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134,876 Commits over 4,444 Days - 1.26cph!

37 Days Ago
removed unneeded stuff for FakePlayer
37 Days Ago
Updating ghost sheet to fix burst cloth stuttering
37 Days Ago
exported updated 3p sprint animation and edited dragon launcher backpack holster position
37 Days Ago
Merge from .../batch_renderer_group
37 Days Ago
Added new sounds for the bowless crossbow
37 Days Ago
Manifest
37 Days Ago
Industrial Torch - Updated model, added placeholder textures, redefined material separation and on/off setup, removed old meshes and materials
37 Days Ago
Debug command
37 Days Ago
Russian roulette prototype wip
37 Days Ago
- Show cue - Add line renderer to show where you're aiming
37 Days Ago
fake player improvements
37 Days Ago
Fixed missing transparency in apartment interior trims (for steps)
37 Days Ago
Fixing FPBuild path var in unity tests step in Jenkinsfile
37 Days Ago
penthouse decals cont
37 Days Ago
merge from PlayerRigUpdate2/asset_cleanup
37 Days Ago
Delete old player textures
37 Days Ago
medium apartment collision
37 Days Ago
delete hair cap calibration mats - easier to calibrate in realtime now we can release material blocks
37 Days Ago
Add profiling. Showing approx 0.08ms per table when bodies are moving
37 Days Ago
Updating female skinning and cloth sash
37 Days Ago
Quick refactor
37 Days Ago
37 Days Ago
merge from version_log_server
37 Days Ago
merge from traintunlightfixes
37 Days Ago
merge from cargoshipfixes
37 Days Ago
merge from terrain_lowering_nms_large_cave
37 Days Ago
deleted duplicated old reference prefabs
37 Days Ago
Slightly expand and shift the CaveNetworkGroupLayerOverride at silo to fix a remaining problematic sight line S2P NMS
37 Days Ago
Deleted old hair assets Deleted old hair sets
37 Days Ago
plugged the holes in apartment complex LOD2's windows inb4 rebaking LOD from multiple sources
37 Days Ago
merge from main
37 Days Ago
Penthouse apartment edge decals and remaining wall textures
37 Days Ago
Subtract navmesh subtraction
37 Days Ago
delete old materials
37 Days Ago
delete old head prefabs
37 Days Ago
Delete old player model fbx and prefab reference duplicates
37 Days Ago
Subtract bad merge
37 Days Ago
Manifest
37 Days Ago
Fix kinematic bodies forcing the pool physics tick to keep simulating because their velocity wasn't being killed
37 Days Ago
delete debug player model prefabs, no longer needed
37 Days Ago
Delete old skinset assets
37 Days Ago
Codegen
37 Days Ago
Bunch of compile fixes
37 Days Ago
Merge from main
38 Days Ago
Merge from main
38 Days Ago
Can now walk around the pool table when mounted
38 Days Ago
apartment oven, texture tweaks, prefab setup, lods and collision
38 Days Ago
Merge: from main
38 Days Ago
Merge from main
38 Days Ago
Sync pool mountable locations over the net