Ago
More accurate terrain anchors for hill cliffs
9 Months Ago
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9 Months Ago
9 Months Ago
Jungle ruin stone albedo test
9 Months Ago
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9 Months Ago
Merge from fix_reserved_slots_expiry -> main
9 Months Ago
Fixed reserved slots not expiring until a player joined the queue (or server) without a reserved slot Fixed a player able to use expired reservation to join (incase the first fix doesn't work)
9 Months Ago
fish spawn rate tweaks
9 Months Ago
merge from tincan_alarm
9 Months Ago
Cancel wire deployment if the player died Demo NRE fix
9 Months Ago
Fixed the wire deployment DDraw lines ghosting (applied the same fix to the WireTool)
9 Months Ago
player update. sks set up
9 Months Ago
Tweaked the deploy volumes to allow closer placement from other deployables Improved wire through walls checks
9 Months Ago
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9 Months Ago
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9 Months Ago
Updated office_ceiling_light_b texture resolution
9 Months Ago
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9 Months Ago
Distributing dismount points across ragdoll bones for more reliable dismount without offset issues
9 Months Ago
code review changes - client state initialized from networked parent entityref - removed some redundant client flag setting - eye positions levels out after ragdolling ends
9 Months Ago
added shoal fish to env_fish on main camera and tweaked numbers and values of all fish
9 Months Ago
Limit flex counts to 1k to avoid crashing There will be a warning when the limit is hit now.
9 Months Ago
Added two storey ruin variants. First pass of jungle ruin level assembly,
9 Months Ago
exported wolf run 180 turn left to run rm and wolf attack 1 rm anims
9 Months Ago
Updated office_ceiling_light_b Model and Prefab Added New Textures and Materials for office_ceiling_light_b
9 Months Ago
9 Months Ago
More hill cliff progress Made all hill cliffs 10% flatter
9 Months Ago
fixed no cliffs spawning below zero in test level
9 Months Ago
Undo flexcontroller changes to see if they cause the crashes Limit flex counts to 1k to avoid crashing There will be a warning when the limit is hit now.
9 Months Ago
Undo flexcontroller changes to see if they cause the crashes Limit flex counts to 1k to avoid crashing There will be a warning when the limit is hit now.
9 Months Ago
Update to Boomerang Textures
9 Months Ago
Update to Boomerang Material and Mesh
9 Months Ago
removed crustaceans material and replaced all instances of it with barnacles material,
9 Months Ago
9 Months Ago
merge from tincan_alarm
9 Months Ago
Protection values again, forgot to CTRL+S last time
9 Months Ago
Elevators can now trigger the tin can alarm, because why not
9 Months Ago
fixed some oddities with ore nodes by not using certain topologies (alt/cluster)
9 Months Ago
merge from tincan_alarm
9 Months Ago
Updated protection values
9 Months Ago
Cherry picked Remove topology for monuments
9 Months Ago
Vendor Restock Changes -> Main
9 Months Ago
Upped starting stock to 20
9 Months Ago
water triggers inside canyon to remove ocean surface
9 Months Ago
unique environment test level reduced stack
9 Months Ago
autospawn folder for unique environment prefabs
9 Months Ago
unique environment - canyon_a scene setup
9 Months Ago
updated lake normal texture