194,191 Commits over 4,079 Days - 1.98cph!

11 Months Ago
Swapped crappy taped together vendor front menu system with something more reliable
11 Months Ago
Fixed LTDescrOptional NRE error caused by retro TC screens
11 Months Ago
Merge main
11 Months Ago
Merge from hood_and_cuffs
11 Months Ago
Merge from main
11 Months Ago
updated travelling vendor manifest
11 Months Ago
Merge from unlock_changes
11 Months Ago
merge from main
11 Months Ago
3p blunderbus - setup sfx and anim events - player anim updates (removed offset) - fixed issues stopping world model from animating
11 Months Ago
player update. exported edited jog anims and created walk east, south and west anims
11 Months Ago
Added wallpaper conditional models to wall, doorway, window, half and low wall building block prefabs (all grades and skins)
11 Months Ago
modify order colors
11 Months Ago
Fix compile error
11 Months Ago
Remove PhysObj.MakeShadow Entity:MakePhysicsObjectAShadow exists Fix ContentHeader colors Disable -textmode
11 Months Ago
merge from radtown_redux
11 Months Ago
blunderbus viewmodel - set up sfx and vfx events (uses db shotgun source)
11 Months Ago
merge main -> radtown_redux
Rin
11 Months Ago
Phrases
11 Months Ago
Separated rotation constraint data from bone data
11 Months Ago
radtown redux S2P
11 Months Ago
Lootspawns review
11 Months Ago
Travelling Vendor -> Main
11 Months Ago
Vendor will destroy train cars in its path
11 Months Ago
Reduce pull over check time
11 Months Ago
fixing some flow issues in small house
11 Months Ago
and world layer
11 Months Ago
adding renderer batch to rain gutters set
11 Months Ago
Removed unneeded art
11 Months Ago
Fixed failing visual check, which was preventing buying stuff from the vendor whilst stationary. Reverted some code that removed Shop Icon
11 Months Ago
Updated CrowdinUpdate tool to fix int overflow issue, also show errors like that in the logs instead of just empty output
11 Months Ago
radtown redux S2P
11 Months Ago
set dressing progress backup
11 Months Ago
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11 Months Ago
reduced draw distance on mesh rubble decals
11 Months Ago
Merge from main
11 Months Ago
Merge from hood_and_cuffs
11 Months Ago
set dressing progress backup, fixed terrain tolerances around toxic puddles
11 Months Ago
merge from main
11 Months Ago
Merge Bikes -> main + manifest rebuild
11 Months Ago
Shrunk motorbike gibs to not overlap
11 Months Ago
Enabled gib destroy sound for Motorbike, Motorbike_Sidecar, PedalBike, PedalTrike, all modular car chassis, Tugboat, and Attack Helicopter
11 Months Ago
Turn off Rigidbody interpolation for Bradley. Should prevent stuttering over network.
11 Months Ago
Regen
11 Months Ago
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11 Months Ago
Added upper bound to obstacle blocking Code cleanup Better error messages
11 Months Ago
Test map prefab fix
11 Months Ago
Manifest, fix missing content
11 Months Ago
Merge main -> Bikes
11 Months Ago
improved collision responses to be resolved positionally without adding velocity into the system
11 Months Ago
fixed summing of position adjustments with sibling constraints and removed their rotation contribution