reporust_rebootcancel

116,198 Commits over 3,959 Days - 1.22cph!

53 Days Ago
Hopper won't suck up items if construction (building blocks) is in the way It can pull items through deployables
53 Days Ago
Merge from main
53 Days Ago
Cleanup, moved most processing into budgeted methods (see server.hopperAnimationBudgetMs convar)
53 Days Ago
Require power to run, hooked up industrial ports so it can act as a storage adaptor Various prefab setup, fixed some item movement issues
53 Days Ago
More sockets
53 Days Ago
Runtime hash set to check for allowed types. This should be done in code gen instead
53 Days Ago
Added SyncVarConditional, this ensures a Func successfully return true before calling OnValueSync
53 Days Ago
Created base SyncVar class. Use generics and hook the getter/setter instead to save on memory
53 Days Ago
Added message types
53 Days Ago
First pass on hopper functionality Setup attachment for large wood box, sucks up any dropped items in a 1.5m radius and deposits them into the attached container
53 Days Ago
Flamechunk atlas.
53 Days Ago
Merge from holo_nvg_fix
53 Days Ago
Holosight reticle now resets to the default red colour while the NVG camera is on, eliminating the slightly different appearance of the different colours combined with the NVG post fx Automatically switches back to the selected colour when the NVG camera is disabled
53 Days Ago
Environment volume updates for the above ground / below ground transition pieces
53 Days Ago
Environment volume updates to better fit the shapes of the underground train tunnel segments
53 Days Ago
ProceduralMapRailSimple and ProceduralMapRoadSimple fixes
53 Days Ago
Station prefab updates
53 Days Ago
53 Days Ago
Side atlas
53 Days Ago
merge from primitive
53 Days Ago
Replicated horse head turn
53 Days Ago
Save item to disk immediately when modifying era of item via era editor window
53 Days Ago
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53 Days Ago
Fixed normal compression with workshop imported normal maps and normal maps exported to steam
53 Days Ago
Add convars to control what building grades are allowed - `upgrade_{grade}_enabled` will remove upgrade tiers - `upgrade_{grade}_cost_multiplier` will increase or decrease the cost - `build_twig_cost_multiplier` is used for twig - replicated so applied to both the clientside UI & server resources taken
53 Days Ago
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53 Days Ago
Moved siege tower drawbridge notifiers to a slightly better position
53 Days Ago
Removed old towing code left on modular cars
53 Days Ago
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53 Days Ago
merge from siege_weapons (horse siege harness)
53 Days Ago
Fixed occasional legs animator NRE when destroying the collider a leg is attached to
53 Days Ago
edited vm mini crossbow shoot animations
53 Days Ago
Merge from presets_editor/quality
53 Days Ago
Merge from integration
53 Days Ago
RFO debug stuff for Dayaan
53 Days Ago
Various atlas iterations.
53 Days Ago
Fixed female breasts censor cube covering screen when using ballista
53 Days Ago
reset ragdolling player flags properlly if they unmount at any point (usually early dismount from dying) - stops player model getting stuck in cursed states
53 Days Ago
- Changed reload fraction duration to recommended - Enable loop pose on idle
53 Days Ago
-Updated Ballista Texture and material assignments
53 Days Ago
Negative background to fix halo.
53 Days Ago
Set shadows to hard & soft across all quality levels, in-line with previous settings.
53 Days Ago
Fixed horses floating when hitched Fixed horse air time not being reset correctly when stationnary
53 Days Ago
Added DLAA support and added it as an option in the graphics menu
53 Days Ago
merge from main -> primitive_gm
53 Days Ago
Fixed horses keeping the last input from driver if there is a passenger and driver dismounts
53 Days Ago
-Hopper Blockout
53 Days Ago
Merge from parent
53 Days Ago
New flame impact atlases.