reporust_rebootcancel

121,372 Commits over 4,018 Days - 1.26cph!

3 Years Ago
Merge from harcore -> aux2 (fixes compile errors)
3 Years Ago
Fix making bed public & count of active bags in message
3 Years Ago
Merge Main -> TrainWorkContinued
3 Years Ago
Fixed all remaining Hapis cliff hole issues on the big list.
3 Years Ago
Fixed messages not being sent when placing bags Fixed error when assigning bag
3 Years Ago
Shuffled around #if SERVER to fix compile errors in BaseGameMode-Vanilla.cs
3 Years Ago
RelationshipManager.contacts is replicated convar rather than server (fixes compile error)
3 Years Ago
Add CanBuildEntity & CanAssignBed to gamemode Can only have 5 bags, will get a message for each one you add when: - placing - assign bag - take over public bed - make bed private
3 Years Ago
merge from main
3 Years Ago
Maximum 5 bags shown on respawn screen
3 Years Ago
Fix links not parsing in heading etc Make links actually clickable instead of just embedding the URL in the text (which can't even be copied) Hopefully fix layout issue causing the text blocks in news to be so long it looks like its just cut off after the first paragraph
3 Years Ago
Removed placeholder "beds must be placed further than 250m away"
3 Years Ago
Layout fixes
3 Years Ago
Backup. (Fixed almost all remaining reported exploitable cliff/terrain holes.)
3 Years Ago
Increase underlay image alpha
3 Years Ago
Fixed layout of arrows & fixed clicking on icons changing background image
3 Years Ago
Added arrow to UI
3 Years Ago
Merge from rail_network_4
3 Years Ago
Another NRE edge case fix
3 Years Ago
Merge from terrain_anchor_radius
3 Years Ago
Gizmo
3 Years Ago
merge from save_228
3 Years Ago
network++ save++
3 Years Ago
A batch of cliff gap fixes.
3 Years Ago
merge from save_228
3 Years Ago
merge from /main/hardcore
3 Years Ago
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3 Years Ago
merge from combatlog_improvement
3 Years Ago
Updated LOD4 for the reclaim terminal
3 Years Ago
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3 Years Ago
Merge from nexus
3 Years Ago
Merge from main -> furnace_ui_rework
3 Years Ago
Merge from main -> cached_server_browser
3 Years Ago
Merge from main -> hardcore
3 Years Ago
Merge from main
3 Years Ago
Merge from main -> combatlog_improvement
3 Years Ago
Stop moving/rotating the ferry if it reached its target position
3 Years Ago
Added a tool to add and setup MonumentNavMesh script and settings in a monument scene, then save the scene and run SceneToPrefab on it.
3 Years Ago
merge from main
3 Years Ago
merge from main
3 Years Ago
fixed trophy collision
3 Years Ago
craggyisland cleanup
3 Years Ago
Prevent incorrect decay calculation if global.SprayDuration is set to 0
3 Years Ago
FIx avatar switcher cancelling the current animation
3 Years Ago
Idle test anim
3 Years Ago
Motion editor updates
3 Years Ago
Added AvatarSwitcher state machine component that switches the avatar of an animator when the state machine enters that state
3 Years Ago
SetHorseBreed now only requires admin (was developer only)
3 Years Ago
Add global.consolescale to change the font size in the console window
3 Years Ago
Don't allow sell order listings of genetic clones for multiple items, clones must be listed for a price per unit example: listing 6 clones for a price of 6 wood = not allowed listing 1 clone for 1 wood = allowed, and player can still purchase all 6 clones in one transaction