reporust_rebootcancel

108,280 Commits over 3,867 Days - 1.17cph!

40 Days Ago
merge from world_update_2
40 Days Ago
scaling flow forces with shore distance (needs more tuning)
40 Days Ago
Update: Add console switch to enable sound pooling - Disabled by default while I'm investigating ongoing NREs in the area Tests: spawned 20 scientists and killed them. Ran around placing 100 barricades. Cut down 2 trees. Telemetry showed no pooled sound modulators.
40 Days Ago
Travelling vendor calculates the correct starting distance
40 Days Ago
edited blunderbuss viewmodel animations to prevent the shoulder clipping into view because the FOV and positioning of the gun was changed.
40 Days Ago
water treatment plant
40 Days Ago
Tin can alarms can no longer be picked up without building privileges
40 Days Ago
world_update_2 -> main (print statement was annoying!)
40 Days Ago
Removed spammy debug print statement
40 Days Ago
world_update_2 -> main
40 Days Ago
radioactive_water -> world_update_2
40 Days Ago
Bubble up rads called on server only
40 Days Ago
40 Days Ago
Ensure patrol helicopter will crash at new Radtown and Mining Outpost
40 Days Ago
world_update_2 -> main
40 Days Ago
radioactive_water -> world_update_2
40 Days Ago
Prevent bubble up from throwing an NRE
40 Days Ago
Phrase update
40 Days Ago
Merge: from main Tests: none
40 Days Ago
merge from localization
40 Days Ago
Fixed more input field text size regressions: player report, crafting menu skin picker, spray can
40 Days Ago
Restored map marker edit popup "Enter text" text size Fixed truncated strings
40 Days Ago
Fixed F7 report popup texts size again
40 Days Ago
merge from world_update_2
40 Days Ago
Fix missing small wooden box item/scene setup
40 Days Ago
Frontiersman turntables
40 Days Ago
40 Days Ago
merge from main
40 Days Ago
Merge from main
40 Days Ago
40 Days Ago
40 Days Ago
nuclear missile silo
40 Days Ago
Backups
40 Days Ago
Parent merge
40 Days Ago
Merge from main
41 Days Ago
More code clean up
41 Days Ago
Merge from world_update_2
41 Days Ago
Functional but terrain gen weirdness remains.
41 Days Ago
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41 Days Ago
radioactive_water -> world_update_2
41 Days Ago
Radioactive water is finally supported in backpacks: - Radioactive poll requests 'bubble' up through children to parents - ItemModContainerRads now looks at parent changes as well as item parent changes - Huge amount of debugging and messing around
41 Days Ago
merge from world_update_2
41 Days Ago
merge from main
41 Days Ago
merge from seaweed_dressing
41 Days Ago
Added BuildOptions.CleanBuildCache back to our build options (removed this previously to reduce build time, test if this fixes our random build issues)
41 Days Ago
Swapped TerrainTopologySet to TerrainTopologyAdd for all affected rocks and cliffs to fix water issues Adjusted TerrainHeightSet radiuses to include fade to prevent gaps underneath
41 Days Ago
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