135,757 Commits over 4,444 Days - 1.27cph!

5 Years Ago
Added a text search box to skin selection on repair panel and crafting menu
5 Years Ago
Merge from main
5 Years Ago
BaseCrane missing base.InitShared added
5 Years Ago
network++
5 Years Ago
subtracting missions 64497, 64477, 64506, 64473 - mission failed better luck next time
5 Years Ago
deer hunt objective text only allow acceptance of mission if no active missions
5 Years Ago
update treasure loot
5 Years Ago
client only effects
5 Years Ago
adjust hunter conversation
5 Years Ago
merge from main
5 Years Ago
Just Unity Things (may fix mission NRE in standalone)
5 Years Ago
military tents macro texture polish
5 Years Ago
debug logs
5 Years Ago
NRE checks
5 Years Ago
More west terrain
5 Years Ago
Changed dweller prefab family to be deep corners instead in module_900x900_2way_moonpool
5 Years Ago
military tents progress backup
5 Years Ago
Merge from rgb
5 Years Ago
Fix main camera exception when opening workshop scene
5 Years Ago
Target hit point calculation using chunky raycasts
5 Years Ago
MLRS basic range calculation. Assumes a flat world though
5 Years Ago
Coding standards, add private keywords
5 Years Ago
Client-side smoothing for the rotator position and other tweaks
5 Years Ago
Removed a method from BaseMagnet that wasn't really doing anything
5 Years Ago
MLRS driver can now rotate and raise/lower the weapons platform, and the movements sync to the client efficiently (needs smoothing though). Protocol++
5 Years Ago
Integrate the isSpawned check into the base VehicleFixedUpdate call. Remove it everywhere else.
5 Years Ago
Merge Main -> MLRS
5 Years Ago
Minor icon edit
5 Years Ago
compile fixes
5 Years Ago
bugfixes, longer time limits on missions
5 Years Ago
mission points
5 Years Ago
apply mission conversation to MissionProviderOutpost A/B
5 Years Ago
Hunter conversation NREs and bugfixes new missions
5 Years Ago
save/load bugfixes move mission saving into playerstate
5 Years Ago
Fixed dances not properly cancelling when mounting seats that don't allow gestures
5 Years Ago
Generic fabric texture sets for military tents
5 Years Ago
Military tent macro textures, mask and tent materials
5 Years Ago
Some additional cleanup
5 Years Ago
Add additional early-exit checks to SubmarineOverlay, including one for when in debugcamera mode
5 Years Ago
Revert the revert of 64459. Doesn't seem like the Screenshot Camera changes were the real issue
5 Years Ago
Don't accept change tab input (tab) on developer tools if the developer tools aren't open
5 Years Ago
Added font auto sizing to item description in crafting menu
5 Years Ago
Merge from main
5 Years Ago
optional autocomplete objective optional progression of objective if inactive
5 Years Ago
double vision is now double vision
5 Years Ago
More work on water clipping plane.
5 Years Ago
Terrain work around new western twin lakes
5 Years Ago
Precalculate map for WorldPositionGenerators listed in the MissionManifest Auto calculate map for WorldPositionGenerators that haven't been calculated yet Allow using WorldPositionGenerators as a position type in missions
5 Years Ago
update ddraw for worldpositiongenerator
5 Years Ago
checks for mission repeatable on fail/success show mission time remaining on HUD always fail mission upon death