254,393 Commits over 3,990 Days - 2.66cph!

4 Months Ago
Fix warning
4 Months Ago
Asset browser supports multi asset selection [CustomEditor] supports properties marked with [Editor( "editorname" )] Converted OrganisationProperty to OrganisationControlWidget Fix button with no icon padding Fix NRE in attachments Model preview better guess if it's a viewmodel Can multiple select and right click assets to batch publish, and select an org Ident maxlength increased to 64
4 Months Ago
python weapon
4 Months Ago
Update: add profile.perfsnapshot command Currently just outputs gathered marks telemetry for sanity checking - will expand more once happy with results. Tests: ran the command and confirmed output
4 Months Ago
Update: more improvements and debug to ServerProfiler - Added tracking of thread IDs - Only gather main thread marks (have thread races in my lock-free approach, so delaying this till later) - Add tracking of assemblies to which the method belongs - Filter our mscorlib assembly from instrumenting - rewrote code to use ref semantics Still chasing why consecurtive snapshots seem to double-up in size on frames 2-10. Tests: ran a bunch of profile snapshots (next frame) and looked at the output. It works but has above weird behavior.
4 Months Ago
Update asset metas
4 Months Ago
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4 Months Ago
Battering ram back door wheels logic
4 Months Ago
Asset browser: Fix dragging assets only including the first thing, resolves Facepunch/sbox-issues#6810
4 Months Ago
Increase max ident size Add warning bar when package is unreleased
4 Months Ago
rebalance 2b + checkpoints
4 Months Ago
Tweak TabBar style for icon legibility, consistent positioning Consistent placeholder text for search widgets Asset browser: Stop sticking "Resource" on the end of most asset type names
4 Months Ago
Convert timestamps to double to prevent precision loss if the server runs for a long time
4 Months Ago
Respawnables When you respawn, we reset certain platforms
4 Months Ago
Fix wolf being unable to switch target
4 Months Ago
sculpture changes and cleanup - controls for scaling and offset - mesh collider has correct mesh assigned - removed rpc for switching between native/managed (only native now)
4 Months Ago
Clothing pickup ui
4 Months Ago
Fix wolves not fleeing when hit from far away with molotov or fire arrows
4 Months Ago
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4 Months Ago
merge from main
4 Months Ago
fixed cctv gibs not receiving proper materials
4 Months Ago
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4 Months Ago
added missing textures/material for t1smg for paddy
4 Months Ago
Separated digger arm scoop to submesh
4 Months Ago
assigned wooden shield viewmodel animator to improvised shield
4 Months Ago
Fix Project.EditUrl wrong link Fix asset browser showing compiled alt files of files we have the source to Play asset sound when clicking on asset
4 Months Ago
Update Facepunch.ActionGraphs
4 Months Ago
4 Months Ago
Some more safety with expression types
4 Months Ago
Add props scene to rust content
4 Months Ago
Tweaked editor startup, don't pop up this cloud progress window, compile assets faster Shorten "Group with new GameObject"
4 Months Ago
Merge from main
4 Months Ago
Fix switch case body type error
4 Months Ago
4 Months Ago
Merge from main
4 Months Ago
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▉▅▋██ █▇▊▄ /█▆▉▉▍▉▍/▇▋▄▋▄▊▉/
4 Months Ago
S2P cave_small_hard & cave_medium_hard - resolves oversized rock
4 Months Ago
merge from save_260
4 Months Ago
Added store icon
4 Months Ago
Add prefab.clone gameobject.clone Tweak times
4 Months Ago
Leaderboard backup, run #15173
4 Months Ago
Clear/return frameAttributes when we're done Rename FrameAttributes to ViewAttributes
4 Months Ago
Merge from main
4 Months Ago
Merge from gesturepack
4 Months Ago
Icon quality improvements
4 Months Ago
Parent merge
4 Months Ago
Fix shields hud merge
4 Months Ago
Target normal orientation implemented.