122,043 Commits over 4,048 Days - 1.26cph!
setup some test weapon configs for rotation
tweaking perimeter wall for flush placement around garages
SmallScope remake
models, textures and material setup
▍█▊▅▇▅▋▄ ▌▉▅▋▌ ▌▋▊█▅ ▅█▌▊ ▊▉ ▇▊▍▉▅ ▄▍▇▄▋█▇ ▋▌▆▌▌▌▅▉▇▋ ▇▌▄▇
Compound cover and flow polish, narrowed some areas down a notch for extra coziness
static version of small planters for decor and misc
▇▉▉'▉ ▄▉▇▉█ ▇▍█▋▇ ▊▋ ▅▆ ▄▇█▍▅█▄ ▋▇▋▆▊▌▉ ▌▊▇▆▆▌▋▅
▌▆▌ ▇▉ ▊▍▄▇▄▅ ▊▄▌▍▅▋ ▊▄▍▇ ▋▍▅▍▅█▅▍ ▌█ ▆█▊▄▅▇▅ ▉▊▋▋▌▅▆ ▅▄▌▋▋ ▊▉▄ ▉▆▅▆▊▇█ ▆▌▄█▉▌▆█ ▋▋▋ ▊▄█▅▉▌▌▌
WIP process for setting default skin tone for emoji
Initial support for multiple skin tones per emoji (supports + notation so :happy: :happy+1: :happy+2: etc)
Fixed furnace power PowerConsumption = 3
fixed conveyor volume not equal on top and bottom
Don't include default ammo in ammo list if you don't have any.
Restore UI and manifest after merge.
Fix accidental file change commit
re-disable fishing_village c xmas decor
merge from save233 - minor changes
Metal gib sfx for crafter, combiner, splitter, adaptor and conveyor
Revert some angle calculation changes from the code review in the pipe mesh generator as it was causing artifacts
Show the too many inputs warning if the conveyor is at the limit, rather than beyond the limit
Fixed directional overlay materials not getting reapplied to pipes when changing the colour of a pipe
Fixed incorrect gib sfx for stone triangle floor frame + ramp
▊▄█'▆ ▅▆▊▍▍ ▌▌ ▄▇▋▉▊▌▇▊▋█▍▅▍▌ ▊▋▌▊▍▆▉ ▉▇▌▍ ▇▊'▊ ▄▌▇▅▆▌ █▇▍ ▊▍▊▅▇▍▌. ▋▌▉▇█ █▋ ▆▍▉▆▉▄▍▊▇ ▆▋▉▍ ▅▌▍▅█▇▋ ▆▋▇▅▆ ▉█'▅ ▄▌▇ ▅▉ ▄▄▅▊▉▌ ▆▄▍▉█ ▇▋▄▋ ▍▌▇ ▌▅▋█ ▉▊▇▍▍.
Added Copy/Paste/Discard Changes/Apply buttons to conveyor filter dialog
▊█▄'▋ ▅▉▋▍▊ ▅█ ▉▍▋▅█▄▅▉▄▅█▌▆▊ ▇▄▊▄▇▉▄ ▋▆▅▌ ▊▇'▆ ▍▆▋▍▍▋ ▊▊▍ █▊█▆▌▉█. ▅▉▌▅▌ █▄ ▌▇▉▇▋▋▉▇▋ ▋▌▊▋ ██▌█▄▋▄ ▆█▍▇▆ ▅▋'▍ ▆▌▆ ██ ▆▍▊██▌ ▍█▅▌▊ ▇▆▌▄ ▋▋▇ ▄▅▇▌ █▇▆▅▊.
Merge Main -> Attack Helicopter
▉▆▆▍▇▄▍▍▅▊ █▇▆▊▇▍ ▇▊██▊█▅ - ▌▆▌▊▅ ▍▅▄ ▄▅▅ ▋▊▇▉ ▊▊ ▆▊▊ ▉▊▅ ▇▌▄▅▍█ ▍▋▊▄▄█▊▉█▋, ▍▄▉█▆, ▄▌▋ ▉▋▄▋▆▍▋▊▅ ▅█▋▅ ▌▆▊▄▇█▊▉