253,324 Commits over 3,990 Days - 2.65cph!

3 Years Ago
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3 Years Ago
Iceberg fixes & improvements
3 Years Ago
Asset Browser, filter history, back forward mouse nav Asset browser nav buttons Add Toolbar.ButtonStyle Add Option.IconText, Option.Menu Menu.OpenAt can specify non modal Asset browser options
3 Years Ago
Fix text
3 Years Ago
Updated vpcf_c and update sbox-voxels submodule
3 Years Ago
Changed Map -> VoxelWorld Update Map / VoxelWorld and Map properties to World properties
3 Years Ago
Fixed a number of overflow issues on the loading screen
3 Years Ago
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3 Years Ago
CodeGen
3 Years Ago
Run SetInputActionManifestFilePath in another thread https://files.facepunch.com/garry/093759b4-0230-42dc-9052-3be800d88d41.png More timings
3 Years Ago
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3 Years Ago
Squashed commit from water-refactor2 Fix syntax errors cauased from merge due to refactors Get WaterSceneObject & RippleCompute on the refactored API
3 Years Ago
Merge from main
3 Years Ago
Fixed first person with arms perspective not working with first person spectate
3 Years Ago
Display state and clip name when using the cinematic_list convar Should autopopulate in a build but also added a right click DoPrepare menu option on the PlayerModelCinematicList component on the player_model prefab
3 Years Ago
Merge from main
3 Years Ago
Scene Backup
3 Years Ago
New piles on north side
3 Years Ago
merge from LoadingScreen_02
3 Years Ago
minor loading screen sizing and layout tweak
3 Years Ago
merge from main
3 Years Ago
Fixed missing passthrough name on DLC industrial wall lights
3 Years Ago
Finalized northern sculpts
3 Years Ago
Rename ToolDotaTileEditor to ToolTileEditor
3 Years Ago
Restored some background videos
3 Years Ago
Fixed beancan WM outline
3 Years Ago
Some refactoring, baking out sim loop for physics.
3 Years Ago
remove src/dx10sdk, not using anything in here
3 Years Ago
TTT: Fix ammo ents blocking +use near other entites (#1878)
3 Years Ago
Delete utils/workshopcmd
3 Years Ago
Remove dx_proxy and dxsupportclean, not used by anything
3 Years Ago
Remove common/p4api
3 Years Ago
Remove xboxstubs
3 Years Ago
Remove all dota game defines Remove dota specific compilers from resource compiler
3 Years Ago
Another edge case fixed Revert modification if an exception occurs
3 Years Ago
Citizen source updates
3 Years Ago
Citizen: more comments and clarifications throughout the animgraph
3 Years Ago
Citizen: fixed menu exit t-pose Merge branch 'master' of sbox
3 Years Ago
Parking barrier - adjusted AO for animated version
3 Years Ago
Added citizen_sfm.vmdl (Thanks to prefabs, this is literally just the same as citizen.vmdl but with the ScaleAndMirror node disabled. This is necessary if you want to use the SFM as an animation tool for the character.)
3 Years Ago
Don't make texture filename box yellow if not using right suffix Allow dropping textures onto texture boxes in material editor Enforce a standard layout on met, avoid fighting dockwidgets
3 Years Ago
Citizen: moved remaining ModelDoc nodes into prefabs (BodygroupList, LODGroupList, MaterialGroupLIst, RenderMeshList)
3 Years Ago
Add Tools.Clipboard Copy relative path works Support for item view dragging
3 Years Ago
Camera sways a bit while idle
3 Years Ago
Adjust healthbar style
3 Years Ago
Movement accel, decel, and adjustments Head and viewmodel bob Crosshair Viewmodel adjustments Crosshair changes when you're looking at something usable
3 Years Ago
Hammer: Fix mesh selection tool not setting world space box select option on lasso
3 Years Ago
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3 Years Ago
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