reporust_rebootcancel

141,371 Commits over 4,383 Days - 1.34cph!

18 Days Ago
Codegen command name
18 Days Ago
Scaled to match mortar tube.
18 Days Ago
Mortar ammo stuff.
18 Days Ago
Merge from workbench_upgrades
18 Days Ago
Order fix
18 Days Ago
Wire up a bunch more buttons: offer item icon/ cost item icon/ create sell order
18 Days Ago
- Wired up sell order creator plus/minus buttons - Item search popup scripts - Sell order creator scripts - New Item Search Entry handler
19 Days Ago
merge from split_dump_command
19 Days Ago
improvements to split dump commands - added help text for clientside commands - added debug log after dump with folder for outputs - added text warning to dump and dumprootobjects that it will stall server and may cause crashes.
19 Days Ago
Merge from workbench_upgrades
19 Days Ago
Update: replace all unsafe usage with spans, should throw if I go out of bounds Tests: compiles
19 Days Ago
- item search bar setup - sell order creator setup
19 Days Ago
Rollback the rollback
19 Days Ago
Merge from main
19 Days Ago
Merge from cleanup
19 Days Ago
Convert some of the apartments furniture into entities
19 Days Ago
Use flag to determine if room is rented so client doesn't need list of authed users - modify furniture code to use the flag
19 Days Ago
Commands for `rentroom {room}` and `checkoutroom`
19 Days Ago
merge from mortar
19 Days Ago
Merge: from main
19 Days Ago
Subtract: roll back 148302 - merge from usepalyerupdatejobs_purge Release servers are crashing (but debug not). Will chase up next week
19 Days Ago
Continued
19 Days Ago
merge from main
19 Days Ago
merge from fix_privaddfriend_vis
19 Days Ago
add vis priv fix to turrets as well
19 Days Ago
merge from main
19 Days Ago
Rework item exclusion handling for efficiency upgrade. Item list instead of hardcoded. Hooked up excluded items.
19 Days Ago
19 Days Ago
salvaged axe refresh deploy anim updated
19 Days Ago
Move all the upgrade item mods to a dedicated folder.
19 Days Ago
Vital icons pass
19 Days Ago
- Virtual Icon setup - Renames - Spacers
19 Days Ago
Workbench.Upgrades pass
19 Days Ago
19 Days Ago
Bunch of small, misc cleanup
19 Days Ago
Merge from parent
19 Days Ago
exported updated crossbow bowless vm anims
19 Days Ago
Added new inventory sounds for the bone knife and rework/polish the salvaged axe sounds
19 Days Ago
Merge: from useplayerupdatejobs_purge - Clean: Removal of UsePlayerUpdateJobs 0 and 1 code - Optim: RelationshipManager now uses cached server occlusion results instead of running new ones Tests: unit tests + ran around on craggy, used heli, zipline, swam
19 Days Ago
Merge: from main
19 Days Ago
Terrain holes prototyping with SDF style shape components to render new static terrain holes locally for improved resolution
19 Days Ago
same again
19 Days Ago
removed unnecessary files
19 Days Ago
updated upgrade visuals for reinforced - added new ones for tier 2 and 3
19 Days Ago
efficency and surplus gibs
19 Days Ago
Clean: remove dead using statements Tests: none, trivial change
19 Days Ago
Update(tests): adding TickInterpolatorCache tests - added overloads to accept index directly instead of entire baseplayer Tests: ran unit tests
19 Days Ago
- Add a 'remove all' button to clear up all the sell orders - Fix phrases again
19 Days Ago
Clean: nuke TickInterpolator We lose consistency unit test, so i'll add a couple basic ones in next change Tests: ran AH unit tests
19 Days Ago
Replaced neon sign meshes with prefabs in rentable shops