137,401 Commits over 4,474 Days - 1.28cph!

12 Months Ago
Settings slider option now have an input field that can be used to enter exact values Fixed framerate slider clunkiness
12 Months Ago
Shadow update group execution order
12 Months Ago
Fix flashlight and laser sight attachment effects getting stretched when toggled during inspect animation or by unequipping/equipping the weapon.
12 Months Ago
Potential fix for scientists sometimes not reacting to being shot when hunkered down in cover
12 Months Ago
successful purchase item overlay
12 Months Ago
update favourites page when you unfavourite a server as well
12 Months Ago
Fix toast second button not working properly
12 Months Ago
Fix copy button copying multiple times
12 Months Ago
new_menu -> main
12 Months Ago
Fixed get premium button showing up for every server
12 Months Ago
Rust plus button changes
12 Months Ago
Fix client compile error
12 Months Ago
Auth wip
12 Months Ago
Set up eoka anims, entity and override controller
12 Months Ago
merge from main
12 Months Ago
merge from stability_stat_fix
12 Months Ago
merge from fix_attackheli_headlights
12 Months Ago
merge from max_health_debug
12 Months Ago
merge from legacy_high_wall_fix_2
12 Months Ago
merge from fix_heavymovement_refs
12 Months Ago
merge from no_build_zone_height_visual
12 Months Ago
merge from metal_detector_dropped_items
12 Months Ago
Removing end frame offset so that camera loops correctly on inject self
12 Months Ago
merge from main
12 Months Ago
Revert other assets
12 Months Ago
Revert materials and models
12 Months Ago
12 Months Ago
Climate for new falloff
12 Months Ago
Weather updates
12 Months Ago
Remove debug code
12 Months Ago
Optimize TryGetDefinitionFromEntityName by building a mapping for it at build time Editor falls back to building the map on first reference to not slow down booting Might help reduce the lag spike when the local player dies
12 Months Ago
Merge from hardcore_refresh
12 Months Ago
Alow greater SHDO intensity values, bring fade distance a little closer
12 Months Ago
Baselines for new atmosphere distance ramping
12 Months Ago
Remove outpost respawn point mission provider from hardcore (he had no missions to provide anyway)
12 Months Ago
Fixed floating lights in bandit town when marketplace is deleted due to a game mode
12 Months Ago
NRE fix
12 Months Ago
Initial work for Rust Plus hookup
12 Months Ago
main_menu -> main
12 Months Ago
Compile fix
12 Months Ago
new_menu -> main
12 Months Ago
Horses for sale are now immortal (not an issue in vanilla due to safe zones)
12 Months Ago
Halved all ammo drops from killing NPC's (see server.npcAmmoLootMultiplier, set to 0.5 for hardcore)
12 Months Ago
Fix tech tree lines being able to render on top of the tech tree nodes if the order of the tech tree nodes has been modified Layout change on T2 hardcore for buckshot/shield
12 Months Ago
Removed respawnTimeAddition convar Added respawnTimeAdditionBag and respawnTimeAdditionBed convars, controls respawn rates per respawn type (campers are counted as beds) Adjusted respawn time to 15m for bags and 10m for beds in hardcore
12 Months Ago
If you try to connect to a premium server without premium then show a 'get premium' button on the connect modal
12 Months Ago
Merge from main
12 Months Ago
Reduce ammunition crafting cost multiplier to 5x (was 10x)
12 Months Ago
Fixed store page overlay aspect ratio, updated all pages
12 Months Ago
Enable global chat