134,814 Commits over 4,293 Days - 1.31cph!

5 Years Ago
▇▄▋▄▅█ ▌▆▋▄▉ ▅▇▍ █▋▇▌▊▆██▍▇▋▍▌ ▌█▉▌▇▄▆▋ ▋▌█▄▅▅█▌▆▄█▋▇ ▍▊▆▆ ▍▋▅▌▄
5 Years Ago
Convars to start adding some quality settings
5 Years Ago
Removed buttons and button boxes, replaced them with a socket outlet box to hook up electric cables. Updated relevant prefabs
5 Years Ago
Fixed inside terrain antihack false positives at water treatment plant (instant death spots) S2P
5 Years Ago
em test
5 Years Ago
Disabled mip maps on terrain normal map to preserve detail (test)
5 Years Ago
Disabled mip maps on terrain splat maps so they look less awful in the distance and on low graphics qualities
5 Years Ago
Tweaked Powerplant radiation volumes, walking around the edges of the monument no longer results in high levels of radiation
5 Years Ago
Updated some old and incorrect/out dated item descriptions
5 Years Ago
▍▋▆▆ ▄▋▌▅██▆▅▍▊▌█▋▋▅▆▄▄▍▅▍▇ ▇▊ █▄▆▊▌▋█▍▍
5 Years Ago
▌▅▌▋▅▄ ▍▅▆▋▋▉▉ ▉█▆▍█▄▉▋ ▉▉█▋▄▊ █▍ ██▄▄▋▋▌▆▌▊▋▌▍▇▍█ ▌▍▄▄▄▍▆█▋ ▅▇▉█▄▄▇█ ▆▋▆▋▉▌▌ ▉▍▄▌ ▇▊▌▆▊▍▍▅ ▉█ ▌▉▆▊▇ ▉█▆▌▌▉▇▇▊▊▋▋▆▄▆█ ▄▌▇▅▄▆▅▍█▅ ▌▌▄█▆▍▄▆▆ █▇▅▆▆▍▇
5 Years Ago
▇▌▅▉▊▅█▊ ▅▇▄▋▍▄▋▊ █▌▄▅▊▇ █▄ ▊█▋▌▊ ▊ ▅▌▊▊▇▌ █▅█▅▄
5 Years Ago
Removed need for button collider check
5 Years Ago
▆▊▇▋▌▊▊▊▊▌▅▊ ▅▍▍▅▌▇▍▉▄▇ ▋▊▆▌▇▇▉█▊
5 Years Ago
Changed layer of lift entity to deployed
5 Years Ago
WIP spectator networking stuff
5 Years Ago
Better accuracy when picking which button to highlight when raising/lowering elevator
5 Years Ago
Convert Elevator to an IOEntity and add inputs for players to hook up buttons to call the elevator to a specific floor Remove built in menu option to call an elevator (mesh will need updating)
5 Years Ago
Merge from main
5 Years Ago
Cherry pick 54660
5 Years Ago
Don't allow auto turrets to retaliate against gun traps
5 Years Ago
Updates + optimizations
5 Years Ago
mission save/load
5 Years Ago
merge from main
5 Years Ago
skin approval
5 Years Ago
merge from main
5 Years Ago
backup
5 Years Ago
Added trail connection points to various small monuments that didn't have proper road connection points before
5 Years Ago
Added trail road type, generated after both ring road and side roads have been created
5 Years Ago
New benchmark demo for HDRP
5 Years Ago
Merge from main
5 Years Ago
▋ ▆▍▄ ▍█▌▊▌▋▍█▄▉▉▇▉▋▇▄▅▍▄▍▅▋█ ▋█▋▉▍▅▄▇ ▊▌█▍█▄ █▍ ▌▆▄▋▊▇█▋ ▄▋▆▋ ▌▆▍ ▍▆▍▅▅▅ ▆▍▇▍ ▆▌█▄▋▍▍▋ ▄▅ ▋▄▍▋▇▍▍█▅▍ ▇██▍▉▋ █▍▆▋▊▇▋ ▋█▉▍▋ ▆▌▆ ▍▋▅▆▌ ▆▆ ▋▆▆▋▋▇▊ ▋▇▉▉▍█▍█▆ ██▇▆▇▋▍ ▆▆ ▇▋▇ ▊▇ ▊▋ ▉▆▅▄▉▍▉▇
5 Years Ago
wip
5 Years Ago
Better mainland topology generation (fixes some things that looked like islands being considered mainland)
5 Years Ago
more accurate elevator fence colliders
5 Years Ago
Reduced chance of finding T1 car parts at road and water junkpiles (road side monuments remain unchanged)
5 Years Ago
Moved garage door lock position higher
5 Years Ago
Keep at least 50m distance to any monuments when selecting a beach spawn point
5 Years Ago
Merge from main
5 Years Ago
Enabled pickup on the powered water purifier
5 Years Ago
Clamp admin time to 0-24 (if it's above 0)
5 Years Ago
Fixed saved flag on lift entity
5 Years Ago
Assigned gibs
5 Years Ago
mf main
5 Years Ago
Final aurora RC prefab
5 Years Ago
Cleanup
5 Years Ago
▆▅▅▍▄ █▄▉▍▌ ▆▋▉▄▋▇█ ▌▊▋▍▄▍▉
5 Years Ago
▋▍█▊ ▊▉▊▄▋▉█ ▍▌▉ ▄▋▄▆▊▇▌▌ ▋▆▊▊▍ ▆▉▉▆▇ ▅█▉▉▅█▋
5 Years Ago
Fixed thrown weapons disappearing when thrown at some areas of the elevator