reporust_rebootcancel

108,632 Commits over 3,867 Days - 1.17cph!

4 Months Ago
Fixed bike roll not applying while reversing, plus other adjustments to improve the feel of reverse in all bikes
4 Months Ago
More eager cancelling for cached server browser ping query
4 Months Ago
Directory + asset changes
4 Months Ago
Bikes steer less when reversing. The highly-forward steering bias makes them not steer too logically in reverse otherwise
4 Months Ago
Reduced pitch stab factor slightly
4 Months Ago
Was a little bit extreme. Made it 33% faster instead of 50%
4 Months Ago
Ground vehicle steering now returns 50% faster if the new target steer angle is opposite to the current steer angle. That is to say, if you're just releasing the turn key, it'll lerp back as before. If you're switching from turning left to turning right, or vice versa, it'll lerp 50% faster
4 Months Ago
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4 Months Ago
Adjust position of industrial adaptor and lock slots slightly to better fit the model
4 Months Ago
Merge from main
4 Months Ago
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4 Months Ago
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4 Months Ago
Parent merge
4 Months Ago
Merge main -> Bikes
4 Months Ago
Adjusted LOD levels to match vanilla TC
4 Months Ago
Merge from main
4 Months Ago
Ocean Wreck Buoy LODs
4 Months Ago
merge from main
4 Months Ago
Update biome_visuals_2/prefabs_2
4 Months Ago
Merge from main -> biome_visuals_2
4 Months Ago
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4 Months Ago
Added relaxed cone map generator
4 Months Ago
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4 Months Ago
Culling volume tests for lighting purposes.
4 Months Ago
Merge from main/wallpaper
4 Months Ago
Removing ItemDefinition label from wallpaper.entity.prefab.meta
4 Months Ago
Integrate all new wolf gaits with correct speeds
4 Months Ago
Refactored the wire deployment code Can now press E to arm the trap, if not armed already
4 Months Ago
Update wolf turn root motion, fix root motion extractor breaking references, have root motion extractor run automatically one animations with names ending in _rm
4 Months Ago
Double elevator max floor limit
4 Months Ago
set wolf anims that need to loop to looping and edited name of wolf rotate L/R anims
4 Months Ago
exported wolf prowl anim at origin
4 Months Ago
Merge from main
4 Months Ago
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4 Months Ago
merge from main
4 Months Ago
wip hotswap urls
4 Months Ago
updated rock formations updated world setup to spawn them
4 Months Ago
Pastable URL support
4 Months Ago
Playground.Player scene updates
4 Months Ago
Candle prefab lighting updates. Lighting prefab backup.
4 Months Ago
Placeholder model
4 Months Ago
Updated skinning on male player model with forearm twist bones and elbow twist bone
4 Months Ago
Prevent on draw gizmo spam in the editor
4 Months Ago
Harbor shipping containers now allow vehicle movement onto cargoship by parenting vehicles
4 Months Ago
road/rail rejection for coastal cliffs
4 Months Ago
renamed 'new wolf anims' folder to 'anim2024_update' and added _rm to the end of wolf 180 turn and run attack anims
4 Months Ago
Candles use standard thick transmission shader instead of the depracated packed one.
4 Months Ago
Apply workshop URL skin when starting scene. More tests.
4 Months Ago
Missing commits
4 Months Ago
exported wolf idle 1 and 5 anims and shortened wolf run attack to remove the growling part