195,941 Commits over 4,110 Days - 1.99cph!

6 Years Ago
[D11] Set up the remaining LOD groups in Content\Props
6 Years Ago
[D11] Adds in major server changes. entity caching, network traffic optimisation and more. even adds the new mastered music files.
6 Years Ago
[D11] Merge with main
6 Years Ago
Cherry pick CS 42333 (benchmark fixed res windowed)
6 Years Ago
updated seating modules
6 Years Ago
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6 Years Ago
Fixed double-added-entity bug. Reduced redundant data about modules and items. Removed ModuleItemInfo class and dictionary.
6 Years Ago
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6 Years Ago
few vfx test files for later use
6 Years Ago
Updated terrain sampling API, related SFs and shaders Added vertex alpha terrain blending
6 Years Ago
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6 Years Ago
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6 Years Ago
fix switched tuba notes
6 Years Ago
Remaining sub-decks
6 Years Ago
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6 Years Ago
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6 Years Ago
Oil rig 2 backup. Fixed borked prefab
6 Years Ago
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6 Years Ago
merge from main
6 Years Ago
Backup b9 project version
6 Years Ago
increases ridable animal max frame budget from 0.334ms to 1ms
6 Years Ago
fixed medium battery max storage
6 Years Ago
merge from main
6 Years Ago
Phrases
6 Years Ago
Extended foliage shader distance fade control to normal and smoothness
6 Years Ago
Merge from main
6 Years Ago
merge from fireball_fixes (compile fix)
6 Years Ago
commented out DDraw stuff
6 Years Ago
merge into main (actually fixed fireballs)
6 Years Ago
backup
6 Years Ago
test save
6 Years Ago
comments
6 Years Ago
ddraw stuff
6 Years Ago
vm source files
6 Years Ago
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6 Years Ago
[D11] Ensure correct client defaults are checked in
6 Years Ago
[D11] Set up LOD groups on assets in Content\Props
6 Years Ago
[D11] Network protocol bump
6 Years Ago
[D11] Prevent ammo type check if reload isn't actually held down
6 Years Ago
dof_nudge fix
6 Years Ago
Oil Rig 2 setup
6 Years Ago
[D11] Merge with main
6 Years Ago
fireball debugging
6 Years Ago
Team UI invite panel and chat notification message now show streamer mode name when receiving a team invite in streamer mode.
6 Years Ago
[D11][UI] Removed unused UI assets
6 Years Ago
Added cutoff value to spawn populations
6 Years Ago
merge from LOD_Optimizations_Excavator_Fix
6 Years Ago
S2P Excavator
6 Years Ago
Re-applied LOD changes to Yaw prefab
6 Years Ago
Reverted Excavator_Yaw.prefab to 40563