125,573 Commits over 4,171 Days - 1.25cph!

59 Days Ago
Merge from hardcore_refresh
59 Days Ago
Subtract 125897, want to rule it out of causing the empty loot spawns issue
59 Days Ago
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59 Days Ago
Fixed skin viewer post process following changes from main
59 Days Ago
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60 Days Ago
Merge from main
60 Days Ago
Try and fix that pesky quit modal again
60 Days Ago
Fix ultrawide gradient
60 Days Ago
Store nre fixes
60 Days Ago
Added a convar and setting to control scroll sensitivity
60 Days Ago
Remove hover on home text (bug fix)
60 Days Ago
Fix header stroke, add shadow to header
60 Days Ago
Server Tags, Connect modal footer links fix, scrollbar fix, social bar improvements
60 Days Ago
Improve social bar
60 Days Ago
Fix spacing on general skin tile
60 Days Ago
Fixed all bouncy scroll bars
60 Days Ago
Fixed `version` not having proper branch value Deletes IGet->BuildName Apply multicore support for modifying meshes A bit hacky fix for linux file modified time being wrong due to recent changes
60 Days Ago
merge from new_menu
60 Days Ago
Legacy wall 1x1 asset
60 Days Ago
Updated engine.json
60 Days Ago
Updated new store still referencing old store assets Nuked old item store UI folder
60 Days Ago
Fixed `version` not having proper branch value Deletes IGet->BuildName Apply multicore support for modifying meshes A bit hacky fix for linux file modified time being wrong due to recent changes
60 Days Ago
Fixed `version` not having proper branch value Deletes IGet->BuildName Apply multicore support for modifying meshes A bit hacky fix for linux file modified time being wrong due to recent changes
60 Days Ago
Fix attack heli damagefx and headlight dynamic lod
60 Days Ago
legacy wood + update wall paper icon
60 Days Ago
update rtc image
60 Days Ago
Fixed vclouds setting not applying
60 Days Ago
merge from new_menu 🎉
60 Days Ago
Convared the UIEscapeCapture debug logs
60 Days Ago
Fixed DLC tab grid height
60 Days Ago
Bootstrap conflict fixes
60 Days Ago
merge from main
60 Days Ago
add atmosphere fog start/end ramp up distance
60 Days Ago
- Fix muzzle vfx rotation on heavy scientist minigun - Halve damage and double accuracy, makes minigun damage more predictable
60 Days Ago
Electric Table Lamp - Added LODs & gibs, adjusted textures
60 Days Ago
code cleanup
60 Days Ago
More unused assets
60 Days Ago
Removed some ph assets
60 Days Ago
Simple error output More cleanup
60 Days Ago
Fix suppressive fire inadvertently giving all nearby scientists ESP
60 Days Ago
Disabled store jungle background
60 Days Ago
Decor store grid Fixed static content sorting not working
60 Days Ago
wall shelves now only placeable on walls, shocker, I know.
60 Days Ago
Fixed bug causing chat to steal escape presses Reduced menu background filter Changed odd an even styling Added animation on entry hover Fixed session nav option not dissapearing when leaving server Fixed interaction modal x button being on the wrong side
60 Days Ago
Removed spammy warning log
60 Days Ago
Add numberOfPlayerReports to PlayerState Protobuf, from feedback
60 Days Ago
Improve heavy behaviour when shooting unreachable players, don't just go to the foot of the building
60 Days Ago
Fix more oilrig unreachable navmesh islands
60 Days Ago
Fixed cart button warning Fixed store search tab mask
60 Days Ago
Make path vislog more intuitive and consistent, fix heavy scientist sometimes struggling to find angle on player standing on top of building