253,743 Commits over 3,990 Days - 2.65cph!

5 Years Ago
cowbell sound polish
5 Years Ago
Fixed axle angle being unsigned, not working with negative values
5 Years Ago
Fixed help display hiding when a non-local player stops using an instrument
5 Years Ago
Cleanup and manifest rebuild
5 Years Ago
Merge from main
5 Years Ago
Fixed a bunch of problems; now all shapes working properly and matching request Updated hair set assets and related prefabs
5 Years Ago
drumkit sound polish better arrangement for drumkit notes on numpad
5 Years Ago
Merge from main
5 Years Ago
Compile fix fix
5 Years Ago
Compile fix
5 Years Ago
Minor map edit
5 Years Ago
Merge chassis update back into to Vehicles.
5 Years Ago
tweaked steering skin
5 Years Ago
[DTLS] Numerous fixes. Syncronize receive/connect. Send disconnect fragment correctly. Bumped protocol. Built everying/endian fixed.
5 Years Ago
Loading screen changes Just minor stuff Fixed Lua errors in Sandbox Control Panels for sliders that use invalid/non existent convars Changed Light Tool max brightness there is next to no visual difference between 255 and 20. Default value for gmod_suit in Sandbox
5 Years Ago
from main: language files, dtvar callback perf, shader crash fix
5 Years Ago
WorkshopDL: Even more warnings and messages on failure, dont delete files when failing to mount them, changed the loading screen statuses to be more consistent, changed cache to use workshopFileID, not internal file ID
5 Years Ago
Workshop downloads will properly trigger the loading screen's DownloadingFile function
5 Years Ago
merge from main
5 Years Ago
[D11] Tweaked LOD distances on droppable items
5 Years Ago
[D11] + More compound assets LOD tweaked
5 Years Ago
[D11] possible fix for TC woes.
5 Years Ago
Merging from main...
5 Years Ago
vm cowbell anim updates
5 Years Ago
merge into main
5 Years Ago
minor bugfixes protocol++
5 Years Ago
vm source
5 Years Ago
merge from main
5 Years Ago
Scene
5 Years Ago
5 Years Ago
[D11] Harbor1 SLOD Textured
5 Years Ago
[D11] Foce save on server startup
5 Years Ago
[D11] Foce save on server startup
5 Years Ago
macos cef input improvements
5 Years Ago
Candles don't use gigantic textures. Added translucency & mat conversion.
5 Years Ago
Print more useful information into the console on player join
5 Years Ago
Backup
5 Years Ago
Changed "has entered the game" to "has spawned" Don't show irrelevant network id in player.ToString()
5 Years Ago
Include the reason in the server restart countdown messages
5 Years Ago
Tell everyone on the server when kicking someone because of cheats Print in console when kicking someone because of cheats
5 Years Ago
[D11] Lighthouse and Sphere_Tank SLODs Textured
5 Years Ago
Standalone gas lantern conversion.
5 Years Ago
[D11] Renames lastPos to stop clash... also makes the quantized version private to stop serialization
5 Years Ago
Added admin.killplayer
5 Years Ago
[D11] Renames lastPos to stop clash... also makes the quantized version private to stop serialization
5 Years Ago
[D11] Reverting caves meshes and fixing position and rotation to match new values
5 Years Ago
Added admintime convar (force local day time for admins)
5 Years Ago
Chinese Lantern HDRP conversion w/ translucency
5 Years Ago
[D11] Gas Station, Supermarket + Powerplant SLODs Textured
5 Years Ago
replaced admin.mutevoice/admin.mutechat with mute (mutes both) admin.mute/unmute applies to sleeping players too Added admin.mutelist