255,363 Commits over 3,990 Days - 2.67cph!

36 Days Ago
Refactor GameObject serialization tests a little A couple of object cloning edge case tests
36 Days Ago
▋▊▄▅▆▆▅█▉▅▅▍▍_▄▋▅_▍▅▌▌▋.▍▊▇ ▋▌▆▉█▊ █▌ ▊▋█▌█▊ ▌▍▌▍▍
36 Days Ago
merge from pimitive
36 Days Ago
manifest rebuild
36 Days Ago
Removed too much in prev commit
36 Days Ago
merge from main
36 Days Ago
cherrypicking from lunar_new_year_2025
36 Days Ago
Removed actiongraph scope from component postclone
36 Days Ago
Make sure both buffers are destroyed
36 Days Ago
Compile shaders
36 Days Ago
Add octohedral_encoding.fxc Add skinning_cs.shader Try and use animated vertex cache when D_CS_VERTEX_ANIMATION is enabled Store vb size offsets in rendermesh Create GPU buffers for skinned vertex cache and vertex cache offsets Dispatch requested vertex cache updates Animatables requests vertex cache updates
36 Days Ago
Leaderboard backup, run #16997
36 Days Ago
Added new options to rotate both directional lights for an icon render Rotations are saved to PropRenderer component Added light preview toggle in IconRender scene, shows current lighting intensity and rotation in game view
36 Days Ago
More backups
36 Days Ago
Scene backup
36 Days Ago
Mat tweak
36 Days Ago
Asset backups
36 Days Ago
primitive -> Aux2
36 Days Ago
Manifest
36 Days Ago
Parent merge
36 Days Ago
Merge from main
36 Days Ago
Don't change scene when using the Scenes dropdown if cancel is selected (otherwise changes would be lost)
36 Days Ago
Fix wellipets hat skin id conflict with retro tool cupboard
36 Days Ago
JSON free GameObject.Clone
36 Days Ago
Fixed default wall divider appearing in the crafting menu without ownership
36 Days Ago
Merge from primitive
36 Days Ago
Merge from media_projects
36 Days Ago
Shore vector compile fix
36 Days Ago
Merge from primitive
36 Days Ago
Added a 0.25s cooldown before the shield can be raised after firing a gun
36 Days Ago
Parent merge
36 Days Ago
Directory update
36 Days Ago
Material replacer script update
36 Days Ago
Hopefully fix the player getting stuck in the block state if they die (again)
36 Days Ago
Don't allow admires while holding shields
36 Days Ago
Added teleportteam2me command Teleport commands (teleporteveryone2me, teleportsleepers2me, etc) now work with spawned bots in the editor for easier testing
36 Days Ago
merge from primitive
36 Days Ago
Compile fix
36 Days Ago
merge from primitive
36 Days Ago
Cherrypick 110912
36 Days Ago
Parent merge
36 Days Ago
Merge from media_projects
36 Days Ago
Merge from primitive
36 Days Ago
Parent merge
36 Days Ago
Target > SV_Target0 & out with reflection combo
36 Days Ago
Remove Dynamic Reflections feature from shaders & crumbs from lighting.fxc
36 Days Ago
Merge from main
36 Days Ago
More text PPtr fixes in crossbow vm controller
36 Days Ago
Tweaked whats considered rough terrain
36 Days Ago
Removed CLIENT_TowAngleError horse rpc, can send the command to the client directly