reporust_rebootcancel

115,259 Commits over 3,959 Days - 1.21cph!

17 Days Ago
17 Days Ago
██▋▋ ▄██▉▇ ▉█▊▍█ ▋▅▇▄▊▅ ▆▉ ▇▋'▇█ ▄▅▉▄▆▄ ▍▌▆▅▍ ▋ ▄▋▍█▇▍▊▉▄▍▄ ▉▆▄▊ ▄▆▍ ▅▄█ ▊█▇▍▇ ▇█▋▅▆▊ ▅▊▍▌▆ ▌▆ ▇▅▋█▄ ▄▄ ▋▆ ▇▍▉▆▍▌ ▆█▇ ▉▉▍▊▆▋▌▋█ ▇▊ ▄▌▋█ ▋▋▍▊▅ ▇ ▆▍▊▅▄ ▌▉▍▊▆ ▇▉▉▊▆▆▋ ▌▄▉▇ ▊▋▄▅▉▅ ▄▉ ▅▍▊▆▍▆ ▉▇█ ▅▍▆ ▋▋▄▆█▇▅▅ █▄▄▊▉▄▊ ▆▉▍ ▉▊▉██▇▋▇ ▉▇ ▋▌▆▋▄ ▇▊▌▊▌▊▅▄ ▌▄▅▍▍▊
17 Days Ago
▍▅▄▉▊▉▄▄ ▆▆▋▍ ▆▍▄█▍, █▉▋ ▅ ▆▅▇▆▌▅▉▇▅▍▋
17 Days Ago
Fixed incorrect label on shield info panel (dmg protection)
17 Days Ago
Fixed typo on catapult ammo item desc, removed extra spaces
17 Days Ago
Fixed propane bomb and firebomb both missing their item information panel
17 Days Ago
Fixed ballista reload animation still playing locally after dismounting
17 Days Ago
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17 Days Ago
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17 Days Ago
merge from main
17 Days Ago
▊▊▊▄▅ ▄▊▄▋ ▌▌▉▄▊ ▊▄▍▍▆▅▉▇▅▆ ▄▄▌▄▍▉█▊ ▋▉▊▉▅ ▌▌▇▍▌ ▌█▋▄ ▉▋▌▌▋▆▆▇ ▊ ▇▉█▍▄▆'▉ ▄▅▇▆▌▉ ▄▅▌▄ ▅▌▅ ▊█▊█ ▍▉▄▆ ▅▋▆▇▇▌▇▄▊
17 Days Ago
Fixed a shield not resetting it's block timer on the server if the player switches from one weapon to another without the shield being holstered Resulted in the server and client block timers not syncing up
17 Days Ago
Cherry pick 112675 - fix medieval barricade unlocking
17 Days Ago
▅▋▉▇▌ █▆▉▇▊ ▊▆▍▅ ▉▅ ▊▅▅▍▅▊ ▉▅▋▅▆▆▅▅ ▇▌▉█▊ █▊▌▆▊▊▄▅▅▅ █▉▊▉█ █▌▄▋ ▄▉▅ █▊▊
17 Days Ago
Cherrypick 112675
17 Days Ago
▉▆▅ ▇▉ ▄▄▄▋▌▍ ▇▉ ▉▄▄▉ ▄▄▄▉▇▋█▆ ▍▍▅ ▋▄▉▉ ▉▇▌▆▉██▌ ▋▊▆▉ ▉▄ ▌▊▄▋▌▊█
17 Days Ago
Add converts to add, remove and transfer ownership on an item Add convar `stackable_item_ownership` to enable ownership on stackable items (that were configured in ItemDefinition) - default disabled (only enable for testing) Fix item not being marked as dirty when item ownership is transferred off of it
17 Days Ago
█▋▋'▌ ▊▇▅▄ █▅▉ ▋▅█▊▋▋ ▋▍ ▆▆▌█ ▋▄▊▆▌▆ █▋ ▍▋▆▅ ▅▌ ▄▄▊▆▅▅▇▉ ▆▅▉▌ █▊ ▋▍▇▊▉▆▍ ▋▄ ▅▆▌▄ ▇▉▄▍▇▉▌ ▊▊ ▆▍▅▋▄▆▌█
18 Days Ago
█▅▇█▋ ▉▆▄▆ ▇▄▅▋_█▆▉▌▉▍█_▍█▄▄
18 Days Ago
▍▌▊▆▇▋ ▌▉▅▄▆▇▅ ▍▉▌
18 Days Ago
▇▉▍▄▌ ▌▇▄▍ ▊▉▊█_▇▌▆▄▆▌▋_▋▍▋▇
18 Days Ago
▌▆▆'▌ █▍▍▉▌ ▆▌▌▋▌.▅▊▊▊▌▇▉▊▉▍▊ █▍ ▋▌ █, ▍▊▊▅ █▍ ▋▊ ▆▌█▋
18 Days Ago
Updated avatar source for ak anims
18 Days Ago
Added debug anim controller for testing raw anims
18 Days Ago
improved primitive gamemode loot spawns for airdrop/hackable crate
18 Days Ago
▋▄█ ▍▊█▅▉▇ ▋▌▋▍▋▇▅▍▅ ▋▋▄ ▊▌▉▆▌█▇ ▋▆, █▊▄▄▄▋ █▍▉ ▉▇ ▊▄▇ ▋▇▅█▍
18 Days Ago
Ak and sar customspineoffset updates
18 Days Ago
▋█▄ ▉▋▋▆▉▅▄ █▅▊ ▋▍▌▅▍▊▍▋▅ ▉▌▄▉▋▄▅ ▊▋▄▆ ▍▇▊▋▉▆█ ▌▄▌▄▋▊█ █▋▄▇, ▋▍▄█▉▍▅ ▉▅▍▅▇ ▉▇▇▌▊ █▇▅▉▋▆ -> ▅▋▇█ ▅█▅▇ ▇▅▆'▍ ▅ ▅▉▌▋▊ ▄▄█▊▋▇▋ ▇▋▌ ▍█
18 Days Ago
track the era in analytics
18 Days Ago
Add colors in inventory prefab
18 Days Ago
If there are multiple owners on a single item, show a different color for each owner (rotating through 7 different colors)
18 Days Ago
Final tweak on the deployed siege explosion effects, to make them behave properly on ground placement.
18 Days Ago
Jungle ground plant progress / arrowroot Arrowroot spawn populations
18 Days Ago
Snappier death anim transition. Don't continue turning to face player when we're dead.
18 Days Ago
Delay removing snake when it dies. Play death anim. Setup death anim state.
18 Days Ago
▉▅█ ▌▄▋▊▉▅.▅▉▍▅▉▇▌▋▍█▌▋▆▆▄▆█▌▅▍ (▅▋▍▄▋▉▇ ▅▅▌▍▊▌▆▅) █▉ ▋▆▍▍█▅ ▅█ ▌▇▍▇▊▊▌ ▉▉▍▇▉▌▇ ▄▄▋ ▊▅▉▆▌▍▄ ▉▊▋▊ ▅▄▋▊▌▊▍▆ ▇▋▉▅▄ ▅▇▇▌ ▍▋ ▇▆▌ ▆▋▍▊ (▆▍▇▍▋.▍▍)
18 Days Ago
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18 Days Ago
changed description on Medieval Barricade store item from "Wooden Barricade" to "Barbed Wooden Barricade"
18 Days Ago
merge from primitive/siegebalance
18 Days Ago
█▇▆▉▇█▍ █▇▌▄▆▍/█▅▅▆▆▇▉▍▋▅/▍▊▉▋▇ ▇▇ ▉█▊▊ █▄▅▄▌▉▄▅ ▌▉▇▆▊▅▇▅ ▋█▌▆▊▊▅▆ ▍▌▋▉▅ ▄▇▊ ▉▇▄▅▍ ▅█▌▉▋▍▊ ▊▇▍▉▍▅▊▅ ▉█▍▋▌ ▍▅▄▋▉▍ ▌▅▊▊ ▇▅▆▆▉ ▍▄▋▍▋█▊▉ ▍▆▉▄█▆▄▅ ▇▆▆▄ ▄█▄▄▋▅/▉▄▊▉▇▋ ▍▅▅▉▊▄▄▇ ▇▉▄ ▉▍▍▇▍▉▉▍ ▍▍▅█▉
18 Days Ago
- Fixed weird scope scaling on Minicrossbow sights - Corrected super wide FOV issues with scopes
18 Days Ago
▇▋▌▅█ ▋▄█▅▅▊▊▊█ ▋▌▇▄▆▌▊ ▆▌ ▆█▆▄ - ▅▋▋▌▌▌ ▉▋▍▉▊█▇ ▉▊▋▆▆▉▍▅▅ ▍█ ▉▇▌▆▄▍ ▉▊▅▋▍▋ █▇▋▌ ▄▊▌ - ▇▋▉ ▌▆▄▉▉▄ ▍▆▌▍ ▌▆▆▉▄ ▇▊▄▍ ▍▆▊▊▌▆▍▉ ▊▍█▇ ▉ ▋▍█▉ ▆▉▇▉▋ ▌▌▍▌▅▄ ▆▌▋▄ ▋ █▋▆▆
18 Days Ago
Increase health, remove more debug.
18 Days Ago
anim export update
18 Days Ago
merge from primitive
18 Days Ago
Snakes will keep re-attacking on a timer if a player stays in range after triggering the QTE the first time. Removed log spam.
18 Days Ago
▆▄▊ ▌▋▉▇ █▇▍ ▅▍█▇▉▅▌▇▄█ ▌▋ ▌▅▌█▌█▅ ▍▉▆██▊▋ ▉▉█▍▍. ▍▆▉▅ ▆▍▄▊▅▋▌▍ ▊▄█ ▅█▍ ▇▊▍▇█▇▌▉ ▄▊▌▊▆▌ ▅▉ ▍▉▆ ▄▊█▋▌▍▅
18 Days Ago
- Nucleus amount type set to genetics - Natural Beehive changes - Honeycomb changes - Adjust deployed hive volumes
18 Days Ago
3p sar anim updates (top spine control set to 50 in rot Y)
18 Days Ago
ak47 entity spine offset added