194,437 Commits over 4,079 Days - 1.99cph!

11 Months Ago
Added cuffs specific wounded anim, hooked up in override controller
11 Months Ago
Dont force network update every fixed update. Seems to provide better results at first glance
11 Months Ago
Merge from force_mount
11 Months Ago
Move "Invalid model scale" warning to PhysObj creation Fixed warnings about bone access on player death Fixed case where particle materials would end up with artificial refcount Free font textures/materials when registering new fonts This would mean running CreateFont in a render hook no longer fills video memory, and font textures/materials are freed on disconnect properly, no longer accumulating.
11 Months Ago
Client now eliminates unsuitable mountables for force mount radial menu show check.
11 Months Ago
Merge from main
11 Months Ago
Distance & LOS checks
11 Months Ago
handcuffs 3p animations updated
11 Months Ago
▌▆█ ▉▉▅▅▍█▄▊ ▊▋▄ ▌▄▇▍▆█▄ ▌▍▄▍ ▍▌▌▍▉▍▋█ ▊▉ ▇▌ ▉▄▍▉ █▌▉ ▆▇▋▊▄▇▅▅▍▄▉ ▄▆█▊▊▆▆▍▌▅▍▆▄▉ █▅▋▌▆▍▉▍ █▋▉▅▅▋▊ █▋▋▇▄ █▄█▌█ ▋▆ ▉▍▇▇ ▅▊▄ ▉▅▇▇▊▅▄▄ ▌▊▄█ ▄ ▉▆██▅▌▄▄█▊ ▌█▉ ▊▄▍▄ ███▅▆█ (▄█▅▅▄█▆▌ ▌▍▊▋▆▉ ▍▅▆▊▄ ▅██ ▌▅█▍▄ ▋▆▊▄▍ ▆▌▇ ▄▄▊▄▊ ▆▌▄?)
11 Months Ago
Prioritise potential mount targets by distancer
11 Months Ago
Redirect mount requests to any vehicle-parent when force mounting a player. Horse mount logic for restrained players to match vehicles (passenger only, never driver)
11 Months Ago
▅▅▉ ▄ █▍▍▇▉ ▉█▆▌ █▍▊▇▊ ▄▋ ▄▅▋▉ ▆█▌▉▄▍ ▇▌▊█▄ ▄▄▋▌▍▅ █▌▋▉▆█ ▉▇█ ▇▄▌▊▅▄█ ▍▌▍▅█▇▊▅ ▊▉█▇ ▌▉▊▋▄▉▉▆ ▄▄ ▄▄▆▅▊ ▉▇▄▍▆▍▊▅▍ ▍▌▊▅▆ ▉▍▊▍▅ █▌▋▇▋ ▄▉▌ ▇▍▋▍▌▇▊▄ ▌▉▊▅▇▆█▊ ▌▆ ▍█▄█▄█▄▅▊ ▌▌▍▆ ▌▊▅▆▅▅▍ ▍▇█▅▊▇▄▋ ▋▆▇▄█ ▉▅▅▋▌ ▌▇▌▋▋ ▌▅▌▇▋▉▅ ▍▇ ▉▌▆▉+ ▍▍▋▊█▇▇, ██▌▉ ▊▋██ ▇▆▋▅/▅▊▉▍, ▌▄▆
11 Months Ago
▊▍▌▌ ▍▅▉▌█▅▋█ ▆▍▆▄▍▄
11 Months Ago
Fixed RF receiver gibs scale
11 Months Ago
merge from searchlight_fixes2
11 Months Ago
Fixed vending machine screens not showing anything
11 Months Ago
▄█▇ ▌▊▋▇▇▌▆ ▄▉▋▇▋ ▍▌▍▌ █▆▊▋█ ▊▉▊▋█ ▄▅ ▆▆▆▍▋ (▅▊▌▉▉, ▌█▄) █▍ ▇█▋▊▊▇██▍█ ▊▌▅ ▅▄▉▍▋ ▅▋▇█▇▍▌ ▅▄ ▆ ▌█▆▋▄▋▆▆ ▍▋█▋▌ ▋▇▉▅▆ ▉▋▉▄▌ ▊▌▊▊▌ ▅▌▌█▆▅ ▉▉ ▅▍▋▇▍
11 Months Ago
Handbrake system to help prevent tipping over when first spawned Swapped collider checks from vis.colliders to overlapspherenonalloc to try and pick up electric poles Better error messages for when the vendor doesnt spawn
11 Months Ago
▍▆▉▍▌ ▆▉▇▇ ▌▅█▄
11 Months Ago
More wip
11 Months Ago
Fixed missing override on server build
11 Months Ago
merge from main
11 Months Ago
Fixed some IO prefabs missing their main power slot input
11 Months Ago
Only check the IO prefabs that need a main power slot
11 Months Ago
Codegen VehicleChassisVisuals work around
11 Months Ago
Initial work on force mounting restrained players
11 Months Ago
ocean wreck buoy blockout yeeeeeaaaah buuooooy
11 Months Ago
Fixed some more compile warnings Bump game_text max duration to 1 hour Block scriptenforcer.net as it's being abused now Default "skill" to 2 (normal) Fixed a crash to do with soundscapes after map cleanup Fix "skill" cvar affecting non NPC damage to player Merge scripts/talker/* with episodes Fixed gamemode resetting after playing and leaving Sandbox, and starting a new server on a different gamemode Let's try adding a Discord webhook on build finish Move notification step to deploy job, propagate to other branches as well Gravity Gun doesn't delete Physics Objects it didn't create Give debug name to physics objects created via Lua & models scaling For Lua functions, will be the function name that created it, for scaled physics objects - model name + scale Fixed NPCs spawning sprites sometimes causing artificial refs on the material Hammer support for sent_ball To serve as another example of Lua entity in Hammer
11 Months Ago
Added an editor test checking that all player IO prefabs have a main power slot input
11 Months Ago
Merge Travelling Vendor + Dynamic Pricing -> Aux2
11 Months Ago
Lowered centre of mass
11 Months Ago
merge fixes
11 Months Ago
Merge main -> Bikes
11 Months Ago
Manifest update and minor test map corrupted reference fix
11 Months Ago
Fixed incorrect positions of vendor fronts (again) Vehicle lights bool rewrite again Refactor of indicator code Prefab changes
11 Months Ago
Merge Bikes -> main
11 Months Ago
merge from main
11 Months Ago
▋▅▌▇▌ ▅▊▌█▇▆▆▋▅▆▄ ▅▆▍▍▊▄▌▆ ▆ ▄▉▅▋▍ ▆▄ ▅█▋▆▅▌▌▋▋ ▅▇▄▍▅█▌ ▇▄ ▉▉▄▇▍ :')
11 Months Ago
Disable motorbike sand spin Play On Show
11 Months Ago
Improved bike collision ragdoll physics
11 Months Ago
▄▍▅▍▍ ▉▊▇▅▇▅▊▅▇▉▅ ▉▇▊▊▅ ▇▍█▅▍ ▅▆▊▄▅▅▋ ▅▍▋▍▇▍█ ▆▄▄▌▅ █▋▋▆ ▉▆▊▄▄▋▊▍▋▌ (▍██▊ ▄▅▄▌▄█▋, ▅▅█ ▅▇▅▆▅ ▆▋▆ ▇▍▅▋▉▅▊ ▇▆▌ ▆ █▄▄▌█ ▄▊▅▉▋▆ ▉▇▄▆▌ ▊▊█▋▉▄ ▊▄ ██▇▊▌▆▊▆▍▍▋▇▅▉▊▆█▅)
11 Months Ago
Missing semicolon! Is this programming day 1?
11 Months Ago
Add a forward force to the ragdoll when player dies from bike collision
11 Months Ago
Reduce left right wobble Debug logs for brakes/indicators
11 Months Ago
Merge from main
11 Months Ago
Merge from monument_scenes -> aux2
11 Months Ago
Fix Serialization.AddPrefab() getting accidently deleted in previous commit
11 Months Ago
Merge from main -> monument_scenes
11 Months Ago
Subtract audio import changes (some audio clips had preload disabled)
11 Months Ago
Tweaks