135,086 Commits over 4,293 Days - 1.31cph!

5 Years Ago
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5 Years Ago
npc navigator rotation
5 Years Ago
Terrain backup
5 Years Ago
Fixed map markers visually "popping" frequently by only updating the relevant UI marker when the marker receives a network update (instead of updating every UI marker)
5 Years Ago
Fix client exceptions when looking at non electric/fluid entities while holding the wire tool (roller doors at power plant)
5 Years Ago
Merge from main
5 Years Ago
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5 Years Ago
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5 Years Ago
More LOD tweaks
5 Years Ago
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5 Years Ago
manifest
5 Years Ago
updated tea icons
5 Years Ago
final phrase check
5 Years Ago
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5 Years Ago
WIP shredder stuff, Rig
5 Years Ago
Fix compile
5 Years Ago
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5 Years Ago
Sky dome prefab serialization auto updates (for cleaner diffs when we tweak it from here on out)
5 Years Ago
Restored rain chance (10%)
5 Years Ago
Fixed fog hiding clouds in the max rain weather state
5 Years Ago
Plugged new rain and snow particle effect prefabs into the rain and snow system
5 Years Ago
Navigator test
5 Years Ago
Merge from main
5 Years Ago
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5 Years Ago
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5 Years Ago
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5 Years Ago
NPCNavigator
5 Years Ago
Merge from navigator branch.
5 Years Ago
Full new road network
5 Years Ago
Legacy navigation toggle
5 Years Ago
Don't reset events
5 Years Ago
Memory bank fixes. Compile fixes. Test state.
5 Years Ago
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5 Years Ago
Cleanup
5 Years Ago
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5 Years Ago
WIP shredder
5 Years Ago
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5 Years Ago
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5 Years Ago
Require hammer to pickup beach towel
5 Years Ago
Update MapImageRenderer with new map shader config
5 Years Ago
sleeping bag pickup fix
5 Years Ago
Renamed a load of stuff
5 Years Ago
Pulled out StaticGroup stuff, fixed conflicts, tidied some stuff up
5 Years Ago
re-positioned scope attachment on l96 vm prefab
5 Years Ago
greybox phase progress
5 Years Ago
Event system improvements & fixes. Test entity.
5 Years Ago
Merge from main
5 Years Ago
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5 Years Ago
merge from main