reporust_rebootcancel

115,665 Commits over 3,959 Days - 1.22cph!

35 Days Ago
merge from lunar_new_year_2025
35 Days Ago
merge from isolate_Jan_wipe/LNY_merge_release_friendly
35 Days Ago
cherrypicking lunar_new_year_2025
35 Days Ago
Add rotation toggle and face cullmode options in foliage billboard shader. Update all relevant materials which had the old unused _Cull property with the default off.
35 Days Ago
When running "Populate T0" in tech tree editor tool, ensure that only items that are allowed in the era populate the tech tree
35 Days Ago
Scene backups
35 Days Ago
Merge from cmbrainenabled
35 Days Ago
Merge from cmbrainenabled
35 Days Ago
Fix cmBrainForceDisable convar running in edit mode
35 Days Ago
Merge from main
35 Days Ago
Spawning, initial stats
35 Days Ago
Ensure techtree filters out items that are not allowed in the era - items don't move into the correct location yet but at least you only see items you can craft in the current era Optimize opening tech tree to make it 4x faster - 500ms -> 130ms lag spike - 55MB allocation -> 13MB allocation - initially thought it was above changes causing it but was long standing issue
35 Days Ago
Scene backups
35 Days Ago
Ram impact interior FX.
35 Days Ago
Merge from primitive
35 Days Ago
Merge from primitive
35 Days Ago
Codegen
35 Days Ago
Merge from primitive
35 Days Ago
Fixed swapping seats blocking the horse Passenger can't send local input to the horse
35 Days Ago
Fixed door skins skin ids
35 Days Ago
Add menu item for "Update Game Manifest (optimized)" to allow you to use the faster generate manifest optimization in the editor (instead of only on the build server)
35 Days Ago
merge from primitive -> primitive_gm
35 Days Ago
Distortion voodoo to fake the rammed wall shaking on impact.
35 Days Ago
Merge from industriallights_skins
35 Days Ago
merge from primitive_gm -> primitive
35 Days Ago
Don't show train tunnel markers inside monuments on the map when underground tunnels is disabled (since they are blocked off with debris)
35 Days Ago
Some tests on changing the catapult boulder for a scatter shot
35 Days Ago
Change reward of shark hunt mission (since it gives out jackhammer but those are loot only now) - 1 icepick + 3 med syringe instead
35 Days Ago
Change reward of "free crates" diving mission in primitive era - used to be pump shotgun, but that's restricted now - instead give 1 combat knife, 1 small backpack, 1 compound bow + 32 arrows
35 Days Ago
Add support for missions to return different rewards in each era
35 Days Ago
Update light skin ids so they don't conflict with primitive
35 Days Ago
Merge from parent
35 Days Ago
Merge from main
35 Days Ago
merge from primitive
35 Days Ago
Added a dedicated TerrainCollisionProxy collider for the horses
35 Days Ago
Merge from main
35 Days Ago
Removed custom rotation pivot on the snake mask, re-enabled the 3d view in the store
35 Days Ago
Fixed horses standing on trough in ranches S2P both ranches
35 Days Ago
Parent merge
35 Days Ago
Make sure to include any passenger when ragdolling the horse driver
35 Days Ago
Fixed horse double saddle culling
35 Days Ago
Forgot a file
35 Days Ago
Closed battering ram cockpit door Scaled up the wheel a lil bit and added suspension Fixed battering ram not using its VehicleChassisVisuals Updated BatteringRamVisuals to move the axles Cleaned up BaseSiegeWeaponVisuals
35 Days Ago
35 Days Ago
Updating more player seeds to v4 rig
35 Days Ago
fixed slight gaps around wall frame semi circle on swirling wallframe
35 Days Ago
merge from main -> primitive_gm
35 Days Ago
Merge from main
35 Days Ago
Merge from main
35 Days Ago
Merge from main