reporust_rebootcancel

153,752 Commits over 4,536 Days - 1.41cph!

12 Months Ago
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12 Months Ago
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12 Months Ago
merge from fix_analytics_twig_cost
12 Months Ago
Fix wood spent on twig not included in analytics
12 Months Ago
- Various fixes for oil rig mission - Bonus rewards are now displayed in the mission complete screen if you achieved them - Various fixes and improvements for how rewards are displayed in the editor mission preview window~ - Bonus rewards can now also be non-items - Cleanup bits of MissionsHUD, moved UpdateTImeText to InvokeRepeating
12 Months Ago
merge from fix_turret_ddraw -> main
12 Months Ago
Remove ddraw left in when debugging
12 Months Ago
merge from main -> fix_turret_ddraw
12 Months Ago
merge from qol_scale_command -> main
12 Months Ago
Add `ent scale` command to test scaling of entities on vanilla servers
12 Months Ago
Reference count textures loaded by HttpImage, unload them when no longer referenced
12 Months Ago
metabolism_fast_fix -> main
12 Months Ago
Attempted fix for metabolism ticking too fast Swapped over to a double rather than a float
12 Months Ago
merge from modding_community_merges -> main
12 Months Ago
Fix compile errors again
12 Months Ago
merge from modding_cui_merges -> main
12 Months Ago
Fix incorrect codegen (I tested for compile errors before merging but ok)
12 Months Ago
merge from crosshair_customization
12 Months Ago
Fix import popup not being centered
12 Months Ago
Fixed sleeping players above-ground being killed by train tunnel PuzzleReset volumes by applying "Ignore Above Ground Players" bool to more prefabs. Prefabs changed: - corridor_straight_a_18m - corridor_straight_a_36m - corridor_straight_a_72m - train_tunnel_double_stop_a - train_tunnel_double_straight_a
12 Months Ago
merge from modding_cui_merges -> main
12 Months Ago
Add BasePlayer to front of `DragRPC()` and `DropRPC()` modded server hook methods
12 Months Ago
merge from modding_cui_merges -> main
12 Months Ago
Expose ability to set scroll view normalized position - horizontalNormalizedPosition - verticalNormalizedPosition
12 Months Ago
Only allow spaces between padding to follow with how Vector2Ex.Parse() works
12 Months Ago
Merge layout group PR #75
12 Months Ago
Allow the other way around and let any graphic object declare itself as the placeholder - a Text object sent after an InputField can define `placeholderParentId` with the ID of the input field to make itself the placeholder without having to ensure the child text is sent before the input field Rename placeholder -> placeholderId
12 Months Ago
Add support for input fields to assign a placeholder graphic manually - up to the server to ensure they send the placeholder text (or image?) before the input field is sent (can be same RPC, needs to be ordered correctly or will print warnings)
12 Months Ago
Update from github repo
12 Months Ago
Ignore debug.invis admins when checking PuzzleReset (contains compile errors from /main)
12 Months Ago
merge from /meta_shift/loot
12 Months Ago
Players no longer spawn river side - resolves spawning inside rivers on all known problematic seeds+worldsize
12 Months Ago
updated shore_crate to match player spawn locations
12 Months Ago
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12 Months Ago
Add `debug.print_topologies` command to print out which topologies are present at the location of the player
12 Months Ago
Exception logging change
12 Months Ago
scientist_boat_ai -> naval_update
12 Months Ago
Add 'effectquality' convar to set the mipmap override level for the "Effects" mipmap group - add simple wrapper for all mipmap groups
12 Months Ago
Apply shelf 11387 for Flavien
12 Months Ago
Assign all textures in the effects folder to the "Effects" mipmap group and enable texture streaming
12 Months Ago
Add mipmap group for effects
12 Months Ago
Time slice tile rebuilding that happens on main thread
12 Months Ago
Remove logs Add back avoidance
12 Months Ago
Switched TimeToWipe to a syncvar, removed the network update and let the clients calculate their end of wipe weather lerp Deep sea wipe convar are replicated 2/? (plastic being plastic)
12 Months Ago
Switched TimeToWipe to a syncvar, removed the network update and let the clients calculate their end of wipe weather lerp Deep sea wipe convar are replicated 1/2
12 Months Ago
merge from modding_ddraw_perms -> main
12 Months Ago
Fix compile error
12 Months Ago
Fix admins not able to run ddraw commands locally - add `ddrawother` command to test server sending ddraw.text command to player
12 Months Ago
Bunch of parenting fixes. Disable triggers in edit mode. Cache once.