193,937 Commits over 4,079 Days - 1.98cph!

42 Days Ago
merge from softcore_update (groundwatch_caching branch)
42 Days Ago
merge from softcore_update/deployable_corpse/groundwatch_caching
42 Days Ago
Merge from jungle_update (fix croc hitting when very far, make croc a bit more angry by you having the audacity to place twig foundations)
42 Days Ago
Speed croc a bit when it's on its way to destroy a twig foundation or attack a player that's barely out of navmesh
42 Days Ago
Fix croc attack damaging even when not connecting when player is unreachable
42 Days Ago
animator updates
42 Days Ago
Cherry pick 118253: Fix npc movement potentially continuing to tick past their death if the invoke handler cleanup is delayed
42 Days Ago
▊▄▅▄▆▋: ▇▄▉ ▋▆██▄▉▆ ▌█▉▉▍ ▄▊ ▊▆▉▅▅▋ ▍▅█▅▊▊▉▌▅▊ ▌▄█▊▋▄▊ ▋▆▇▆▍ ▉▄▍▆▉▇ █▋▋▉▅▆▊▊▋▆ ▋▇ ▄▇▊▋▋ - █▉█▍ ▉▊▌▍ ▌▉▍▉ █▅█▄▅ ██▌▆ ▍▅ ▍▄▆ ▇▍▌ ▇▌▆▌ ▆▉ ▋▅█▌▅▍▉ ▆▋▊▅▇▄▇▆ ▌▍▆▌ ▉▉▇█▌ ▇▆▌▅▉▊▋▋▅▊▋▍▋ ▉▇▍ ▋▊▇▇▍▌▆▊▉█ ▌▍▍▋ ▄▇▊▊▉▌▄█▋ ▅▍▇ ▅▇▉▇ ▅█▍▍ - ▋▌▍▅▌ █▍ ▆▊▄▋▋ ▋█▊ ▇▆▅. ▄█▌▆▍ ▆▇▉▋▌ ▄▅▇█▄ ▄▍▅▇█▋▄▌▌ ▋▊▇▅▉'▋ ▋▅▄▄█▉ ▄█ ▍▋▌▆▋ ▄▅█▋ ▇▊ ▋▉█▄▌▇▍▉▄█▆▍▆. ▄▄▅▌▅: ▆▄▉ ▄█▆▊ ▊█▇▌▊ ▇▌▍ █▌▅▆▅▆▊ ▉▍▍▍▊▋▉ ▆▊▍▆▇█▇▅ ▋▄▆█ ▆▌▉▋▇▅ ▇▍▋ ▅▌▍▋▌▊▉▊
42 Days Ago
Fix npc movement potentially continuing to tick past their death if the invoke handler cleanup is delayed
42 Days Ago
▉▌▇▅█▆: ▉▄▄▇▆▆ ▊▍▋▋▅▍█▍█ ▄▄▆▌ ▍▋▊▊▋ ▊▇▉ ▉▆▇▉█▍▉▄.▇▇▆▍▅▇▅▍▊█▋▅ ▅██ ▌▄▆▉▉▌▇▇.▊▌▋▄▊▇▅▋▍▍▍▅▋ - ▋▇▋▊ ▊▋ ▍▆ ▌▆█ ▅▋██▅█▄ ▅▍▍▊ ▄ ▇▆█▉█ ▋▌ ▅▅▇▋▅▋▉ ▍▌▄█▅ ▋▊▇▍ ▍▌ ▊▉▉ ▌▋▅▌▄▆█ ▇▅▆██▄▅▆▌▄▇▋▊ ▉▅ ▅▉ ▌▌█▄▆▉ - ▊▌▅▆▆ █▅ ▌▅█▅ ▉▋▌▄▊: ▋█▅ ▅▌▉ ▍▍▍ ▋▊▊▄ ▆▌▇▄▉
42 Days Ago
jungle_update -> Aux3
42 Days Ago
boomerang -> jungle_update
42 Days Ago
viewmodel - ADS reloading fix
42 Days Ago
▇▉▋█▌▆ ▍▍▄▇▇ ▄▅▋
42 Days Ago
merge from softcore_update - 118244 Fixed corpses not decaying because they're immortal - 118245 merge from softcore_update/containers_auth
42 Days Ago
merge from softcore_update/deployable_corpse
42 Days Ago
merge from softcore_update/containers_auth
42 Days Ago
Fixed corpses not decaying because they're immortal
42 Days Ago
▋█▌▍▋: ▅▋█▆▋▆ ▉▇▅▆▇ ▌▊▄▅███▄.▇▇▌▇█▊ ▅█▉▆ ▄▋▅▆ █▄█▅▋▊▄▌▆▍ █▋▋▄▅▄█▇▄▌▉ █▆ █▍▉▊▋▄▅▅▉▆▊▆ ▄▊▇ ▊▌▍█▄▍▍▋▌▄▆█▋ - ▊▋▇▊▄▋▄▅▅ ▍ ▆ ▌▄▋▍ █▄▋▅█▅▊ ▅▌ ▄▇▇█▆▋▉▉ ▊▇█▌▍▍▆▆ ▉▅▉▍▋'▊ ▍▅▄▇▌ ▇▄▄ ▊▄▉ █▊▊█ ▊▍█▇▊, ▅▊▇ ▄▉▅▉▌▌ ▄▅▆▅ ▇▇▅█▍ ▌▆█ ▊▋▇▆█▇▉ ▌▍▅▄▉▄█▇ ▋▍▋▋▋: ▆▅▉ ▍▇▇ ▆▇▆ ▅▄▉▅ ▅▉▌▍
42 Days Ago
Refreshed LODs lighthouse
42 Days Ago
Put some missing vine kits in scene
42 Days Ago
Continuing work on piper nigrum vines
42 Days Ago
merge from softcore_update - 118237 Combined bed corpse gib meshes Fixed bed gibs colliding with corpse Disabled player collisions on bed, towel and bag corpses
42 Days Ago
merge from softcore_update/deployable_corpse
42 Days Ago
Combined bed corpse gib meshes Fixed bed gibs colliding with corpse Disabled player collisions on bed, towel and bag corpses
42 Days Ago
merge from softcore_update/tc_antigrief_fix
42 Days Ago
Fixed TC purchasing its anti gried upkeep after saving 50% of its loot in a corpse
42 Days Ago
exported updated sprint, run, trot and walk tiger animations that match the latest gait speeds
42 Days Ago
merge from main
42 Days Ago
▇▅▆▅▉ █▋█▄ ▅▍▉▄_▋▊▅▇█_▉▅▄▍█
42 Days Ago
▌█▍▇ ▄▆▅▍▅ ▉▋▇▊▆▇▋▋ ▅▊▉▆▆▉▄▋▇▆ ▌▋▍▌ ▍▊▋▄▍▄▊█▇██▄ ▊▄▍█ ▊ ▋█▋▇▌▊▄ ▊▌▌▉ (▊▄ ▇▅▅ ▊▋▊'▌ ▆▇▋▄ ▊▆▅▋ ▆▍▍▋▍▊)
42 Days Ago
Merge: from parallel_validatemove/stable_playercache Promoting stable player cache version as main dev direction Tests: none, no conflicts
42 Days Ago
Fixed large wood box prefab conflict
42 Days Ago
Adding camera animation to boomerang content
42 Days Ago
Always fully play attack anim. Anim state transition tweaks.
42 Days Ago
Lighting progress
42 Days Ago
Merge from snakes
42 Days Ago
Merge from jungle_update
42 Days Ago
Merge from wip_gameplay
42 Days Ago
Increase client aware trigger size
42 Days Ago
Merge from parent
42 Days Ago
Merge from jungle_update
42 Days Ago
merge from store-ui-2025-April
42 Days Ago
merge from blurryfxfix
42 Days Ago
merge from main
42 Days Ago
Don't spawn trees in rivers
42 Days Ago
Client compile fix
42 Days Ago
Very rough looking vine extending logic
42 Days Ago
further underwater progress
42 Days Ago
Increase max distance of vines by 10m, rework vine swing spawn location