reporust_rebootcancel

137,361 Commits over 4,352 Days - 1.32cph!

22 Days Ago
Art pass for the data cable wire tool including: - World model - Viewmodel - Lods - Material & Textures
22 Days Ago
manifest again
22 Days Ago
Fixed FixCaret TMP_InputField NRE
22 Days Ago
Computer has multiple 'power out' slots that you can power using the graph
22 Days Ago
fixed duplicate keys on minigolf ramps, fixed minigolf ramp 05 - added prop render script, rendered icon, removed deploy prefab and linked up mesh, cleaned up item prefab, hooked up correct icon, added new descriptions
22 Days Ago
- Stop golf cart wheels being pulled down by shock height - Re-centre golf cart wheels, reorigin and reorient shocks, wheels etc - Expose shock values in inspector
22 Days Ago
New: PoolAnalyzer - validates code around Pool usage - debug assembly built from e7281f13 Tests: detected errors, but those are false-positives (return of pooled object instance)
22 Days Ago
Added mini golf course sections as deployables.
22 Days Ago
Fixed the config input fields fuckery
22 Days Ago
Golfcart cursed experiment
22 Days Ago
Cleaned up the mess in the UI folder
22 Days Ago
Node registry cleanup Added the basics: Add, Subtract, Multiply, Divide, Or, Less Than, Equal, Clamp
22 Days Ago
Merge: from save_leak_fix - Bugfix for items leaking during save - items would be incorrectly marked as persistent when owned by transient entities Tests: 5 save-load cycles on 2.5k procgen in editor. still leaked ~10 entities per save, but couldn't find them
22 Days Ago
Merge: from main
22 Days Ago
Random material changed for no reasons
22 Days Ago
Dragging an input on a wired output replace the connection
22 Days Ago
Changed golf hole files
22 Days Ago
Can drag and drop from a port to another to connect them
22 Days Ago
minigolf ramp 05 (curved)
22 Days Ago
server update version to 021f737/2022.3.41x1 - any rigidbody with >128 colliders becomes a physx aggregate rather than an actor
22 Days Ago
apartment complex greybox - some demolition on one side of the building
22 Days Ago
server unity version to a1f6e5b/2022.3.41x1 - enabling proper multithreading for PhysX trigger contact processing
Rin
22 Days Ago
Tightened up horizontal and vertical embrasure colliders
22 Days Ago
- Culling toggle in editor - Fix issues with cell offsets - Fix grid offsets with negatives - Change dispatch thread size
23 Days Ago
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23 Days Ago
Simplify kapok branch A from 4 colliders into a single mesh convex collider Will save 6-9 colliders per vine swinging tree in jungle biome
23 Days Ago
Capturable flag item/entity that you can pick up, move, drop Location is shown on the map
23 Days Ago
- Wire up new golf hole - Setup animator - Reset mechanics
23 Days Ago
Stripping out more useless stuff, adding in more needed stuff Shut down the tutorial server if the player disconnects for more than 5 seconds or finishes the tutorial
23 Days Ago
Added some new string and logistic network nodes Added zoom in the graph editor
23 Days Ago
Merge from 3p planner animation update
23 Days Ago
Animation fixes and code improvements
23 Days Ago
- Setup new golf idle pose - Bring back the arms when swinging - Club refinements + polish
23 Days Ago
Added a config panel for the dot matrix screen Fixed some recursion bugs when evaluating the graph Cleanup
23 Days Ago
added golf hole bucket thing
23 Days Ago
Golf Hole logic: - hole players can putt into - confetti on gettng the ball in
23 Days Ago
Craggy with hackweek junk on it
23 Days Ago
Manifest stuff
23 Days Ago
Codegen
23 Days Ago
Make trailer into it's own entity prefab, apply enough stuff that is now functions as a trailer that can be towed (similar to siege machines)
23 Days Ago
Make Trailer it's own entity class that inherits from BaseSiegeMachine
23 Days Ago
Add box collider to the shipping container ceiling for hackweek (instead of convex collider)
23 Days Ago
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23 Days Ago
updated the anim clips of the door closer
23 Days Ago
Added dot matrix screen item, can display any string sent by a computer Planning to add a config panel to set the text and colors manually too
23 Days Ago
Various tundra/arctic biome edits and experiments.
23 Days Ago
Fixed all 3 NREs, finally have both UI panels appearing at once and only one of them is in the wrong position
23 Days Ago
Fixed print node only printing floats Different styling for exec connection lines
23 Days Ago
New items supporting data chips: Batteries - isCharging - chargeTimeLeft - capacity (0-1) - activeUsage - powerIn Door controller - doorHealth - doorOpen Electric furnace - isPowered - isSmelting
23 Days Ago
various pot plants and pot colour variants