136,265 Commits over 4,293 Days - 1.32cph!

3 Months Ago
merge from hit_guides
3 Months Ago
removed all hitguide stuff from BaseSculpture, it all lives in the GUI now
3 Months Ago
multiple hitguide shapes in sculpting gui with basic tempdev materials (fresnel shader doesn't work well with the cube)
3 Months Ago
Setup for 4 branches on tech tree. V1 of Tier 1 weapon tab. Width adjustment on ui.dialog.techtree so it can support longer words
3 Months Ago
Sculpt backup
3 Months Ago
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3 Months Ago
ripping out on-mesh hit guide MPB stuff
3 Months Ago
Better autocomplete styling
3 Months Ago
New autocomplete system - still needs some work
3 Months Ago
Terrain progress
3 Months Ago
tweaked material of boat building station to use new texture
3 Months Ago
Update: couple improvements to JIT viewer display - relative jumps are shown as "signed hex" offsets, to avoid jnz 0xffffffffffffffe cases - avoid duplication of address when we have a method name for a jitted address Tests: viewed BasePlayer::BoxTest and BasePlayer::ServerUpdateParallel
3 Months Ago
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3 Months Ago
server runs marching cubes and generates collider
3 Months Ago
fixed save not working in sculpting
3 Months Ago
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3 Months Ago
Fixed some tests, improved some tests, added some more tests 2 of them intentionally failing as they test current bugs
3 Months Ago
missing change
3 Months Ago
Fixed mirroring issue
3 Months Ago
Hide Boots repose male/female
3 Months Ago
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3 Months Ago
Added server tab
3 Months Ago
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3 Months Ago
Loadout and commands view styling
3 Months Ago
more loadout styles that didnt pick up
3 Months Ago
Removed the escape capture from the item list search bar, its cancelling the escape to close and its annoying
3 Months Ago
Restore consoletoggle arg to open a specific tab
3 Months Ago
Info tab tweaks
3 Months Ago
merge from main
3 Months Ago
Fixed menu tooltip icon not being marked as non static
3 Months Ago
Added a button to toggle hidden items
3 Months Ago
further cleanup
3 Months Ago
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3 Months Ago
Fully removed PointGrid3D and associated jobs
3 Months Ago
Use flex columns for the itemlist, instead of a grid
3 Months Ago
HideVest male/female
3 Months Ago
missing TankTop file
3 Months Ago
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3 Months Ago
merge from main
3 Months Ago
removing more unused prefab setup
3 Months Ago
merge from gui_cleanup
3 Months Ago
removing more dead code
3 Months Ago
got the admin panel working for sculptures again
3 Months Ago
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3 Months Ago
Naval scientist variation art
3 Months Ago
removed a bunch of disabled stuff from the dialogue prefab
3 Months Ago
Possibly fixed MeshCull objects not being affected by occlusion culling
3 Months Ago
routed saving properly
3 Months Ago
Commands tab for useful and common commands
3 Months Ago
Include legacy shelter in spawn_all_deployables command, was excluded previously to prevent an error