199,124 Commits over 4,140 Days - 2.00cph!

5 Years Ago
Fixed external wall and external gate (stone) UVs
5 Years Ago
[D11] Add time to demo metrics snapshots
5 Years Ago
Blood/liquid vfx improvement WIP. Some file cleanup.
5 Years Ago
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5 Years Ago
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5 Years Ago
[D11] Flips L+R channels in voice capture plugin for voice chat headset routing.
5 Years Ago
[D11] Flips L+R channels in voice capture plugin for voice chat headset routing.
5 Years Ago
[D11] Remove missing script from a bunch of particle effects
5 Years Ago
Added PLAYER:Death hook (Community Contribution)
5 Years Ago
Added ErrorNoHalt with stack when Lua is trying to send an overflowed net message
5 Years Ago
Added SANDBOX:CanArmDupe( ply ) hook, return false to prevent players from being able to arm dupes.
5 Years Ago
[D11] [UI] Whats New UI updated to only trigger once per application session. Removed mip maps from UI Icon sprites.
5 Years Ago
Fixed ladder placement on construction
5 Years Ago
Fixed large wooden box been placed at impossible angles
5 Years Ago
Spinners no longer can be stacked + deployed on
5 Years Ago
▊▊▊▆▄ "▋▄▋▍ █▇ ▅█▇▌▆ ▅▌▄▆▍▊▌▇ ▊▋▆▇▆▌ █▊ ▌▋▋ ▅▅█▇ █▄▋▌▆" (▌▌▅▆▍ ▌▊▅▋▆█▍++ ▋▇▉ ▆█ ▋█▅▍++)
5 Years Ago
Fixed triangle ladder hatch gibs errors
5 Years Ago
[▄▋▊][#▉▊▅▋] ▆▉▇ ▅▌ █▌▋▇▌▄ ▄▅▉▍▇ ▆▇▌▋ ▉██▇▌▉▊▊▍▊ ▇▋ ▋▋▍▅▍▇▅ ▅▅▊█▇▌▉▊▌▅█
5 Years Ago
▉█▍▇▅▆▇▋ █▍▇▄▋▇▄▋█▇ ▍▋█▊▅, ▍▆▅▌ ▌▅▊▍ ▊▅▊ ▇▍▌▋▊▆▍▊ ▉▌▋▆▋▅▉▆▅ ▇▌█▊▌▆▍▅
5 Years Ago
[Audio] Stopped templates from looking for removed mixer channels, all channels set to 'none' as channels should be set by sound classes.
5 Years Ago
Community Contributions: * Switched GM:GetFallDamage to use GetConVar() over GetConVarNumber() in base gamemode * base_gmodentity.GetPlayer() now properly returns the player object after player reconnected to the server for base_gmodentity derived entities * Right click removing entities with the Remover tool now properly progresses the Remover achievement on Steam
5 Years Ago
fixed female_asian hairset set to use wrong dyeset, rebalanced hair to look a bit more realistic and reflect light better, especially blondes and auburns
5 Years Ago
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5 Years Ago
fixed female_asian hairset set to use wrong dyeset, rebalanced hair to look a bit more realistic and reflect light better, especially blondes and auburns
5 Years Ago
▆▉▍▆▊▉▌▋▆▆▍▆▌ / ▅▄█▆▅▋▌▄ ▆▉█▆ ▋▆▊▇▉▆ ▄▅ ▇▌█ ▉▍▍▉ ▆▍▌▊ ▉█▇▄▉▍ / ▄▌▉█▊ ▄▄█ ▍▍▆▅▇▊ ▍▍▄█▆▉ / ▍▇▆▅▉▅▇ ▌▌▋ ▇▆▅█▉█
5 Years Ago
▋▆ ▆▄▆▊▇ ▅▄▍▆█ ▅▉▇▌▌ ▉▊█ ▍▍▇▄▅▅█▄▅, ▋▍▋▋▇██▋ ▆▋▍ ▉▊▆▉▍▊
5 Years Ago
[D11] Adds null check to xb1 headset mixer
5 Years Ago
[D11] Adds null check to xb1 headset mixer
5 Years Ago
picking 51423 51424 51425
5 Years Ago
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5 Years Ago
fixed a material assignment in toptier landing prefabs
5 Years Ago
better looking gibs for wood and stone floor blocks
5 Years Ago
▉▌▊▆▊ ▊▋▅▅▍▇▅▊ █▋▌█▊█▇ ▍▄▍▆▇▍▉▅ ▍▇▍▊▉▅▊ ▅▅▋▇█ ▇█▋▊▋▉▇ ▌▊ ▋▍▌▄▉▌▉▍▇▍▊▅ ▊▆▌▍▋ ▊▉▋▊ ▋▋▆ ▄▄▉▇▇█ ▌▊ ▊█▅▇▅▉▍▇
5 Years Ago
Show the Rust+ option on the main menu
5 Years Ago
fixed orientation of triangle roof greybox pieces as triangle blocks pivot isnt center
5 Years Ago
Roof conditional pieces (greybox quality) + prefabs
5 Years Ago
[D11][UI] Fixed Death location not been set.
5 Years Ago
Phrases
5 Years Ago
[D11] Removed popups for full servers, to lay ground work for automatic queues.
5 Years Ago
[d11][4257] {PS4/XB1} Placing any deployable item breaks the player's camera and causes Null Reference exceptions, causes performance drop Put in an addition case which I wasn't aware of when I was testing it.
5 Years Ago
[D11] [UI] Fixed raise foundation translation issue.
5 Years Ago
merge from sav193
5 Years Ago
[▆▋▌][#▇▆█▉] ▅▇▌▄▆▄ ▅▍ ▅▊▍▄▍ ▄▉▊▇▄▍█ █▄▄▌▍▍▌ ▌█ ▉▆▍█▊ ▉▊▄▇ ▆▉ ▊▇▍
5 Years Ago
Fixed some oilrig NPC spawn positions
5 Years Ago
save++ network++
5 Years Ago
merge from building_blocks_2020
5 Years Ago
Hooked up damage renderer on scrap transport helicopter and hot air balloon
5 Years Ago
Fix issue where hitting the horn on a car with multiple drivers seats would play multiple horns
5 Years Ago
Abstract the damage material management into a new component: DamageRenderer Added a DamageRenderer slot to vehicles, implemented it on minicopter, rhib, motorboat
5 Years Ago
Revert ConfigureVehicleSubsteps changes as it didn't fix the physics issues.