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135,641 Commits over 4,474 Days - 1.26cph!

39 Days Ago
Moved body hair cap to main body textures, saves a texture sample
39 Days Ago
Update: PlayerModelBenchmark - add baseline run (0 models) - change bench naming convention Tests: none, trivial changes
39 Days Ago
Adding supply signal rig
39 Days Ago
inital loot pass
40 Days Ago
Clean: get rid of RecordSampleCount - it duplicates MaxNumberOfFrames Tests: none, trivial change
40 Days Ago
Industrial torch attack and hit react animation updates
40 Days Ago
Rework/refcactor calcs. Add convar'd initial offset range. This also means the rotate thruster effects will be visible from the go.
40 Days Ago
Adding smoke grenade refresh viewmodel rig
40 Days Ago
Improved player model male export
40 Days Ago
3p jump anim height increase
40 Days Ago
loot gen
40 Days Ago
merge from main
40 Days Ago
Updated the blitter shader to fix missing shader keywords relating to MSAA
40 Days Ago
Merge from main
40 Days Ago
protection setup
40 Days Ago
40 Days Ago
Make UI_FullscreenSkinViewer a partial so it doesn't break after code gen. Code gen.
40 Days Ago
ballistic and bdu attire crafting costs (recycle)
40 Days Ago
dbu uncraftable ballistic attire uncraftable
40 Days Ago
40 Days Ago
merge from apartment_complex_monument/prototype -> apartment_complex_monument
40 Days Ago
Set apartment phones to not require power
40 Days Ago
Allow `checkoutroom` to checkout other rooms (NPC rooms for example)
40 Days Ago
Also set apartment room phones as "ApartmentStatic" so you the directory is filled between room <-> room
40 Days Ago
Industrial Torch - Updated textures, added emmisive texture for UV2, updated on material with emmisive texture, lowered texture resolution
40 Days Ago
Unsaved changes in large apartment
40 Days Ago
Ridable horse
40 Days Ago
Fix placement of phone in small apartment, add to medium & large apartment
40 Days Ago
Give telephones a random number when apartments are rented (like phones usually work) Add all telephone of active rooms to the directory of the static phones outside the apartment (not every monument, only the apartment monument) - allows you to call rooms that are rented + is one way to see which rooms are currently rented
40 Days Ago
Add telephone to small apartment
40 Days Ago
Apartment complex scene set static phones to "apartment phones" with flag + disable scene light baking (can be stomped)
40 Days Ago
Apartment .meta texture files after Unity 6
40 Days Ago
Fix upkeep terminal not being in furniture root in medium apartment
40 Days Ago
Fix scrap in apartment upkeep terminal not being moved when upgrading rooms
40 Days Ago
Restore chat messages when renting room (until adding support in conversation system for it)
40 Days Ago
Fix room upkeep not using min rent
40 Days Ago
steam_icons_upload_refactor_2 -> main
40 Days Ago
Update 145674 for the current codebase
40 Days Ago
Male body hair
40 Days Ago
merge from rain_grace_fix
40 Days Ago
Fix check
40 Days Ago
Merge from main
40 Days Ago
Communal area cleanup
40 Days Ago
m16a2 ao texture updates
40 Days Ago
further RRP particle/billboard lighting
40 Days Ago
Updates to jump W & E
40 Days Ago
Updated ragdoll limits. improved neck ragdoll and improved downed ragdoll behaviour.
40 Days Ago
Merge: from main up to 152363
40 Days Ago
Update: Allow benchmark to stop after enough samples accumulated - converted PlayerModelBenchmarkScene to run till 1k sampels accumulated - support accumulated sample wraparound (explains weird results I saw previously) Tests: ran player benchmark
40 Days Ago
Merge from ide_warnings_fix