reporust_rebootcancel

158,836 Commits over 4,566 Days - 1.45cph!

1 Year Ago
Update: spectator's snapshot queue is cleared when switching between far-away targets This should speed up switching around on a server. Doesn't help if the network write queue is backed up Tests: on a 2k procgen map and fast noclip, flew around the island to load up the snapshot queue, then spectated on a player that's on the other side of the island. Observed player moving.
1 Year Ago
compile fixes
1 Year Ago
anim setting and mask updates for various mount animations
1 Year Ago
Knights armour helmet repose
1 Year Ago
update puzzle_reset_changes/military_tunnels
1 Year Ago
Shrink water treatment puzzle resets slightly S2P
1 Year Ago
merge from boat_building
1 Year Ago
Dome shrink puzzle reset from 60m -> 6m S2P
1 Year Ago
Occlusion gymnastics.
1 Year Ago
Harbor 2 shrink puzzle reset 50m -> 7m S2P
1 Year Ago
Harbor 1 shrink puzzlereset from 60m -> 7m S2P
1 Year Ago
Unfuck
1 Year Ago
trimming on FC4, FC2 S2P FCs
1 Year Ago
Merge from naval_update, take PlayerBoat.Server from source cus plastic is fucked
1 Year Ago
Merge from refactor_creation
1 Year Ago
turret_viewmodel -> naval_update
1 Year Ago
corrected Sail's CacheIsWindBlocked check to handle realmed colliders - tried batching this but there's not enough casts for it to be worth the overhead
1 Year Ago
Turn off viewmodel for now
1 Year Ago
comments
1 Year Ago
Remove double call to cache parts when loading. Fix trigger issue.
1 Year Ago
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1 Year Ago
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1 Year Ago
Combine create and load init, remove now redundant duplicated code.
1 Year Ago
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1 Year Ago
Metal Plate LODs - Male/Female
1 Year Ago
FC3 s2p
1 Year Ago
fixed incorrect material definitions block on a walkway prefab fat trimming casino barge set dressing on the ground floor
1 Year Ago
Undo: 135590 - ISubscriberStrategy.GatherSubscriptions outputs whether it has fully or partially gathered subscriptions After implementing throttling realized there's a better way(invalidate grid sbuscriptions for spectator) - thottling solves only half of problem Tests: editor compiles
1 Year Ago
wip cleaning up creation code
1 Year Ago
Roadsign pants LODs + fixed normals
1 Year Ago
merge from untranslated_strings_fix
1 Year Ago
Fixed untranslated strings showing the token instead of defaulting to English
1 Year Ago
vendor_ui_drone_accesibility -> main
1 Year Ago
more stomped map fixes
1 Year Ago
Reducing per pixel complexity on FC materials - pass 2
1 Year Ago
merge from fix_colourpicker_gradient -> main
1 Year Ago
Fixed broken drone phrase
1 Year Ago
Fix colourpicker not adjusting to linear colour space
1 Year Ago
Rverted a bunch of the stomped drone changes
1 Year Ago
boat engines don't apply force when boat isn't in water
1 Year Ago
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1 Year Ago
Reducing per pixel complexity on FC materials - pass one of a few
1 Year Ago
Fix merge conflicts
1 Year Ago
Merge from horse_medsyringe_healing
1 Year Ago
Fix horse buff icons not disappearing on the client when the modifier gets removed Rebalance speed boost following feedback
1 Year Ago
merge from hackweek_automatedtesting
1 Year Ago
Added commands to print the test list in a readable format Code cleanup
1 Year Ago
main -> vendor_ui_drone_accessibility