256,275 Commits over 4,018 Days - 2.66cph!
Remove IsRunningRemoteSession nonsense
Prevent "harmony.unload" from unloading all harmony hooks on the server
Add Mono.Cecil
Harmony mods load new code when hotloading
Enabled harmony in the editor
Readme incorrect, update csproj to build properly
Backup 2022/07/30 03:50:00 UTC
Null check in ComputeHierarchyBoneFlags
Possible fix for access violation in CServerSideClientBase::Disconnect
Null check in MarkBoneNeedsInterpolation
forgot to force add the .dll / .lib for aftermath
Catch nvidia gpu crashes with nsight aftermath and `-nvgpucrashdebugging` cli flag, struggling to get any significant context out of this on D3D11 so may just revert this at some point
Allow voice chat to be played 3d or 2d (default to 3d until we have something in the API to set it)
Added voicespeaker to hud
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Fix field of view jumping when first switching to a weapon
Clicking with scoreboard open enables cursor
Rid of base scoreboard, use template
Basic settings menu you can open from scoreboard
Fix material overrides on ragdoll
Balanced shotgun
More bullets at less damage
Nerf RocketLauncher
Reduced speed + Reduced Splash Radius + Increased rate of fire
Slighting decreased dashing speed
Fix Z-Fighting when cubemap bounds is the same as the geometry
Update tiled light builder shader objects
Fix data races on tiled light builder
Fix warnings from core shaders
Use 48 wide pixels for each tile
Adding set dressing to the cabin interior give a bit more pop and zaz
fixed JPEG AR marked as glowing
Backup 2022/07/29 21:50:00 UTC
Disable scoring system if a bot connects
Slight buff to nail gun + projectile trail
Update .addon
Wip Leaderboard
Make the category list less wide
Use Package.Org.Title on author name
Update GameList category style, ToolBar style
Global chat & local chat convars
Make PerformanceStats.All a ConcurrentDictionary
Fix light typo on vr_lighting
Fix warnings on standard shading model
Iterate on tiled light builder
Update game icon style
Fix favourite game icons showing new elements
Update control mode button style
Don't have to be logged in to watch get page
Disabled global chat
Added local chat channel
Local chat range 100m
Make tile resolution proportional https://i.imgur.com/2knXfUw.png
locomotive sitting anim source
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locomotive updates
- Added driver sitting anim
- Added pose to player animator
- Updated player enum mount poses
- Set driver prefab to use new mountpose
Update game logo size, restyled favourite & thumbs
FRENZY collection set - collect and return to checkpoint
Treat warnings as errors on shader compilation on internal builds
m_pDriverVersion reports as "unknown" instead of a null string
Removed placeholder stage description !clean !release
Updated Main shader
Before
https://files.facepunch.com/louie/1b2911b1/sbox_hkxBMckH01.png
After
https://files.facepunch.com/louie/1b2911b1/sbox_afQ4MX272x.png
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Codegen and manifest to fix merge errors
Reduced low grade fuel from train wagon
Disable game launcher's play button while compiles are pending
Prevents a kick with flurry of errors
Fixed errors when deleting a ButtonEntity mid movement